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* glsl: Fix symbol replacement handling in preprocessor.Michal Krol2009-06-101-13/+15
* i915: Add an option for testing the effect of early Z in classic mode.Eric Anholt2009-06-095-1/+17
* intel: Remove an unneeded hunk that slipped in with texture tiling.Eric Anholt2009-06-091-5/+0
* intel: Base tri clearing depth on Y tiling, not IS_I965().Eric Anholt2009-06-091-4/+5
* intel: Fix intel_region_unmap to do unmap, not map.Eric Anholt2009-06-091-1/+1
* i965: added intelFlush() call in intel_get_tex_image()Brian Paul2009-06-091-0/+6
* intel: use GLboolean, not int, for compressed parameterBrian Paul2009-06-091-8/+9
* intel: make a bunch of glTexImage-related functions staticBrian Paul2009-06-096-149/+66
* intel: whitespace clean-upsBrian Paul2009-06-092-14/+5
* vbo: more glDrawElements debug code (disabled)Brian Paul2009-06-091-3/+74
* mesa: added a simple bounds checker to glMap/UnmapBuffer() (disabled)Brian Paul2009-06-091-0/+35
* intel: remove extra \n from warning stringBrian Paul2009-06-091-1/+1
* mesa: reorder fields, update comments for gl_buffer_objectBrian Paul2009-06-091-8/+11
* glsl: Expand nested preprocessor macros.Michal Krol2009-06-091-1/+14
* glsl: Fix preprocessor define argument parsing for dead sections.Michal Krol2009-06-081-4/+4
* glsl: preprocessor debug code (disabled)Brian Paul2009-06-081-0/+5
* mesa: new MESA_EXTENSION_OVERRIDE env varBrian Paul2009-06-081-11/+101
* mesa: EXT_vertex_array_bgra fixesMaciej Cencora2009-06-081-3/+24
* osmesa: Allow building standalone in all three channel widthsDan Nicholson2009-06-041-27/+9
* mesa: call _mesa_ funcs, not gl funcs for debuggingBrian Paul2009-06-041-15/+18
* Merge branch 'mesa_7_5_branch'Brian Paul2009-06-044-7/+23
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| * st/mesa: increase ST_MAX_SHADER_TOKENS to 8kBrian Paul2009-06-041-1/+1
| * mesa: release VBO and PBO references upon context destructionBrian Paul2009-06-021-0/+10
| * mesa: add #define FEATURE_ARB_pixel_buffer_objectBrian Paul2009-06-021-0/+1
| * intel: Clip to window after calling Driver.TexImage2DIan Romanick2009-06-021-9/+8
| * mesa/st: restore flush to copy_texsubimage (was previously finish)Keith Whitwell2009-06-011-0/+3
| * st/gl: Fix mip gen for compressed texturesJakob Bornecrantz2009-06-011-6/+8
* | intel: Add support for tiled textures.Eric Anholt2009-06-0413-44/+120
* | i915: Don't rely on fence regs when we don't have to.Eric Anholt2009-06-048-62/+55
* | i915: Remove some long-dead i830 code.Eric Anholt2009-06-041-20/+0
* | swrast: always do span clipping in _swrast_write_rgba_span()Brian Paul2009-06-031-14/+4
* | vbo: minor reformattingBrian Paul2009-06-031-16/+23
* | vbo: move/refactor debug codeBrian Paul2009-06-031-38/+49
* | vbo: added debug code to check array data validity (disabled)Brian Paul2009-06-031-0/+156
* | vbo: new debug/dump code (disabled)Brian Paul2009-06-031-0/+58
* | mesa: added NaN checking code (disabled)Brian Paul2009-06-031-0/+14
* | mesa: check/prevent NaN for EX2/LG2Brian Paul2009-06-031-6/+15
* | tnl: updated clip debug code (disabled)Brian Paul2009-06-031-9/+19
* | mesa: added buffer object debug code (disabled)Brian Paul2009-06-031-0/+36
* | tnl: add some floating point sanity checks (disabled)Brian Paul2009-06-031-2/+25
* | vbo: tweak out-of-bounds VBO access error messageBrian Paul2009-06-031-1/+1
* | Fix compiling indirect.c when GLX_DIRECT_RENDERING is not definedIan Romanick2009-06-031-1/+5
* | Fast path when rebinding the same texture in single context environmentIan Romanick2009-06-031-0/+12
* | st/mesa: minor clean-ups, reformatting, etcBrian Paul2009-06-021-14/+11
* | st/mesa: implement/enable GL_ARB_copy_buffer extensionBrian Paul2009-06-022-0/+39
* | mesa: fix error test mistake in _mesa_CopyBufferSubData()Brian Paul2009-06-021-1/+1
* | mesa: enable GL_ARB_copy_buffer for software driversBrian Paul2009-06-021-0/+2
* | mesa: plug in new _mesa_CopyBufferSubData() functionsBrian Paul2009-06-023-0/+9
* | mesa: _mesa_CopyBufferSubData() function, and driver fall-backBrian Paul2009-06-022-4/+156
* | mesa: new state for GL_ARB_copy_bufferBrian Paul2009-06-021-0/+4