Commit message (Collapse) | Author | Age | Files | Lines | |
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* | i965: Drop the eot argument to read messages, which can never be set. | Eric Anholt | 2010-10-26 | 1 | -24/+19 |
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* | i965: Add support for constant buffer loads on gen6. | Eric Anholt | 2010-10-26 | 1 | -2/+26 |
| | | | | Fixes glsl-fs-uniform-array-5. | ||||
* | i965: Set up the constant buffer on gen6 when it's needed. | Eric Anholt | 2010-10-26 | 1 | -0/+1 |
| | | | | | This was slightly confused because gen6_wm_constants does the push constant buffer, while brw_wm_constants does pull constants. | ||||
* | i965: Fix typo in comment about state flags. | Eric Anholt | 2010-10-26 | 1 | -1/+1 |
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* | i965: Handle new ir_unop_round_even in channel expression splitting. | Eric Anholt | 2010-10-26 | 1 | -0/+1 |
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* | i965: Add support for discard instructions on gen6. | Eric Anholt | 2010-10-26 | 1 | -10/+41 |
| | | | | | | It's a little more painful than before because we don't have the handy mask register any more, and have to make do with cooking up a value out of the flag register. | ||||
* | i965: Add disasm for the flag register. | Eric Anholt | 2010-10-26 | 1 | -0/+3 |
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* | i965: Clear some undefined fields of g0 when using them for gen6 FB writes. | Eric Anholt | 2010-10-26 | 1 | -0/+14 |
| | | | | | This doesn't appear to help any testcases I'm looking at, but it looks like it's required. | ||||
* | i965: Use SENDC on the first render target write on gen6. | Eric Anholt | 2010-10-26 | 3 | -4/+13 |
| | | | | | | This is apparently required, as the thread will be initiated while it still has dependencies, and this is what waits for those to be resolved before writing color. | ||||
* | i965: Clarify an XXX comment in FB writes with real info. | Eric Anholt | 2010-10-26 | 1 | -1/+2 |
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* | i965: Add EU code for dword scattered reads (constant buffer array indexing). | Eric Anholt | 2010-10-26 | 2 | -0/+45 |
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* | mesa: additional teximage error checks for GL_EXT_texture_integer | Brian Paul | 2010-10-25 | 1 | -4/+38 |
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* | mesa: additional switch cases for GL_EXT_texture_integer | Brian Paul | 2010-10-25 | 1 | -2/+87 |
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* | mesa: additional glReadPixels error checks for GL_EXT_texture_integer | Brian Paul | 2010-10-25 | 1 | -0/+15 |
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* | st/mesa: support RGBA16 and use it for RGBA12 as well | Marek Olšák | 2010-10-25 | 1 | -1/+10 |
| | | | | | | Tested with r300g. Signed-off-by: Marek Olšák <[email protected]> | ||||
* | xlib: silence unused var warning | Brian Paul | 2010-10-25 | 1 | -0/+1 |
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* | mesa: fix uninitialized var warning | Brian Paul | 2010-10-25 | 1 | -0/+1 |
| | | | | http://bugs.freedesktop.org/show_bug.cgi?id=31067 | ||||
* | mesa: silence enum comparison warning | Brian Paul | 2010-10-25 | 1 | -1/+1 |
| | | | | http://bugs.freedesktop.org/show_bug.cgi?id=31069 | ||||
* | mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_ALPHA, and INTENSITY | Marek Olšák | 2010-10-24 | 1 | -0/+3 |
| | | | | | | As per the GL_ARB_framebuffer_object specification. Signed-off-by: Marek Olšák <[email protected]> | ||||
* | st/mesa: be smarter choosing texture format for glDrawPixels() | Brian Paul | 2010-10-23 | 1 | -4/+46 |
| | | | | This lets us get an integer texture format for integer pixel formats. | ||||
* | mesa: display list support for GL_EXT_texture_integer | Brian Paul | 2010-10-23 | 1 | -0/+144 |
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* | mesa: plug in GL_EXT_texture_integer functions | Brian Paul | 2010-10-23 | 1 | -0/+7 |
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* | mesa: regenerated API files for GL_EXT_texture_integer | Brian Paul | 2010-10-23 | 2 | -5116/+5294 |
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* | mesa: simplify target_can_be_compressed() function | Brian Paul | 2010-10-23 | 1 | -8/+18 |
