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* i965: Drop separate stencil assertions in update_draw_buffer().Eric Anholt2011-12-141-16/+0
* intel: Simplify and touch up the FBO completeness test.Eric Anholt2011-12-141-18/+21
* intel: Remove another renderbuffer allocation path.Eric Anholt2011-12-141-8/+4
* intel: Make the separate stencil RB storage path match texture more.Eric Anholt2011-12-141-76/+52
* intel: Move S8 width/height alignment to miptree creation.Eric Anholt2011-12-143-55/+22
* intel: Drop check for wrapped_depth in RB mapping.Eric Anholt2011-12-141-1/+1
* intel: Fix uninitialized values in debug output for renderbuffer mapping.Eric Anholt2011-12-141-1/+1
* swrast: Add a note about overlapping support for framebuffer blit.Eric Anholt2011-12-141-1/+9
* swrast: Don't do Z24S8 drawpixels fast-paths with Z32_X24S8 input data.Eric Anholt2011-12-141-2/+4
* Add mismatch check for glGetTexImage or it will return -1 and may lead to seg...Jian Zhao2011-12-141-0/+8
* Regenerate files from previous commitsIan Romanick2011-12-132-2049/+2049
* mesa: add const flags to skip MaxVarying and MaxUniform linker checks (v2)Marek Olšák2011-12-132-0/+15
* mesa: fix an out-of-bounds access in prog_print.cMarek Olšák2011-12-131-0/+1
* glsl_to_tgsi: fix typo in commentBryan Cain2011-12-131-2/+2
* glsl_to_tgsi: emit both operands of shift and bitwise operationsBryan Cain2011-12-131-5/+5
* mesa: update comments for _DepthBuffer, _StencilBuffer fieldsBrian Paul2011-12-131-2/+3
* mesa: remove _DepthBuffer, _StencilBuffer resize codeBrian Paul2011-12-131-18/+0
* swrast: add debug code to test combined depth/stencil buffersBrian Paul2011-12-131-7/+47
* mesa: remove unused depthstencil.[ch] filesBrian Paul2011-12-134-1074/+0
* mesa: move depth/stencil buffer validation to swrastBrian Paul2011-12-132-3/+23
* swrast: update depth/stencil wrapper sizesBrian Paul2011-12-131-2/+6
* mesa: build swrast/s_depthstencil.cBrian Paul2011-12-132-0/+2
* swrast: add new s_depthstencil.[ch] filesBrian Paul2011-12-132-0/+1072
* mesa: move update_depth/stencil_buffer() functionsBrian Paul2011-12-133-96/+89
* radeon: stop using _DepthBuffer, _StencilBuffer fieldsBrian Paul2011-12-132-9/+8
* nouveau: stop using _DepthBuffer, _StencilBuffer fieldsBrian Paul2011-12-136-13/+14
* mesa: stop using _Depth, _StencilBuffer fields in _mesa_BlitFramebufferEXT()Brian Paul2011-12-131-6/+8
* st/mesa: stop using _DepthBuffer, _StencilBuffer fieldsBrian Paul2011-12-132-15/+6
* swrast: add missing state validation calls for Blit, ClearBrian Paul2011-12-132-0/+6
* mesa: fix possible precision issues in pack/unpack/fetch functionsMarek Olšák2011-12-123-16/+16
* st/mesa: add color varyings to MaxVaryingMarek Olšák2011-12-121-6/+4
* st/mesa: move frag depth up a level.Dave Airlie2011-12-102-19/+19
* Revert "st/mesa: only resolve is number of samples is > 1"Dave Airlie2011-12-101-1/+1
* st/mesa: only resolve is number of samples is > 1Dave Airlie2011-12-101-1/+1
* mesa: add missing RG_INTEGER and some RED_INTEGER_EXT checks.Dave Airlie2011-12-104-0/+21
* gallium: implement ARB_conservative_depthMarek Olšák2011-12-101-0/+19
* mesa/st: Don't modify the context draw/read buffers.José Fonseca2011-12-091-64/+0
* mesa,intel: use _mesa_image_offset() for PBOsnobled2011-12-082-15/+19
* mesa: add _mesa_image_offset()nobled2011-12-082-17/+57
* mesa/image: assert on bad formatnobled2011-12-081-11/+9
* mesa/image: delete dead storenobled2011-12-081-7/+0
* glsl_to_tgsi: fix a bug in eliminate_dead_code_advanced()Bryan Cain2011-12-081-10/+8
* swrast: use malloc instead of MAX_WIDTH arrays in glCopyPixels, zoom codeBrian Paul2011-12-082-2/+18
* mesa: use malloc instead of MAX_WIDTH array in glReadPixels()Brian Paul2011-12-081-9/+14
* mesa: use malloc instead of MAX_WIDTH array in _mesa_convert_colors()Brian Paul2011-12-081-1/+7
* mesa: add MAX_PIXEL_BYTES defineBrian Paul2011-12-082-0/+10
* mesa: simplify _mesa_remove_renderbuffer()Brian Paul2011-12-081-10/+2
* mesa: remove software-based renderbuffer code from core MesaBrian Paul2011-12-082-2039/+0
* mesa/drivers: use new swrast renderbuffer functionsBrian Paul2011-12-0812-62/+74
* mesa: build new s_renderbuffer.c fileBrian Paul2011-12-082-0/+2