Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | s/Saturate/SaturateMode/ | Brian Paul | 2005-11-20 | 1 | -1/+1 |
| | |||||
* | Make Saturate a 2-bit field again, renamed to SaturateMode with three | Brian Paul | 2005-11-20 | 8 | -45/+57 |
| | | | | possible values: SATURATE_OFF, SATURATE_ZERO_ONE and SATURATE_PLUS_MINUS_ONE. | ||||
* | additional clean-ups and improvements | Brian Paul | 2005-11-19 | 1 | -21/+38 |
| | |||||
* | remove incorrect cast | Brian Paul | 2005-11-19 | 1 | -1/+1 |
| | |||||
* | Saturate is a 1-bit boolean field | Brian Paul | 2005-11-19 | 1 | -1/+1 |
| | |||||
* | Bunch of little fixes: | Brian Paul | 2005-11-19 | 1 | -35/+31 |
| | | | | | | | | Fix mem leaks in _mesa_TexEnvProgramCacheDestroy(). Check if ctx->Driver.BindProgram is non-null before calling. s/unsigned/GLuint/ Use MAX_INSTRUCTIONS instead of magic 100, check program length after it's made. Use _mesa_init_instruction() instead of _mesa_memset(). | ||||
* | in run_texnorm_stage() check if the texture unit is really enabled before ↵ | Brian Paul | 2005-11-19 | 1 | -50/+52 |
| | | | | trying to normalize the texcoords | ||||
* | update some vars | Brian Paul | 2005-11-19 | 1 | -5/+5 |
| | |||||
* | No longer derive 'ati_fragment_shader' from 'program' class. Only the | Brian Paul | 2005-11-19 | 9 | -136/+157 |
| | | | | | program->Id and program->RefCount fields were used and ATI fragment shaders didn't have too much in common with ARB/NV vertex/fragment programs anyway. | ||||
* | remove #include arbfragparse.h | Brian Paul | 2005-11-19 | 1 | -1/+0 |
| | |||||
* | remove #include arbfragparse.h, s/PI/M_PI/ | Brian Paul | 2005-11-19 | 1 | -9/+4 |
| | |||||
* | Remove the _mesa_parse_arb_vertex/fragment_program() functions into | Brian Paul | 2005-11-19 | 12 | -445/+264 |
| | | | | | | | arbprogparse.c and remove arbvertparse.[ch] and arbfragparse.[ch]. Clean up quite a bit of the arb parsing code. Rewrite parser extension code to avoid a mess of string operations every time the parser was used. | ||||
* | update comments, remove ^M chars | Brian Paul | 2005-11-19 | 1 | -12/+7 |
| | |||||
* | move a bunch of gl2/shading language structs from mtypes.h to shaderobjects.h | Brian Paul | 2005-11-19 | 2 | -81/+82 |
| | |||||
* | Try to detect when native support to given texture width is not available. | Aapo Tahkola | 2005-11-18 | 1 | -0/+8 |
| | |||||
* | Fix typo causing secondary color not to work properly. | Aapo Tahkola | 2005-11-18 | 1 | -1/+1 |
| | |||||
* | Reduce stderr noise. | Aapo Tahkola | 2005-11-18 | 1 | -2/+2 |
| | |||||
* | In _mesa_RenderbufferStorageEXT(), try to avoid needless reallocation. | Brian Paul | 2005-11-18 | 1 | -43/+13 |
| | | | | Simplify _mesa_GetRenderbufferParameterivEXT() queries. | ||||
* | move _mesa_update_state() calls before error tests that depend on ↵ | Brian Paul | 2005-11-17 | 1 | -11/+11 |
| | | | | framebuffer completeness | ||||
* | optimize drawing GL_DEPTH_STENCIL pixels into a GL_DEPTH_STENCIL renderbuffer | Brian Paul | 2005-11-17 | 1 | -67/+99 |
| | |||||
* | s/MEMCPY/_mesa_memcpy/ and fix typo | Brian Paul | 2005-11-17 | 1 | -5/+5 |
| | |||||
* | optimize case of reading GL_DEPTH_STENCIL pixels from GL_DEPTH_STENCIL ↵ | Brian Paul | 2005-11-17 | 1 | -28/+61 |
| | | | | renderbuffer | ||||
* | improved error checking in error_check_format_type() | Brian Paul | 2005-11-17 | 1 | -6/+6 |
| | |||||
* | Fixes for x86_64 Unichrome. | Thomas Hellström | 2005-11-16 | 5 | -19/+26 |
| | |||||
* | Bring in last minute 6_4 branch changes to the unichrome driver | Thomas Hellström | 2005-11-16 | 11 | -256/+95 |
| | | | | to the trunk. | ||||