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* | st/mesa: add format selection for signed/unsigned integer formats | Brian Paul | 2010-10-23 | 1 | -0/+120 |
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* | mesa: added cases for GL_EXT_texture_integer | Brian Paul | 2010-10-23 | 1 | -0/+10 |
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* | mesa: added cases for GL_EXT_texture_integer formats | Brian Paul | 2010-10-23 | 1 | -0/+20 |
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* | mesa: compute _IntegerColor field in _mesa_test_framebuffer_completeness() | Brian Paul | 2010-10-23 | 1 | -0/+6 |
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* | mesa: added glGet query for GL_RGBA_INTEGER_MODE_EXT | Brian Paul | 2010-10-23 | 1 | -0/+11 |
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* | mesa: added new gl_framebuffer::_IntegerColor field | Brian Paul | 2010-10-23 | 1 | -0/+3 |
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* | mesa: added new gl_extensions::EXT_gpu_shader4 field | Brian Paul | 2010-10-23 | 1 | -0/+1 |
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* | mesa: new glDrawPixels error check for integer formats | Brian Paul | 2010-10-23 | 1 | -1/+11 |
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* | mesa: added _mesa_is_fragment_shader_active() helper | Brian Paul | 2010-10-23 | 1 | -0/+12 |
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* | mesa: minor reformatting, clean-ups | Brian Paul | 2010-10-23 | 1 | -8/+10 |
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* | mesa: _mesa_is_format_integer() function | Brian Paul | 2010-10-23 | 2 | -0/+15 |
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* | mesa: _mesa_ClearColorIuiEXT() and _mesa_ClearColorIiEXT() | Brian Paul | 2010-10-23 | 2 | -0/+69 |
| | | | | For GL_EXT_texture_integer. | ||||
* | mesa: add pixel packing for unscaled integer types | Brian Paul | 2010-10-23 | 1 | -5/+496 |
| | | | | And add some missing GL_RG cases. | ||||
* | mesa: split up the image.c file | Brian Paul | 2010-10-23 | 20 | -4525/+4665 |
| | | | | | | New files: pack.c - image/row packing/unpacking functions pixeltransfer.c - pixel scale/bias/lookup functions | ||||
* | mesa: simplify fbo format checking code | Brian Paul | 2010-10-23 | 1 | -13/+38 |
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* | mesa: 80-column wrapping | Brian Paul | 2010-10-23 | 1 | -3/+6 |
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* | i965: Add support for pull constants to the new FS backend. | Eric Anholt | 2010-10-22 | 10 | -105/+213 |
| | | | | Fixes glsl-fs-uniform-array-5, but not 6 which fails in ir_to_mesa. | ||||
* | i965: Move the FS disasm/annotation printout to codegen time. | Eric Anholt | 2010-10-22 | 2 | -54/+35 |
| | | | | | | This makes it a lot easier to track down where we failed when some code emit triggers an assert. Plus, less memory allocation for codegen. | ||||
* | mesa: move declaration before code | Brian Paul | 2010-10-22 | 1 | -1/+2 |
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* | dri/nouveau: Force a "slow" Z clear if we're getting a new depth buffer. | Francisco Jerez | 2010-10-22 | 1 | -0/+12 |
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* | Merge branch 'primitive-restart-cleanup' | Brian Paul | 2010-10-21 | 14 | -3165/+3348 |
|\ | | | | | | | | | | | | | | | Conflicts: docs/relnotes-7.10.html This branch is a re-do of the primitive-restart branch with all the intermediate/temporary stuff cleaned out. | ||||
| * | st/mesa: support for primitive restart | Brian Paul | 2010-10-21 | 2 | -0/+7 |
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| * | vbo: support for primitive restart | Brian Paul | 2010-10-21 | 3 | -86/+186 |
| | | | | | | | | | | We handle splitting of glDrawArrays() calls into two primitives here so that drivers don't have to worry about it. | ||||
| * | mesa: plug in primitive restart function | Brian Paul | 2010-10-21 | 3 | -0/+18 |
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| * | mesa: regenerated files with primitive restart | Brian Paul | 2010-10-21 | 2 | -3073/+3096 |
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| * | mesa: set/get primitive restart state | Brian Paul | 2010-10-21 | 3 | -6/+40 |
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