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*
i965/fs: Optimize emit_bool_to_cond_code for logical exprs.
Matt Turner
2014-08-18
1
-54
/
+87
*
i965: Use UniformBooleanTrue value for boolean literal true.
Matt Turner
2014-08-18
2
-2
/
+6
*
mesa: Upload boolean uniforms using UniformBooleanTrue.
Matt Turner
2014-08-18
1
-2
/
+2
*
i965: Remove dead call to _mesa_associate_uniform_storage().
Matt Turner
2014-08-18
1
-6
/
+0
*
i965: Enable instruction compaction on Gen8+.
Matt Turner
2014-08-18
1
-1
/
+1
*
i965: Add support for compacting 3-src instructions on Gen8.
Matt Turner
2014-08-18
1
-0
/
+185
*
i965: Add support for compacting 1- and 2-src instructions on Gen8.
Matt Turner
2014-08-18
1
-13
/
+35
*
i965/gen8: Add 3-src instruction compaction tables.
Matt Turner
2014-08-18
1
-0
/
+27
*
i965/gen8: Add instruction compaction tables.
Matt Turner
2014-08-18
1
-0
/
+150
*
i965: Update JIP/UIP compaction code to operate on bytes.
Matt Turner
2014-08-18
1
-4
/
+8
*
i965: Reverse condition ordering to let us support other gens.
Matt Turner
2014-08-18
1
-3
/
+3
*
i965/disasm: Add CSEL.
Matt Turner
2014-08-18
1
-0
/
+1
*
mesa: fix copy and paste errors in glBindVertexBuffers
Timothy Arceri
2014-08-19
1
-2
/
+2
*
nouveau: don't keep stale pointer to free'd data
Ilia Mirkin
2014-08-16
1
-0
/
+1
*
mesa: fix compressed_subtexture_error_check() return value
Brian Paul
2014-08-16
1
-3
/
+3
*
mesa: move _mesa_compressed_texture_pixel_storage_error_check()
Brian Paul
2014-08-16
5
-46
/
+61
*
mesa: minor improvements to _mesa_compute_compressed_pixelstore()
Brian Paul
2014-08-16
3
-12
/
+23
*
nouveau: make sure to invalidate any vbo state as well
Ilia Mirkin
2014-08-16
1
-0
/
+1
*
i965/gen6: Force ALL_SLICES_AT_EACH_LOD for separate stencil/hiz
Jordan Justen
2014-08-15
1
-2
/
+4
*
i965/gen6: Stencil/hiz needs an offset for LOD > 0
Jordan Justen
2014-08-15
2
-3
/
+41
*
i965/gen6: Force tile alignment for each stencil/hiz LOD
Jordan Justen
2014-08-15
1
-3
/
+36
*
i965: Support array_layout == ALL_SLICES_AT_EACH_LOD for multiple LODs
Jordan Justen
2014-08-15
1
-2
/
+19
*
i965: Allow forcing miptree->array_layout = ALL_SLICES_AT_EACH_LOD
Jordan Justen
2014-08-15
7
-17
/
+35
*
i965: Change mipmap array_spacing_lod0 to array_layout (enum)
Jordan Justen
2014-08-15
7
-19
/
+73
*
i965/gen6 depth surface: program 3DSTATE_DEPTH_BUFFER to top of surface
Jordan Justen
2014-08-15
3
-59
/
+51
*
i965/gen6 fbo: make unmatched depth/stencil configs return unsupported
Jordan Justen
2014-08-15
1
-3
/
+3
*
i965/gen6 blorp depth: calculate base surface width/height
Jordan Justen
2014-08-15
1
-0
/
+13
*
i965/gen6 depth surface: calculate minimum array element being rendered
Jordan Justen
2014-08-15
2
-0
/
+4
*
i965/gen6 depth surface: calculate LOD being rendered to
Jordan Justen
2014-08-15
2
-0
/
+6
*
i965/gen6 depth surface: calculate depth (array size) for depth surface
Jordan Justen
2014-08-15
2
-0
/
+5
*
i965/gen6 depth surface: calculate more specific surface type
Jordan Justen
2014-08-15
2
-0
/
+50
*
i965/gen6_depth_state.c: Remove (gen != 6) code paths
Jordan Justen
2014-08-15
1
-31
/
+14
*
i965: Split gen6 depth hiz state out from brw
Jordan Justen
2014-08-15
4
-1
/
+188
*
i965/gen6: Adjust render height in errata case for MSAA
Jordan Justen
2014-08-15
1
-1
/
+17
*
i965/gen6: Add support for layered renderbuffers
Jordan Justen
2014-08-15
2
-40
/
+43
*
i965/gen6_surface_state.c: Remove (gen < 6) code path
Jordan Justen
2014-08-15
1
-22
/
+0
*
i965: Split gen6 renderbuffer surface state from gen5 and older
Jordan Justen
2014-08-15
4
-0
/
+159
*
meta: Use instanced rendering for layered clears.
Kenneth Graunke
2014-08-15
1
-16
/
+5
*
mesa: Expose vbo_exec_DrawArraysInstanced as _mesa_DrawArraysInstanced.
Kenneth Graunke
2014-08-15
2
-0
/
+10
*
i965: Guard access to gl_Layer by extension #ifdef
Kristian Høgsberg
2014-08-15
1
-0
/
+2
*
i965: Implement fast color clears using meta operations
Kristian Høgsberg
2014-08-15
10
-642
/
+744
*
i965: Add optimization pass to let us use the replicate data message
Kristian Høgsberg
2014-08-15
5
-1
/
+106
*
meta: Export _mesa_meta_drawbuffers_from_bitfield()
Kristian Høgsberg
2014-08-15
2
-3
/
+6
*
mesa: Use _mesa_lock_context_textures in _mesa_GetTexParameterfv()
Kristian Høgsberg
2014-08-15
1
-3
/
+3
*
i965: Move pre-draw resolve buffers to dd::UpdateState
Kristian Høgsberg
2014-08-15
2
-40
/
+25
*
i965: Provide a context flag to let us enable fast clear
Kristian Høgsberg
2014-08-15
3
-0
/
+5
*
i965: Disable clipping when rendering 3DPRIM_RECTLIST primitives
Kristian Høgsberg
2014-08-15
1
-1
/
+7
*
i965: Add a mechanism for sending native primitives into the driver
Kristian Høgsberg
2014-08-15
4
-5
/
+22
*
i965: Add context flag to disable the viewport transform
Kristian Høgsberg
2014-08-15
5
-5
/
+13
*
i965: Add an option to not generate the SIMD8 fragment shader
Kristian Høgsberg
2014-08-15
6
-5
/
+19
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