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* st/mesa: test for FEATURE definesnobled2010-08-161-0/+2
* dri/nouveau: test for FEATURE definesnobled2010-08-162-0/+4
* dri/radeon: test for FEATURE definesnobled2010-08-161-0/+4
* x86: Remove unnecessary header from sse.h.Vinson Lee2010-08-161-2/+0
* x86: Include missing headers in mmx.h.Vinson Lee2010-08-151-0/+3
* x86: Remove unnecessary header from 3dnow.h.Vinson Lee2010-08-151-2/+0
* glsl: Clean up header file inclusion in slang_typeinfo.h.Vinson Lee2010-08-151-3/+1
* glsl: Include missing header in slang_codegen.h.Vinson Lee2010-08-151-0/+1
* glsl: Include missing header in slang_compile_operation.h.Vinson Lee2010-08-151-0/+1
* glsl: Clean up header file inclusion in slang_storage.h.Vinson Lee2010-08-151-1/+6
* glsl: Clean up header file inclusion in slang_mem.h.Vinson Lee2010-08-152-1/+2
* glsl: Clean up header file inclusion in slang_ir.h.Vinson Lee2010-08-151-3/+3
* glsl: Include missing header in slang_link.c.Vinson Lee2010-08-151-0/+1
* glsl: Include missing headers in slang_builtin.c.Vinson Lee2010-08-151-1/+3
* r300/compiler: implement DP2 opcodeMarek Olšák2010-08-163-9/+47
* r300/compiler: implement SSG opcodeMarek Olšák2010-08-163-0/+84
* r300/compiler: fix allocation of temporaries in radeonTransformTEXMarek Olšák2010-08-161-2/+6
* glsl: Fix self inclusion in slang_compile_function.h.Vinson Lee2010-08-151-1/+0
* glsl: Include missing header in slang_ir.h.Vinson Lee2010-08-151-0/+1
* glsl: Clean up header file inclusion in slang_link.h.Vinson Lee2010-08-151-1/+1
* glsl: Clean up header file inclusion in slang_label.h.Vinson Lee2010-08-152-3/+4
* glsl: Clean up header file inclusion in slang_emit.h.Vinson Lee2010-08-141-4/+2
* glsl: Clean up header file inclusion in slang_compile.h.Vinson Lee2010-08-141-5/+6
* glsl: Include missing headers in slang_compile_struct.h.Vinson Lee2010-08-141-0/+3
* glsl: Include missing headers in slang_print.h.Vinson Lee2010-08-141-0/+6
* glsl: Include missing headers in slang_compile_function.hVinson Lee2010-08-141-0/+9
* glsl: Include missing headers in slang_compiler_operation.h.Vinson Lee2010-08-141-0/+4
* glsl: Include missing headers in slang_simplify.h.Vinson Lee2010-08-141-0/+7
* glsl: Include missing header in slang_utility.h.Vinson Lee2010-08-141-0/+2
* glsl: Include missing headers in slang_vartable.h.Vinson Lee2010-08-141-0/+3
* glsl: Include missing header in slang_log.h.Vinson Lee2010-08-141-0/+2
* glsl: Include missing headers in slang_compile_variable.h.Vinson Lee2010-08-141-1/+3
* glsl: Clean up header file inclusion in slang_codegen.h.Vinson Lee2010-08-141-1/+5
* glsl: Clean up header file inclusion in slang_builtin.h.Vinson Lee2010-08-141-2/+2
* glsl: Include missing header in slang_compile.c.Vinson Lee2010-08-141-0/+1
* mesa: assorted clean-ups, var type changes, assertions in prog_optimize.cBrian Paul2010-08-131-30/+63
* mesa: more/better program optimizationsBenjamin Segovia2010-08-131-219/+385
* mesa: Clean up header file inclusion in vf.h.Vinson Lee2010-08-131-1/+1
* swrast: Clean up header file inclusion in ss_vb.h.Vinson Lee2010-08-131-1/+0
* swrast: Clean up header file inclusion in ss_triangle.h.Vinson Lee2010-08-121-1/+1
* swrast: Clean up header file inclusion in ss_context.h.Vinson Lee2010-08-121-2/+1
* mesa: Include missing header in programopt.h.Vinson Lee2010-08-121-0/+1
* mesa: fpclassify is available with MinGW.Vinson Lee2010-08-121-3/+3
* scons: Add main/querymatrix.c to SCons build.Vinson Lee2010-08-121-0/+1
* glsl: print to stderr like other program printing codeBrian Paul2010-08-121-8/+8
* mesa: Fix FreeBSD build with llvm enabled.Vinson Lee2010-08-121-1/+1
* r600: add support for draw_elements_base_vertexAndre Maasikas2010-08-123-26/+30
* mesa: Clean up header file inclusion in prog_uniform.h.Vinson Lee2010-08-121-2/+1
* mesa: Include missing headers in prog_print.h.Vinson Lee2010-08-121-0/+10
* mesa: Include missing header in prog_optimize.h.Vinson Lee2010-08-121-0/+1