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* mesa: validate sampler type across the whole programTimothy Arceri2017-04-223-5/+28
* mesa: don't lock hashtables that are not shared across contextsTimothy Arceri2017-04-225-15/+16
* mesa: Remove deleteFlag pattern from container objects.Matt Turner2017-04-222-6/+2
* mesa: Remove unnecessary locking from container objects.Matt Turner2017-04-224-19/+0
* mesa: remove fallback RefCount == 0 patternTimothy Arceri2017-04-226-59/+25
* glsl: make use of glsl_type::is_float()Samuel Pitoiset2017-04-211-1/+1
* glsl: make use of glsl_type::is_double()Samuel Pitoiset2017-04-211-1/+1
* glsl: make use of glsl_type::is_boolean()Samuel Pitoiset2017-04-211-1/+1
* glsl: make use of glsl_type::is_record()Samuel Pitoiset2017-04-212-3/+3
* glsl: make use of glsl_type::is_array()Samuel Pitoiset2017-04-211-1/+1
* mesa/glthread: correctly compare thread handlesEmil Velikov2017-04-211-1/+1
* st/mesa: use one big translation table in st_pipe_vertex_formatMarek Olšák2017-04-201-242/+228
* st/mesa: check in advance in st_draw_vbo whether the bitmap cache is emptyMarek Olšák2017-04-201-1/+3
* st/mesa: put the bitmap_cache structure inside st_contextMarek Olšák2017-04-203-43/+36
* st/mesa: inline and optimize st_invalidate_readpix_cacheMarek Olšák2017-04-202-10/+11
* st/mesa: invalidate the readpix cache in st_indirect_draw_vboMarek Olšák2017-04-201-0/+2
* gallium: fold u_trim_pipe_prim call from st/mesa to driversMarek Olšák2017-04-201-10/+2
* mesa: print target string in glBindTexture() error messageBrian Paul2017-04-191-1/+2
* mesa: fix Windows build error related to getuid()Brian Paul2017-04-191-2/+6
* st/mesa: automake: honour the vdpau header install locationEmil Velikov2017-04-191-0/+1
* mesa: add KHR_no_error support to glVertexAttribDivisor()Timothy Arceri2017-04-191-8/+10
* mesa/vbo: add KHR_no_error support to DrawElements*() functionsTimothy Arceri2017-04-191-23/+73
* mesa/vbo: add KHR_no_error support to vbo_exec_DrawArrays*()Timothy Arceri2017-04-191-10/+39
* mesa/vbo: move some Draw checks out of validationTimothy Arceri2017-04-192-41/+108
* mesa/varray: add KHR_no_error support to *Pointer() functionsTimothy Arceri2017-04-191-116/+236
* mesa/varray: add KHR_no_error support to some callers of validate_array_format()Timothy Arceri2017-04-191-63/+73
* mesa/varray: rename update_array_format() -> validate_array_format()Timothy Arceri2017-04-191-26/+45
* mesa/varray: create get_array_format() helperTimothy Arceri2017-04-191-11/+20
* mesa/varray: split update_array() into validate_array() and update_array()Timothy Arceri2017-04-191-14/+41
* mesa: add KHR_no_error support to glUniform*() functionsTimothy Arceri2017-04-191-23/+50
* mesa: always return GL_OUT_OF_MEMORY or GL_NO_ERROR when KHR_no_error enabledTimothy Arceri2017-04-191-0/+11
* mesa: add _mesa_is_no_error_enabled() helperTimothy Arceri2017-04-191-0/+7
* mesa: add env var to force enable the KHR_no_error ctx flagTimothy Arceri2017-04-191-0/+6
* mesa: expose KHR_no_errorTimothy Arceri2017-04-191-0/+1
* vbo: fix gl_DrawID handling in glMultiDrawArraysNicolai Hähnle2017-04-191-6/+15
* mesa: move glMultiDrawArrays to vbo and fix error handlingNicolai Hähnle2017-04-195-18/+126
* mesa: extract need_xfb_remaining_prims_checkNicolai Hähnle2017-04-191-20/+28
* mesa: fix remaining xfb prims check for GLES with multiple instancesNicolai Hähnle2017-04-191-1/+1
* st/mesa: add st_convert_sampler()Samuel Pitoiset2017-04-182-12/+36
* mesa: rename _mesa_add_renderbuffer* functionsTimothy Arceri2017-04-1811-62/+60
* android: add marshal_generated c and h files to generated sourcesTapani Pälli2017-04-171-1/+3
* i965/drm: Delete NULL check in brw_bo_unmap().Kenneth Graunke2017-04-161-3/+0
* i965/drm: Remove dead return in brw_bo_busy()Kenneth Graunke2017-04-161-3/+1
* glsl: delay optimisations on individual shaders when cache is availableTimothy Arceri2017-04-151-1/+2
* i965: enable OpenGL 4.2 in IvybridgeJuan A. Suarez Romero2017-04-142-2/+2
* i965: enable ARB_shader_precision in gen7+Samuel Iglesias Gonsálvez2017-04-141-1/+1
* i965: enable ARB_vertex_attrib_64bit for gen7+Juan A. Suarez Romero2017-04-141-1/+1
* i965: enable OpenGL 4.0 to Ivybridge/BaytrailSamuel Iglesias Gonsálvez2017-04-142-5/+6
* i965: enable ARB_gpu_shader_fp64 for Ivybridge/BaytrailSamuel Iglesias Gonsálvez2017-04-141-1/+1
* st/mesa: enable ARB_shader_viewport_layer_arrayNicolai Hähnle2017-04-141-0/+5