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* mesa: fix comment indentation in bind_buffers_check_offset_and_size()Brian Paul2016-11-111-10/+10
* i965: update gl_PrimitiveIDIn to be a system variableTimothy Arceri2016-11-113-13/+4
* i965: use nir_shader_gather_info() over do_set_program_inouts()Timothy Arceri2016-11-112-2/+2
* i965: remove remaining tabs in brw_program_cache.cTimothy Arceri2016-11-111-30/+28
* i965: rename brw_state_cache_check_size() to brw_program_cache_check_size()Timothy Arceri2016-11-114-4/+4
* i965: rename brw_state_cache.c -> brw_program_cache.cTimothy Arceri2016-11-114-9/+9
* i965/gs: Allow primitive id to be a system valueJason Ekstrand2016-11-101-1/+2
* android/i965: add libmesa_i965_compiler static libraryTapani Pälli2016-11-111-4/+28
* mesa/compiler: move MAX_VARYING to shader_enums.hKenneth Graunke2016-11-111-1/+0
* linker: Remove unnecessary overload of program_resource_visitor::visit_fieldIan Romanick2016-11-101-4/+7
* mesa: remove LowerShaderSharedVariablesMarek Olšák2016-11-103-9/+0
* mesa/extensions: expose OES_vertex_half_float for ES2Kevin Strasser2016-11-095-4/+14
* i965/compute: Allow ARB_compute_shader in compat profileJordan Justen2016-11-091-1/+1
* i965: Fix GPU hang related to multiple render targets and alpha testingAnuj Phogat2016-11-081-0/+6
* i965/gen9: Allow sampling with hiz when supportedJordan Justen2016-11-081-1/+28
* i965/gen9: Add HiZ auxiliary buffer supportBen Widawsky2016-11-081-6/+14
* i965: Add function to indicate when sampling with hiz is supportedJordan Justen2016-11-083-1/+25
* i965/miptree: Create a hiz mcs typeBen Widawsky2016-11-085-41/+49
* i965: Drop the aux mt when not usedBen Widawsky2016-11-084-16/+46
* i965/miptree: Directly gtt map the mcs bufferBen Widawsky2016-11-081-2/+9
* i965: Wrap MCS miptree in intel_miptree_aux_bufferJordan Justen2016-11-084-59/+86
* i965: Add space before parenAnuj Phogat2016-11-071-1/+1
* i965: Remove unnecessary white spaceAnuj Phogat2016-11-071-1/+1
* i965: Fix alpha-to-coverage and alpha test enabled checksAnuj Phogat2016-11-074-12/+16
* mesa: Add helper function _mesa_is_alpha_to_coverage_enabled()Anuj Phogat2016-11-072-0/+16
* mesa: Add helper function _mesa_is_alpha_test_enabled()Anuj Phogat2016-11-072-0/+14
* mesa: Use separate line for function return typeAnuj Phogat2016-11-071-1/+2
* mesa: drop current draw/read buffer when ctx is releasedRob Clark2016-11-071-0/+4
* st/mesa: initialize members of glsl_to_tgsi_instruction in emit_asm()Brian Paul2016-11-051-0/+4
* mesa: Add linear ETC2/EAC to the compressed format list with ES3 compat.Kenneth Graunke2016-11-041-6/+12
* st/mesa: fix the layer of VDPAU surface samplersNicolai Hähnle2016-11-043-17/+27
* st/glsl_to_tgsi: fix dvec[34] loads from SSBONicolai Hähnle2016-11-041-6/+4
* i965: Use rzalloc for cfg_tChris Wilson2016-11-031-1/+1
* i965: use rzalloc instead of calloc in brwNewProgramTapani Pälli2016-11-031-1/+1
* mesa/glsl: delete previously linked shaders earlier when linkingTimothy Arceri2016-11-033-15/+13
* mesa: move shader_info to the start of gl_programTimothy Arceri2016-11-031-2/+3
* st/mesa/r200/i915/i965: use rzalloc() to create gl_programTimothy Arceri2016-11-035-14/+21
* intel/blorp: Pass a brw_stage_prog_data to upload_shaderJason Ekstrand2016-11-021-1/+2
* i965/gen8: Fix vertex attrib upload for dvec3/4 shader inputsAntia Puentes2016-11-015-22/+20
* i965: Move gen8_disable_stages to brw_upload_initial_gpu_stateNanley Chery2016-10-314-56/+13
* i965: Program 3DSTATE_AA_LINE_PARAMETERS in upload_invariant_stateNanley Chery2016-10-313-36/+10
* ralloc: use rzalloc where it's necessaryMarek Olšák2016-10-311-2/+3
* i965/fs: fill allocated memory with zeros where neededJuha-Pekka Heikkila2016-10-312-3/+3
* i965/vec4: zero allocated memory where neededJuha-Pekka Heikkila2016-10-311-2/+2
* i965/fs/generator: Don't use the address immediate for MOV_INDIRECTJason Ekstrand2016-10-281-28/+27
* i965: Fix make check after 66fcfa6894ab6Jason Ekstrand2016-10-281-2/+2
* mesa: rename gl_client_array -> gl_vertex_arrayBrian Paul2016-10-2831-112/+114
* mesa: code clean-up in _mesa_update_vao_client_arrays()Brian Paul2016-10-281-8/+5
* mesa: update comment on vertex_attrib_binding()Brian Paul2016-10-281-1/+2
* mesa: rename gl_vertex_array_object::VertexBinding to BufferBindingBrian Paul2016-10-289-54/+54