index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
Commit message (
Expand
)
Author
Age
Files
Lines
*
swrast: use BITFIELD64_BIT() macro to fix MSVC warnings
Brian Paul
2012-01-13
3
-5
/
+5
*
mesa: fix ir_variable declaration
Brian Paul
2012-01-13
1
-1
/
+1
*
mesa: fix incorrect float vs. int values in a few places
Brian Paul
2012-01-13
1
-3
/
+3
*
meta: fix incorrect argument order in setup_texture_coords() call
Brian Paul
2012-01-13
1
-1
/
+1
*
st/mesa: fix struct vs. class compilation warning
Brian Paul
2012-01-13
1
-1
/
+1
*
mesa: remove const qualifier from fProg to silence warning
Brian Paul
2012-01-11
1
-1
/
+1
*
mesa: include uniforms.h to silence warning, remove unused var
Brian Paul
2012-01-11
1
-2
/
+1
*
Enable is_front_buffer_rendering variable in case of GL_FRONT_AND_BACK
Anuj Phogat
2012-01-11
1
-1
/
+1
*
mesa: Remove unused opengl version macro
Jakob Bornecrantz
2012-01-11
1
-11
/
+0
*
i965: Don't use _mesa_ir_link_shader to do our dirty work
Ian Romanick
2012-01-11
1
-7
/
+85
*
i965: Don't calculate masks of used FS inputs
Ian Romanick
2012-01-11
1
-0
/
+15
*
linker: Calculate used samplers and shadow samplers in the linker
Ian Romanick
2012-01-11
3
-38
/
+20
*
linker: Calculate the sampler to texture target mapping during linking
Ian Romanick
2012-01-11
7
-16
/
+14
*
mesa: Validate sampler settings using uniform storage
Ian Romanick
2012-01-11
3
-62
/
+48
*
mesa: Track fixed-function fragment shader as a shader
Ian Romanick
2012-01-11
7
-5
/
+50
*
mesa: Use static buffer for uniform name
Ian Romanick
2012-01-11
1
-1
/
+6
*
mesa: Use uniform interfaces in fixed-function fragment shader code
Ian Romanick
2012-01-11
1
-5
/
+24
*
i965: Don't reallocate push constant URB space on new VS programs.
Kenneth Graunke
2012-01-11
3
-10
/
+26
*
i965: Fix compiler warning from uninitialized "success" value.
Eric Anholt
2012-01-11
1
-1
/
+1
*
i965/gen7: Fix segfault in transform feedback to DYNAMIC_DRAW buffers.
Eric Anholt
2012-01-11
1
-2
/
+3
*
i965/vs: Try to emit more components of constant vectors at once.
Eric Anholt
2012-01-11
1
-2
/
+27
*
mesa: add _mesa_HashNumEntries() function
Brian Paul
2012-01-11
2
-0
/
+23
*
xlib: stop calling XShmQueryVersion()
Brian Paul
2012-01-11
1
-8
/
+8
*
xlib: call register_with_display() in Fake_glXChooseFBConfig()
Brian Paul
2012-01-11
1
-0
/
+3
*
st/mesa: rename translate_texture_target, and make translate_opcode static.
Dave Airlie
2012-01-11
3
-8
/
+5
*
glsl_to_tgsi: add support for shadow cube map sampling.
Dave Airlie
2012-01-11
2
-2
/
+4
*
mesa: Fix transform feedback of unsubscripted gl_ClipDistance array.
Paul Berry
2012-01-11
1
-0
/
+2
*
st_extensions: fixup GLSL 1.30 related enables (v3)
Dave Airlie
2012-01-11
2
-9
/
+33
*
st_glsl_to_tgsi: use ISSG and fixup IABS
Dave Airlie
2012-01-11
1
-4
/
+4
*
mesa/clear: fix crashes with illegal clear tests.
Dave Airlie
2012-01-11
1
-4
/
+11
*
mesa: fix cubemap depth completeness test
Dave Airlie
2012-01-11
1
-3
/
+5
*
i965: Claim to support 4 multisamples on gen6+.
Eric Anholt
2012-01-10
1
-0
/
+8
*
i965: Increase the number of array texture levels to the hardware limit.
Eric Anholt
2012-01-10
1
-5
/
+6
*
i965: Fix compiler warnings from hiz changes.
Eric Anholt
2012-01-10
2
-4
/
+0
*
i965/gen7: Fix batch length for 3DSTATE_HIER_DEPTH_BUFFER
Chad Versace
2012-01-10
1
-2
/
+2
*
i965/gen7: Enable HiZ
Chad Versace
2012-01-10
5
-13
/
+76
*
i965: Replace references to stencil region size with buffer size
Chad Versace
2012-01-10
2
-6
/
+8
*
i965: Fix misnamed GEN7_WM_DEPTH_RESOLVE
Chad Versace
2012-01-10
1
-1
/
+1
*
mesa: fix > vs. >> typo in EXPAND_3_8() macro
Brian Paul
2012-01-10
1
-1
/
+1
*
st/mesa: remove unnecessary memset()/zero call
Brian Paul
2012-01-10
1
-1
/
+0
*
mesa: use STATIC_ASSERT in a few more places
Brian Paul
2012-01-10
4
-4
/
+4
*
mesa: move _mesa_clear_accum_buffer() inside FEATURE_accum test
Brian Paul
2012-01-10
1
-13
/
+11
*
mesa: add missing color buffer datatype check for glBlitFramebuffer()
Brian Paul
2012-01-10
1
-0
/
+44
*
mesa: Silence warning
Jakob Bornecrantz
2012-01-10
1
-0
/
+1
*
mesa: Silence warning
Jakob Bornecrantz
2012-01-10
1
-0
/
+1
*
gallium: introduce GLSL based interpolation rules. (v2)
Dave Airlie
2012-01-10
1
-1
/
+1
*
Squash-merge branch 'gallium-clip-state'
Marek Olšák
2012-01-10
7
-23
/
+17
*
i965: Fix zeroing of unused attributes in 3DSTATE_SBE.
Kenneth Graunke
2012-01-09
1
-2
/
+2
*
i965: Re-sync outdated comments about Gen6+ push constants.
Kenneth Graunke
2012-01-09
2
-2
/
+2
*
i965: Update dirty bit comments for the gen7_ps_state atom.
Kenneth Graunke
2012-01-09
1
-1
/
+2
[next]