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* i965: Drop the check for YUV constants in the param list.Eric Anholt2010-10-081-13/+0
* i965: Drop the check for duplicate _mesa_add_state_reference.Eric Anholt2010-10-081-6/+0
* mesa: Simplify a bit of _mesa_add_state_reference using memcmp.Eric Anholt2010-10-081-12/+3
* i965: Normalize cubemap coordinates like is done in the Mesa IR path.Eric Anholt2010-10-074-0/+114
* i965: Disable emitting if () statements on gen6 until we really fix them.Eric Anholt2010-10-072-0/+7
* gles2: Add GL_EXT_texture_format_BGRA8888 supportKristian Høgsberg2010-10-074-1/+16
* i965: Fix gen6 pointsize handling to match pre-gen6.Eric Anholt2010-10-061-1/+2
* i965: Don't assume that WPOS is always provided on gen6 in the new FS.Eric Anholt2010-10-061-2/+1
* i965: Add support for gl_FrontFacing on gen6.Eric Anholt2010-10-061-10/+39
* i965: Refactor gl_FrontFacing setup out of general variable setup.Eric Anholt2010-10-061-22/+31
* i965: Gen6's sampler messages are the same as Ironlake.Eric Anholt2010-10-061-1/+1
* i965: Don't do 1/w multiplication in new FS for gen6Eric Anholt2010-10-061-6/+8
* i965: Add some clarification of the WECtrl field.Eric Anholt2010-10-062-4/+21
* i965: Fix botch in the header_present case in the new FS.Eric Anholt2010-10-061-0/+1
* i965: Fix up IF/ELSE/ENDIF for gen6.Eric Anholt2010-10-063-24/+79
* i965: Gen6 no longer has the IFF instruction; always use IF.Eric Anholt2010-10-061-3/+5
* i965: Add back gen6 headerless FB writes to the new FS backend.Eric Anholt2010-10-061-11/+32
* i965: Also do constant propagation for the second operand of CMP.Eric Anholt2010-10-061-0/+5
* i965: Enable the constant propagation code.Eric Anholt2010-10-061-2/+0
* st/mesa: replace assertion w/ conditional in framebuffer invalidationBrian Paul2010-10-051-2/+11
* swrast: fix choose_depth_texture_level() to respect mipmap filtering stateBrian Paul2010-10-041-5/+10
* i965: Add support for gen6 FB writes to the new FS.Eric Anholt2010-10-042-3/+22
* i965: In disasm, gen6 fb writes don't put msg reg # in destreg_conditionalmod.Eric Anholt2010-10-041-1/+1
* i965: Add initial folding of constants into operand immediate slots.Eric Anholt2010-10-041-0/+90
* i965: Add trivial dead code elimination in the new FS backend.Eric Anholt2010-10-041-2/+50
* i965: Be more conservative on live interval calculation.Eric Anholt2010-10-041-3/+11
* i965: Fix glean/texSwizzle regression in previous commit.Eric Anholt2010-10-031-18/+18
* i965: Set up swizzling of shadow compare results for GL_DEPTH_TEXTURE_MODE.Eric Anholt2010-10-021-1/+32
* i965: Add support for EXT_texture_swizzle to the new FS backend.Eric Anholt2010-10-021-0/+21
* mesa/st: initial attempt at RG support for gallium driversDave Airlie2010-10-024-1/+93
* i965: Fix incorrect batchbuffer size in gen6 clip state command.Kenneth Graunke2010-10-011-1/+0
* i965: Don't try to emit code if we failed register allocation.Eric Anholt2010-10-011-1/+2
* i965: Fix off-by-ones in handling the last members of register classes.Eric Anholt2010-10-011-5/+5
* i965: Add a sanity check for register allocation sizes.Eric Anholt2010-10-011-0/+5
* i965: When producing a single channel swizzle, don't make a temporary.Eric Anholt2010-10-011-0/+5
* i965: Restore the forcing of aligned pairs for delta_xy on chips with PLN.Eric Anholt2010-10-011-12/+43
* r600c: fix segfault in evergreen stencil codeAlex Deucher2010-10-011-15/+9
* rgtc: Detect RGTC formats as color formats and as compressed formatsIan Romanick2010-10-011-0/+9
* mesa: Trivial correction to commentIan Romanick2010-10-011-1/+1
* mesa: Fix misplaced #endifIan Romanick2010-10-011-1/+1
* ARB_texture_rg: Add GL_COMPRESSED_{RED,RG} cases in _mesa_is_color_formatIan Romanick2010-10-011-0/+2
* mesa: Add ARB_texture_compression_rgtc as an alias for EXT_texture_compressio...Ian Romanick2010-10-014-8/+9
* savage: Remove unnecessary header.Vinson Lee2010-10-011-1/+0
* i965: Enable GL_ARB_texture_rgIan Romanick2010-10-014-0/+91
* mesa: Enable GL_ARB_texture_rg in software pathsIan Romanick2010-10-011-0/+1
* ARB_texture_rg: Allow RED and RG textures as FBO color buffer attachmentsIan Romanick2010-10-011-2/+8
* ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formatsIan Romanick2010-10-018-30/+515
* ARB_texture_rg: Handle RED and RG the same as RGB for tex envIan Romanick2010-10-011-0/+6
* ARB_texture_rg: Add GL_RED as a valid GL_DEPTH_TEXTURE_MODEIan Romanick2010-10-012-1/+5
* ARB_texture_rg: Add GL_TEXTURE_{RED,GREEN}_SIZE query supportIan Romanick2010-10-011-0/+10