Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Uniform matrix support. | Brian | 2006-12-20 | 7 | -587/+638 |
| | | | | | | | Implement _mesa_uniform_matrix() Support for program parameters/uniforms with more than 4 elements. Store 4x4 matrices in column-major order in registers. Update mat mul built-in functions accordingly. | ||||
* | added _mesa_print_parameter_list() | Brian | 2006-12-20 | 2 | -8/+17 |
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* | New IR_COND node for evaluating conditional expressions (for if/while/for). | Brian | 2006-12-20 | 3 | -26/+64 |
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* | use cast wrappers for sanity checking | Brian | 2006-12-20 | 1 | -6/+23 |
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* | code re-org | Brian | 2006-12-20 | 1 | -158/+155 |
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* | Minor clean-ups, reformatting, comment changes. | Brian | 2006-12-20 | 1 | -23/+24 |
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* | Fix shader object reference counting and hash table deallocation. | Brian | 2006-12-20 | 5 | -31/+94 |
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* | Clean-up and re-org of the main GLSL object types. | Brian | 2006-12-19 | 9 | -257/+288 |
| | | | | | | | Use the gl_shader struct as it should be. Renamed gl_linked_program to gl_shader_program. Store both shaders and programs in the same hash table and use the Type field to distinguish them. | ||||
* | Overhaul of GLSL API functions, dispatching, etc. | Brian | 2006-12-19 | 10 | -30/+130 |
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* | Overhaul of GLSL API functions, dispatching, etc. | Brian | 2006-12-19 | 4 | -989/+656 |
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* | Massive re-org of GLSL-related API functions. | Brian | 2006-12-19 | 5 | -3671/+677 |
| | | | | | | | Added new GLSL functions to struct dd_function_table. main/shaders.c calls GLSL functions through the dd_function_table. shader/shader_api.c implements the API functions. Other assorted changes, fixes everywhere else. | ||||
* | check for null Parameters ptr in _mesa_clone_program() | Brian | 2006-12-19 | 1 | -2/+4 |
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* | lots of clean-up and re-org | Brian | 2006-12-19 | 1 | -336/+405 |
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* | additional error checking | Brian | 2006-12-19 | 1 | -0/+7 |
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* | new error msg | Brian | 2006-12-19 | 1 | -1/+1 |
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* | rewrite +=, -= etc for floats | Brian | 2006-12-19 | 2 | -527/+534 |
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* | Implement array indexing of simple vec2/3/4 types. A bit of a hack for now... | Brian | 2006-12-18 | 1 | -5/+28 |
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* | Added instruction counter to catch infinite loops (temporary). | Brian | 2006-12-18 | 1 | -1/+11 |
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* | Check for inst->CondUpdate, print .C suffix. | Brian | 2006-12-18 | 1 | -4/+3 |
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* | Generate IR code for for/while loops, break and continue statements. | Brian | 2006-12-18 | 1 | -2/+101 |
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* | Implement if-conditionals and while loops, added temporary resolve-branches ↵ | Brian | 2006-12-18 | 3 | -52/+167 |
| | | | | function in linker. | ||||
* | GLSL API functions. | Brian | 2006-12-18 | 2 | -0/+1449 |
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* | Use _mesa_free_linked_program_data() | Brian | 2006-12-18 | 1 | -40/+6 |
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* | comments | Brian | 2006-12-18 | 2 | -26/+32 |
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* | fix comment, handle NOP | Brian | 2006-12-16 | 1 | -1/+3 |
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* | Initial code for conditional constructs. | Brian | 2006-12-16 | 2 | -16/+79 |
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* | print BRA instructions | Brian | 2006-12-16 | 1 | -1/+30 |
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* | added cases for BRA, NOP | Brian | 2006-12-16 | 1 | -0/+5 |
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* | cases for NOP, BRA | Brian | 2006-12-16 | 1 | -0/+7 |
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* | start implementing relational operators | Brian | 2006-12-15 | 3 | -18/+40 |
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* | start rewriting the matrix/vector functions | Brian | 2006-12-15 | 2 | -204/+260 |
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* | added assertion to catch use of too many temporaries | Brian | 2006-12-15 | 1 | -0/+1 |
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* | fix double-printing of comment info | Brian | 2006-12-15 | 1 | -3/+0 |
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* | code movement | Brian | 2006-12-15 | 2 | -50/+47 |
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* | Lots of assorted changes. | Brian | 2006-12-15 | 7 | -154/+242 |
| | | | | | | Implement assignment/move for types larger than 4 floats. Fix codegen bug for "return expr" in inlined functions. More clean-up of storage allocation code (slang_resolve_storage). | ||||
* | redo mat4 addition, mat4 constructor from vec4s | Brian | 2006-12-15 | 2 | -507/+535 |
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* | vertex/fragment program field changes | Brian | 2006-12-15 | 2 | -3/+2 |
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* | varying var changes | Brian | 2006-12-15 | 1 | -6/+12 |
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* | varying var changes | Brian | 2006-12-15 | 3 | -17/+17 |
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* | varying changes | Brian | 2006-12-15 | 2 | -2/+2 |
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* | updated includes | Brian | 2006-12-15 | 1 | -1/+1 |
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* | updated includes | Brian | 2006-12-15 | 3 | -4/+10 |
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* | use MAX_VARYING | Brian | 2006-12-15 | 1 | -2/+2 |
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* | use MAX_VARYING | Brian | 2006-12-15 | 1 | -1/+1 |
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* | more debug output | Brian | 2006-12-15 | 1 | -2/+11 |
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* | Lots of assorted changes for new GLSL compiler backend. | Brian | 2006-12-15 | 9 | -126/+265 |
| | | | | New datatypes, constants, variables. | ||||
* | change/add/rm several filenames | Brian | 2006-12-15 | 1 | -3/+10 |
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* | Renamed s_nvfragprog.[ch] to s_fragprog.[ch] | Brian | 2006-12-15 | 3 | -17/+9 |
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* | Renamed s_nvfragprog.[ch] to s_fragprog.[ch], program_instruction.h to ↵ | Brian | 2006-12-15 | 3 | -2093/+0 |
| | | | | prog_instruction.h | ||||
* | remove unneeded includes | Brian | 2006-12-14 | 1 | -2/+1 |
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