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Author
Age
Files
Lines
*
intel: refactor planar format lookup
Topi Pohjolainen
2013-08-02
1
-13
/
+18
*
intel: do not create renderbuffers out of planar images
Topi Pohjolainen
2013-08-02
1
-0
/
+7
*
intel: allow packed prime buffers to be treated normally
Topi Pohjolainen
2013-08-02
1
-1
/
+5
*
main: Warn that geometry shader support is experimental.
Paul Berry
2013-08-01
1
-0
/
+6
*
glsl: Export the compiler's GS layout qualifiers to the gl_shader.
Eric Anholt
2013-08-01
1
-0
/
+18
*
main: Fix delete_shader_cb() for geometry shaders
Paul Berry
2013-08-01
1
-1
/
+2
*
mesa: Validate the drawing primitive against the geometry shader input primit...
Fabian Bieler
2013-08-01
1
-0
/
+68
*
mesa/shaderapi: Allow 0 GEOMETRY_VERTICES_OUT.
Fabian Bieler
2013-08-01
1
-1
/
+1
*
mesa: Copy linked program data for GS.
Paul Berry
2013-08-01
2
-1
/
+12
*
mesa: Refactor copying of linked program data.
Paul Berry
2013-08-01
5
-10
/
+35
*
glsl: support compilation of geometry shaders
Bryan Cain
2013-08-01
1
-1
/
+3
*
glsl: add ir_emit_vertex and ir_end_primitive instruction types
Bryan Cain
2013-08-01
6
-0
/
+56
*
mesa: account for geometry shader texture fetches in update_texture_state
Bryan Cain
2013-08-01
1
-5
/
+13
*
main: Allow for the possibility of GL 3.2 without ARB_geometry_shader4.
Paul Berry
2013-08-01
7
-8
/
+17
*
main: Fix geometry shader error messages (missing right paren)
Paul Berry
2013-08-01
1
-3
/
+3
*
glsl: Change do_set_program_inouts' is_fragment_shader arg to shader_type.
Paul Berry
2013-08-01
3
-4
/
+3
*
i965: Delete the BATCH_LOCALS macro.
Kenneth Graunke
2013-08-01
2
-6
/
+0
*
Correct clamping of TEXTURE_{MAX, BASE}_LEVEL
Corey Richardson
2013-08-01
1
-2
/
+20
*
De-tab and align comments in gl_texture_object
Corey Richardson
2013-08-01
1
-22
/
+23
*
i965 Gen4/5: clip: Don't mangle flat varyings
Chris Forbes
2013-08-01
1
-21
/
+32
*
i965 Gen4/5: clip: Add support for noperspective varyings
Chris Forbes
2013-08-01
3
-10
/
+113
*
i965 Gen4/5: clip: correctly handle flat varyings
Chris Forbes
2013-08-01
6
-54
/
+30
*
i965 Gen4/5: Generalize SF interpolation setup for GLSL1.3
Chris Forbes
2013-08-01
4
-70
/
+85
*
i965: Add helper functions for interpolation map
Chris Forbes
2013-08-01
1
-0
/
+18
*
i965 Gen4/5: Introduce 'interpolation map' alongside the VUE map
Chris Forbes
2013-08-01
9
-2
/
+120
*
mesa/program: remove useless YYID
Laurent Carlier
2013-07-31
1
-2
/
+2
*
mesa/program: Switch from the deprecated YYLEX_PARAM to %lex-param.
Kenneth Graunke
2013-07-31
1
-5
/
+4
*
mesa/program: Change the program parser's namespace.
Kenneth Graunke
2013-07-31
2
-3
/
+10
*
mesa: fix multisampling proxy textures not being queryable
Mikko Juola
2013-07-31
1
-0
/
+2
*
mesa: fix proxy textures becoming immutable and unusable
Mikko Juola
2013-07-31
1
-1
/
+1
*
mesa: fix proxy textures not working with default texture binding
Mikko Juola
2013-07-31
1
-1
/
+1
*
mesa: fix number of mipmaps calculation for proxy textures
Mikko Juola
2013-07-31
1
-0
/
+10
*
mesa: improve free() cleanup in generate_mipmap_compressed()
Brian Paul
2013-07-31
1
-10
/
+7
*
i965/vs: Put lod parameter in the correct place for Gen4
Chris Forbes
2013-07-31
1
-1
/
+1
*
i965/vs: set up sampler state pointer for Gen4/5.
Chris Forbes
2013-07-31
1
-6
/
+21
*
st/dri: add a new driconf option disable_shader_bit_encoding for Unigine
Marek Olšák
2013-07-30
3
-1
/
+15
*
st/mesa: fix opcode translation for ARB_shader_bit_encoding functions
Marek Olšák
2013-07-30
1
-0
/
+7
*
mesa,glsl,st/dri: add a new driconf option force_glsl_version for Unigine
Marek Olšák
2013-07-30
4
-0
/
+50
*
mesa: add MESA_GLSL debug flag to dump shaders on compile error
Marek Olšák
2013-07-30
2
-5
/
+15
*
driconf: enable app-specific workarounds for all drivers
Marek Olšák
2013-07-30
2
-2
/
+6
*
st/dri: implement the driconf option force_s3tc_enable properly
Marek Olšák
2013-07-30
1
-9
/
+1
*
driconf: remove the unused option allow_large_textures
Marek Olšák
2013-07-30
1
-9
/
+0
*
st/dri: support the driconf option disable_blend_func_extended
Marek Olšák
2013-07-30
1
-1
/
+2
*
mesa: default texture buffer format should be R8 in the core profile
Marek Olšák
2013-07-30
1
-2
/
+2
*
mesa: default DEPTH_TEXTURE_MODE should be RED in the core profile
Marek Olšák
2013-07-30
8
-10
/
+12
*
st/mesa: expose EXT_framebuffer_multisample_blit_scaled if MSAA is supported
Marek Olšák
2013-07-30
1
-0
/
+1
*
st/mesa: fix sRGB renderbuffers without EXT_framebuffer_sRGB support
Marek Olšák
2013-07-30
2
-0
/
+15
*
glsl: Remove redundant writes to prog->LinkStatus
Paul Berry
2013-07-30
1
-1
/
+0
*
mesa: Remove broken assertion about enabled texture targets.
Kenneth Graunke
2013-07-29
1
-4
/
+2
*
i965: Don't create a swrast context on ES2+.
Kenneth Graunke
2013-07-29
1
-1
/
+1
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