* | additional comments about GL_DEPTH_STENCIL buffers | Brian Paul | 2005-11-16 | 1 | -2/+9 |
| | |||||
* | Use new gl_framebuffer _Depth/_StencilBuffer fields instead of | Brian Paul | 2005-11-16 | 10 | -44/+32 |
| | | | | | Attachment[BUFFER_DEPTH/STENCIL].Renderbuffer. The former may be wrappers around combined depth/stencil renderbuffers attached at the later points. | ||||
* | added depthstencil.c | Brian Paul | 2005-11-16 | 2 | -0/+4 |
| | |||||
* | Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil). | Brian Paul | 2005-11-16 | 7 | -23/+740 |
| | | | | | depthstencil.c provides wrappers for treating depth/stencil buffers either as regular depth or stencil renderbuffers. | ||||
* | added _mesa_new_depthstencil_renderbuffer() for combined depth/stencil buffers | Brian Paul | 2005-11-16 | 2 | -8/+59 |
| | |||||
* | Added error checking in _tnl_Begin to detect incomplete framebuffer. | Brian Paul | 2005-11-16 | 2 | -5/+37 |
| | | | | | | Set new tnl->DiscardPrimitive field to true when such error is detected to discard the glBegin/End primitive when flushing. Added some new comments. | ||||
* | change an assertion | Brian Paul | 2005-11-16 | 1 | -1/+1 |
| | |||||
* | Replace GL_POLYGON+1 with PRIM_OUTSIDE_BEGIN_END | Brian Paul | 2005-11-16 | 3 | -10/+13 |
| | |||||
* | add GL_INVALID_FRAMEBUFFER_OPERATION_EXT in _mesa_error() | Brian Paul | 2005-11-16 | 1 | -0/+3 |
| | |||||
* | fix color interpolation problem reported on VMS | Brian Paul | 2005-11-15 | 1 | -64/+38 |
| | |||||
* | check for ctx==NULL, bug 4087 | Brian Paul | 2005-11-15 | 1 | -1/+2 |
| | |||||
* | Fix problem in stencil_and_ztest_span() when using h/w stencil buffer. | Brian Paul | 2005-11-15 | 1 | -4/+6 |
| | | | | | Fix a comment typo. Remove some unneeded #includes. | ||||
* | remove unneeded RasterPosValid check | Brian Paul | 2005-11-14 | 1 | -4/+0 |
| | |||||
* | Improve _mesa_print_program(). | Brian Paul | 2005-11-12 | 1 | -31/+354 |
| | | | | Added make_state_string() to produce a string from a GL state vector. | ||||
* | fix comment for TexSrcTarget | Brian Paul | 2005-11-12 | 1 | -2/+1 |
| | |||||
* | Added _mesa_light() helper function so we can avoid transforming then | Brian Paul | 2005-11-12 | 4 | -96/+150 |
| | | | | | un-transforming light positions and spot directions when popping light state off the attribute stack. | ||||
* | Added OSMesaColorClamp(), bug 4917 | Brian Paul | 2005-11-12 | 8 | -13/+44 |
| | |||||
* | update an assertion | Brian Paul | 2005-11-12 | 1 | -1/+1 |
| | |||||
* | update some assertions | Brian Paul | 2005-11-12 | 2 | -2/+2 |
| | |||||
* | Move stuff common to vertex/fragment_program into the base class, including: | Brian Paul | 2005-11-12 | 28 | -311/+316 |
| | | | | | | Instructions, InputsRead, OutputsWritten, and Parameters. Also, added debug functions: _mesa_print_instruction(), _mesa_print_program_parameters() and revamp _mesa_print_program(). | ||||
* | Make _mesa_is_proxy_texture() non-static and use in a few more places. | Brian Paul | 2005-11-11 | 4 | -82/+39 |
| | | | | | Use COPY_4FV() where possible. Added some comments, clean-ups. | ||||
* | s/MAX_LIGHTS/ctx->Const.MaxLights/ and spruce up some comments | Brian Paul | 2005-11-10 | 2 | -18/+26 |
| | |||||
* | fix popping of GL_SPOT_DIRECTION (bug 5005) | Brian Paul | 2005-11-10 | 1 | -1/+1 |
| | |||||
* | Move code to enable FP exceptions into debug.c (set MESA_DEBUG=fpexceptions). | Brian Paul | 2005-11-10 | 3 | -16/+14 |
| | | | | Get rid of MESA_DEBUG preprocessor symbol, just use DEBUG instead. | ||||
* | fix popping of GL_EYE_PLANE state (bug 4996) | Brian Paul | 2005-11-09 | 1 | -10/+20 |
| |