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* Revert "i965/vec4: Use byte offsets for UBO pulls on Sandy Bridge"Emil Velikov2015-12-193-31/+10
* Revert "i965/fs: Use a stride of 1 and byte offsets for UBOs"Emil Velikov2015-12-193-13/+16
* Revert "i965/vec4: Use a stride of 1 and byte offsets for UBOs"Emil Velikov2015-12-193-7/+27
* Revert "i965/state: Get rid of dword_pitch arguments to buffer functions"Emil Velikov2015-12-195-14/+30
* Revert "i965/nir: Remove unused indirect handling"Emil Velikov2015-12-191-11/+33
* meta/generate_mipmap: Work-around GLES 1.x problem with GL_DRAW_FRAMEBUFFERIan Romanick2015-12-181-4/+13
* i965: Add B8G8R8X8_SRGB to the alpha format overrideNeil Roberts2015-12-181-0/+4
* i965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_mesa_formatNeil Roberts2015-12-181-0/+1
* mesa/shader: return correct attribute location for double matrix arraysDave Airlie2015-12-181-3/+8
* mesa/varray: set double arrays to non-normalised.Dave Airlie2015-12-181-1/+1
* i965: Resolve color and flush for all active shader images in intel_update_st...Francisco Jerez2015-12-181-0/+18
* i965/nir: Remove unused indirect handlingJason Ekstrand2015-12-181-33/+11
* i965/state: Get rid of dword_pitch arguments to buffer functionsJason Ekstrand2015-12-185-30/+14
* i965/vec4: Use a stride of 1 and byte offsets for UBOsJason Ekstrand2015-12-183-27/+7
* i965/fs: Use a stride of 1 and byte offsets for UBOsJason Ekstrand2015-12-183-16/+13
* i965/vec4: Use byte offsets for UBO pulls on Sandy BridgeJason Ekstrand2015-12-183-10/+31
* i965: use _Shader to get fragment program when updating surface stateTapani Pälli2015-12-181-2/+2
* i965: Fix scalar vertex shader struct outputs.Kenneth Graunke2015-12-182-6/+32
* i965: Fix fragment shader struct inputs.Kenneth Graunke2015-12-183-82/+84
* xmlconfig: Add support for DragonFlyFrançois Tigeot2015-12-031-0/+3
* mesa: support GL_RED/GL_RG in ES2 contexts when driver support existsIlia Mirkin2015-12-034-4/+11
* texgetimage: consolidate 1D array handling code.Dave Airlie2015-12-031-15/+11
* meta/generate_mipmap: Don't leak the framebuffer objectIan Romanick2015-12-031-0/+5
* meta/TexSubImage: Don't pollute the buffer object namespaceIan Romanick2015-11-241-18/+24
* meta: Don't pollute the buffer object namespace in _mesa_meta_DrawTexIan Romanick2015-11-244-38/+29
* meta: Use internal functions for buffer object and VAO access in _mesa_meta_D...Ian Romanick2015-11-241-12/+20
* meta: Track VBO using gl_buffer_object instead of GL API object handle in _me...Ian Romanick2015-11-242-6/+19
* meta: Partially convert _mesa_meta_DrawTex to DSAIan Romanick2015-11-241-6/+6
* meta: Don't pollute the buffer object namespace in _mesa_meta_setup_vertex_ob...Ian Romanick2015-11-241-14/+3
* meta: Use internal functions for buffer object and VAO accessIan Romanick2015-11-241-33/+43
* meta: Use DSA functions for VBOs in _mesa_meta_setup_vertex_objectsIan Romanick2015-11-241-19/+24
* meta: Track VBO using gl_buffer_object instead of GL API object handleIan Romanick2015-11-245-48/+72
* meta: Don't leave the VBO bound after _mesa_meta_setup_vertex_objectsIan Romanick2015-11-245-21/+38
* i965: Use _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objectsIan Romanick2015-11-241-3/+3
* meta: Use _mesa_NamedBufferData and _mesa_NamedBufferSubData for users of _me...Ian Romanick2015-11-243-10/+8
* meta: Use DSA functions for PBO in create_texture_for_pboIan Romanick2015-11-241-19/+11
* i965: Don't pollute the buffer object namespace in brw_meta_fast_clearIan Romanick2015-11-241-5/+5
* i965: Use internal functions for buffer object accessIan Romanick2015-11-241-6/+18
* i965: Use DSA functions for VBOs in brw_meta_fast_clearIan Romanick2015-11-241-6/+7
* i965: Pass brw_context instead of gl_context to brw_draw_rectlistIan Romanick2015-11-241-4/+5
* mesa: Refactor enable_vertex_array_attrib to make _mesa_enable_vertex_array_a...Ian Romanick2015-11-242-9/+22
* mesa: Refactor update_array_format to make _mesa_update_array_format_publicIan Romanick2015-11-242-19/+57
* mesa: Make bind_vertex_buffer avilable outside varray.cIan Romanick2015-11-242-14/+22
* meta: Compute correct buffer size with SkipRows/SkipPixelsChris Wilson2015-11-241-15/+30
* r200: fix bgrx8/xrgb8 blitsRoland Scheidegger2015-11-181-0/+4
* radeon: fix bgrx8/xrgb8 blitsRoland Scheidegger2015-11-181-0/+2
* meta/generate_mipmap: Only modify the draw framebuffer binding in fallback_re...Ian Romanick2015-11-181-4/+4
* meta/generate_mipmap: Don't leak the sampler objectIan Romanick2015-11-181-0/+2
* i965/skl/gt4: Fix URB programming restriction.Ben Widawsky2015-11-181-0/+9
* mesa/copyimage: allow width/height to not be multiples of blockIlia Mirkin2015-11-181-3/+37