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* mesa: add ARB_derivative_control extension bitIlia Mirkin2014-08-142-0/+2
* mesa: add ARB_texture_barrier supportIlia Mirkin2014-08-141-0/+1
* i965: Rename intelValidateState to intel_update_stateKristian Høgsberg2014-08-142-9/+7
* i965: Assign PS kernel start pointers when we decide which kernels to useKristian Høgsberg2014-08-143-23/+28
* i965: fix compiler error in union initiliazerPekka Paalanen2014-08-142-2/+2
* i965: Bail on FS copy propagation for scratch writes with source modifiersAnuj Phogat2014-08-141-0/+4
* i965: Bail on vec4 copy propagation for scratch writes with source modifiersAnuj Phogat2014-08-141-0/+4
* ra: move declarations before code to fix MSVC buildBrian Paul2014-08-141-2/+2
* i965: Store uniform constant values in a gl_constant_value instead of floatNeil Roberts2014-08-1413-42/+55
* mesa: Make ARB_gpu_shader5 core-profile-onlyChris Forbes2014-08-141-1/+1
* nouveau: force luminance clear colors to have the same g/b values as rIlia Mirkin2014-08-142-4/+21
* i965: Enable INTDIV in SIMD16 mode.Kenneth Graunke2014-08-132-14/+2
* i965/fs: Drop "do dual source blending" generator parameter.Kenneth Graunke2014-08-134-7/+3
* mesa/texstore: Don't use the _mesa_swizzle_and_convert if we need transfer opsJason Ekstrand2014-08-131-0/+3
* mesa: fix texstore with GL_COLOR_INDEX dataRoland Scheidegger2014-08-141-0/+3
* ra: optimistically color only one node at a timeConnor Abbott2014-08-131-35/+22
* ra: don't consider nodes for spilling we don't need toConnor Abbott2014-08-131-40/+11
* ra: make the p, q test more efficientConnor Abbott2014-08-131-7/+26
* ra: cleanup the public APIConnor Abbott2014-08-134-12/+9
* nouveau: only try to get new storage if there are any levelsIlia Mirkin2014-08-131-10/+13
* nouveau: add emacs dir-locals file for tabs/8-space indentsIlia Mirkin2014-08-131-0/+8
* mesa/st: enable ARB_gpu_shader5 if the reported GLSL version >= 400Ilia Mirkin2014-08-131-0/+3
* android: megadriver_stub: prefix static libraries with libmesa_Emil Velikov2014-08-132-3/+3
* android: dri/i9*5: remove used _INCLUDES variableEmil Velikov2014-08-134-14/+3
* android: drivers/dri: add $(mesa_top)/src to the includes listEmil Velikov2014-08-131-0/+1
* android: dri: use the installed libdrm headersEmil Velikov2014-08-133-6/+3
* android: dri/i915: do not build an 'empty' driverEmil Velikov2014-08-131-1/+1
* automake: mesa: whitespace fixesEmil Velikov2014-08-131-8/+6
* mesa: guard better when building with sse4.1 optimisationsEmil Velikov2014-08-133-0/+12
* mesa/st: add BPTC formats, expose ARB_texture_compression_bptcIlia Mirkin2014-08-123-1/+49
* i965: Delete the Gen8 code generators.Kenneth Graunke2014-08-129-4076/+0
* i965: Never use the Gen8 code generators.Kenneth Graunke2014-08-123-28/+10
* i965: Switch to the EU emit layer for code generation on Broadwell.Kenneth Graunke2014-08-123-3/+3
* i965: Retype atomics to UD in Gen8 code generation.Kenneth Graunke2014-08-122-4/+8
* i965/vp: Use the sampler for pull constant loads on Gen7/7.5.Kenneth Graunke2014-08-121-5/+12
* i965/vec4: Drop gen <= 7 assertion in pull constant load handling.Kenneth Graunke2014-08-121-1/+0
* i965/eu: Set src0 file to IMM on Gen8+ flow control instructions.Kenneth Graunke2014-08-121-9/+36
* i965/eu: Refactor brw_WHILE to share a bit more code on Gen6+.Kenneth Graunke2014-08-121-16/+12
* i965/eu: Emulate F32TO16 and F16TO32 on Broadwell.Kenneth Graunke2014-08-121-2/+50
* i965/vec4: Port Gen8 SET_VERTEX_COUNT handling to vec4_generator.Kenneth Graunke2014-08-121-18/+25
* i965/vec4: Switch to MOV, not OR, for GS_OPCODE_THREAD_END on Gen8.Kenneth Graunke2014-08-121-4/+3
* i965/vec4: Use MOV, not OR, to set URB write channel mask bits.Kenneth Graunke2014-08-121-4/+2
* i965/fs: Don't set flag_subreg_nr = 1 on predicated FB write setup.Kenneth Graunke2014-08-121-0/+1
* i965/vec4: Respect ir->force_writemask_all in Gen8 code generation.Kenneth Graunke2014-08-121-0/+1
* i965/vec4: Set NoMask for GS_OPCODE_SET_VERTEX_COUNT on Gen8+.Kenneth Graunke2014-08-121-1/+3
* i965: Return NONE from brw_swap_cmod on unknown input.Matt Turner2014-08-123-3/+3
* mesa/meta: Support decompressing floating-point formatsNeil Roberts2014-08-122-33/+78
* swrast: Enable GL_ARB_texture_compression_bptcNeil Roberts2014-08-121-0/+1
* i965: Enable the GL_ARB_texture_compression_bptc extensionNeil Roberts2014-08-122-0/+7
* mesa/main: Modify generate_mipmap_compressed to cope with float texturesNeil Roberts2014-08-121-5/+8