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mesa
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Author
Age
Files
Lines
*
swrast: remove unused integer lerp functions
Brian Paul
2009-04-01
1
-43
/
+1
*
mesa: get rid of gl_texture_object::_BorderChan
Brian Paul
2009-04-01
2
-5
/
+0
*
dri: use BorderColor instead of _BorderChan
Brian Paul
2009-04-01
13
-51
/
+102
*
swrast: remove old texture_apply() code; always use texture combine code
Brian Paul
2009-04-01
3
-403
/
+22
*
swrast: fix bad optimization check
Brian Paul
2009-04-01
1
-1
/
+2
*
swrast: remove unused parameter
Brian Paul
2009-04-01
1
-6
/
+1
*
swrast: minor improvements, clean-ups in texcombine code
Brian Paul
2009-04-01
1
-9
/
+8
*
mesa: simplify ycbcr->rgb conversion code
Brian Paul
2009-04-01
1
-32
/
+14
*
mesa: convert more texture fetch functions to return GLfloat
Brian Paul
2009-04-01
2
-107
/
+94
*
mesa: switch texel fetch functions from GLchan to GLfloat
Brian Paul
2009-04-01
2
-280
/
+266
*
swrast: use float4_array typedef to simplify the code a bit
Brian Paul
2009-04-01
1
-54
/
+71
*
mesa: texture combine clean-ups
Brian Paul
2009-04-01
5
-112
/
+108
*
swrast: refactor depth/shadow sampling code
Brian Paul
2009-04-01
1
-262
/
+271
*
swrast: general clean-up of texture combine code
Brian Paul
2009-04-01
1
-246
/
+161
*
swrast: do texture sampling/combining in floating point
Brian Paul
2009-04-01
8
-779
/
+512
*
glsl: implement compiling/linking of separate compilation units
Brian Paul
2009-04-01
6
-23
/
+139
*
mesa: use correct tex unit lod bias for TXB instruction
Brian Paul
2009-04-01
1
-2
/
+2
*
swrast: fix glDrawBuffer(GL_FRONT_AND_BACK)
Brian Paul
2009-04-01
1
-2
/
+8
*
mesa: fix a recursive display list problem
Brian Paul
2009-04-01
1
-1
/
+1
*
glsl: fix texgen state variable tokens in emit_statevars()
Brian Paul
2009-04-01
1
-8
/
+16
*
mesa: minor tweaks in append_token() for printing state var strings
Brian Paul
2009-04-01
1
-8
/
+8
*
mesa: fix bug in GPU codegen for fixed-function two-sided lighting
Brian Paul
2009-03-31
1
-2
/
+12
*
mesa: minor reformatting, whitespace changes
Brian Paul
2009-03-31
1
-25
/
+26
*
Updated CPU_TO_LE32 to work on darwin
Jeremy Huddleston
2009-03-31
1
-1
/
+4
*
gallium: Move pf_is_depth_stencil to p_format.h.
José Fonseca
2009-03-31
1
-6
/
+0
*
fix ugly copy/paste error in mipmap generation code
Roland Scheidegger
2009-03-31
1
-1
/
+1
*
intel: Avoid mapping the texture image for CopyTex{,Sub}Image
Adam Jackson
2009-03-30
1
-11
/
+13
*
i965: srgb texture fixes
Roland Scheidegger
2009-03-28
3
-10
/
+27
*
mesa: fix a glGetTexImage issue with base-converted texture formats
Roland Scheidegger
2009-03-28
2
-8
/
+9
*
i965: add support for signed rgba texture format
Roland Scheidegger
2009-03-28
3
-0
/
+9
*
mesa: add _rev signed rgba texture format
Roland Scheidegger
2009-03-28
4
-5
/
+78
*
glapi regenerate
Roland Scheidegger
2009-03-28
1
-3008
/
+3015
*
glapi: remove a couple accidental GL_ prefixes
Roland Scheidegger
2009-03-28
1
-24
/
+24
*
mesa: add new signed rgba texture format
Roland Scheidegger
2009-03-28
18
-45
/
+342
*
fix various small intel blitter issues
Roland Scheidegger
2009-03-28
1
-11
/
+12
*
mesa: Support Z24S8 wherever S8Z24 is supported.
José Fonseca
2009-03-27
2
-0
/
+48
*
st: init the default texture to (0,0,0,1)
Brian Paul
2009-03-26
1
-2
/
+12
*
gallium: Remove some little-used fields from struct pipe_surface.
Michel Dänzer
2009-03-26
3
-44
/
+0
*
r300: cleanup swtcl a little
Maciej Cencora
2009-03-25
1
-9
/
+1
*
Convert u_int*_t to C99 standard uint*_t
Alan Coopersmith
2009-03-25
1
-1
/
+1
*
slang: ensure structure elements have their array length set
Alan Hourihane
2009-03-25
1
-0
/
+1
*
r300_cmdbuf.c: convert cast to a form supported by Sun cc
Alan Coopersmith
2009-03-25
1
-1
/
+1
*
r300: Texture size limit cleanups.
Michel Dänzer
2009-03-25
4
-6
/
+23
*
mesa: bump MAX_PROGRAM_TEMPS to 256 (there's some big shaders out there)
Alan Hourihane
2009-03-24
1
-1
/
+1
*
mesa/st: bump gallium version to 0.3
Keith Whitwell
2009-03-24
1
-13
/
+2
*
i965: fix point rasterization when rendering to FBO
Robert Ellison
2009-03-24
2
-1
/
+45
*
i965: Fix glFrontFacing in twoside GLSL demo.
Eric Anholt
2009-03-23
8
-38
/
+79
*
i965: Fix fog coordinate g,b,a values when glFrontFacing isn't used.
Eric Anholt
2009-03-23
1
-0
/
+50
*
i965: Clean up a bit of mess with unneeded variables in emit_interp.
Eric Anholt
2009-03-23
1
-7
/
+2
*
i965: Fix trailing "d" in debug output for 3DSTATE_VERTEX_ELEMENTS.
Eric Anholt
2009-03-23
1
-1
/
+1
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