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Age
Files
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*
i965: Set compute shader shared memory max to 64k
Jordan Justen
2016-02-16
1
-1
/
+1
*
st/mesa: use new CSO_BITS_ALL_SHADERS
Brian Paul
2016-02-16
4
-24
/
+9
*
st/mesa: simplify st->ctx, ctx->st usage in a various places
Brian Paul
2016-02-16
6
-18
/
+17
*
st/mesa: use _mesa_geometric_width/height() in glDrawPixels code
Brian Paul
2016-02-16
1
-10
/
+9
*
st/mesa: rename attr variable in st_DrawTex()
Brian Paul
2016-02-16
1
-10
/
+10
*
st/mesa: use 'cso' instead of 'st->cso_context' in st_DrawTex()
Brian Paul
2016-02-16
1
-1
/
+1
*
st/mesa: fix whitespace and add comment in st_DrawTex()
Brian Paul
2016-02-16
1
-3
/
+3
*
st/mesa: used _mesa_num_tex_faces() in st_finalize_texture()
Brian Paul
2016-02-16
1
-1
/
+1
*
st/mesa: use cso_save/restore_state() in st_cb_texture.c
Brian Paul
2016-02-16
1
-33
/
+22
*
st/mesa: use new cso_save/restore_state() functions
Brian Paul
2016-02-16
4
-101
/
+55
*
st/mesa: use new cso_set_viewport_dims() helper
Brian Paul
2016-02-16
3
-36
/
+7
*
st/mesa: use 'cso' local var instead of st->cso_context
Brian Paul
2016-02-16
3
-90
/
+89
*
st/mesa: consolidate quad drawing code
Brian Paul
2016-02-16
5
-238
/
+136
*
st/mesa: overhaul vertex setup for clearing, glDrawPixels, glBitmap
Brian Paul
2016-02-16
5
-161
/
+193
*
st/mesa: include u_draw.h, not u_draw_quad.h in st_draw.c
Brian Paul
2016-02-16
1
-1
/
+1
*
i965: Expose logic telling if non-msrt mcs is supported
Topi Pohjolainen
2016-02-16
2
-4
/
+13
*
i965/gen9: Refactor msrt mcs initialization
Topi Pohjolainen
2016-02-16
1
-14
/
+22
*
i965: Add a few assertions on lossless compression
Topi Pohjolainen
2016-02-16
2
-0
/
+9
*
i965: Add a flag telling color resolve pass to ignore CCS_E
Topi Pohjolainen
2016-02-16
3
-2
/
+27
*
i965: Add resolve option for lossless compression
Topi Pohjolainen
2016-02-16
2
-1
/
+5
*
i965: Allow fast clear to be used with lossless compression
Topi Pohjolainen
2016-02-16
2
-2
/
+6
*
i965: Add helper for detecting lossless compression
Topi Pohjolainen
2016-02-16
2
-0
/
+30
*
Revert "i965: Restore vbo after color resolve during brw_try_draw_prims()"
Topi Pohjolainen
2016-02-16
1
-9
/
+0
*
st/mesa: count shader images in MaxCombinedShaderOutputResources
Nicolai Hähnle
2016-02-15
1
-0
/
+1
*
st/mesa: enable GL image extensions when backend supports them
Ilia Mirkin
2016-02-15
1
-0
/
+17
*
st/mesa: convert GLSL image intrinsics into TGSI
Ilia Mirkin
2016-02-15
2
-4
/
+211
*
st/mesa: allow st_format.h to be included from C++ files
Ilia Mirkin
2016-02-15
1
-0
/
+8
*
st/mesa: set pipe_image_view layers correctly for 3D textures
Nicolai Hähnle
2016-02-15
1
-7
/
+17
*
st/mesa: call st_finalize_texture from image atoms
Nicolai Hähnle
2016-02-15
1
-1
/
+5
*
st/mesa: add an image atom for shader images
Ilia Mirkin
2016-02-15
6
-0
/
+237
*
st/mesa: empty buffer binding if the buffer's not really there
Ilia Mirkin
2016-02-15
1
-3
/
+5
*
mesa: need to check resource and set length even if bufSize is 0
Ilia Mirkin
2016-02-15
1
-4
/
+0
*
i965/bxt: Production thread counts
Ben Widawsky
2016-02-15
1
-10
/
+9
*
i965: Fix gl_DrawID in the vec4 backend.
Kenneth Graunke
2016-02-14
1
-5
/
+5
*
mesa: move assertion in _mesa_cube_face_target()
Brian Paul
2016-02-14
1
-3
/
+5
*
mesa: default FixedSampleLocations to true when using a dummy image
Ilia Mirkin
2016-02-13
1
-0
/
+1
*
glsl/types: Add support for function types
Jason Ekstrand
2016-02-13
5
-0
/
+6
*
glsl/types: Rename sampler_type to sampled_type
Jason Ekstrand
2016-02-13
1
-1
/
+1
*
i965: Reupload push and pull constants when we get new shader image unit state.
Francisco Jerez
2016-02-13
1
-0
/
+5
*
i965: fix MAX_COMPUTE_SHARED_SIZE constant value
Samuel Pitoiset
2016-02-13
1
-0
/
+1
*
st/mesa: fix pipe_grid_info initializer
Samuel Pitoiset
2016-02-13
1
-1
/
+1
*
st/mesa: implement limits for ARB_compute_shader
Samuel Pitoiset
2016-02-13
1
-2
/
+31
*
st/mesa: add compute program dispatch callbacks
Samuel Pitoiset
2016-02-13
4
-0
/
+127
*
st/mesa: add state validation for compute shaders
Samuel Pitoiset
2016-02-13
7
-1
/
+129
*
st/mesa: add mappings for compute shader sysvals
Samuel Pitoiset
2016-02-13
1
-0
/
+12
*
st/mesa: keep track of shared memory declarations
Samuel Pitoiset
2016-02-13
1
-3
/
+16
*
st/mesa: add intrinsics for shared variables
Samuel Pitoiset
2016-02-13
2
-0
/
+94
*
st/mesa: add conversion for compute shaders
Samuel Pitoiset
2016-02-13
2
-1
/
+26
*
st/mesa: add compute shader states
Samuel Pitoiset
2016-02-13
9
-3
/
+202
*
st/mesa: add a second pipeline for compute
Samuel Pitoiset
2016-02-13
13
-21
/
+69
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