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Commit message (
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Author
Age
Files
Lines
*
i965: Start building 965 FS backend.
Eric Anholt
2010-08-26
8
-11
/
+135
*
ir_to_mesa: Don't assume that an ir_dereference_array is of a variable.
Eric Anholt
2010-08-26
1
-1
/
+2
*
st/mesa: Remove unnecessary header.
Vinson Lee
2010-08-26
1
-1
/
+0
*
i965: Add support for destination RelAddr writes in the VS.
Eric Anholt
2010-08-26
2
-13
/
+48
*
i965: Fix the test for variable indexing of shader inputs.
Eric Anholt
2010-08-26
1
-5
/
+11
*
st/mesa: add missing packed depth/stencil formats in st_format_datatype()
Brian Paul
2010-08-26
1
-1
/
+3
*
mesa: fix mixed-up function call name
Brian Paul
2010-08-26
1
-2
/
+2
*
mesa: Identify packed depth/stencil buffers using the Format field.
Nick Bowler
2010-08-26
3
-2
/
+21
*
intel: Merge identical cases in switch statement.
Nick Bowler
2010-08-26
1
-11
/
+5
*
r600: fix vertex buffer size calculation
Andre Maasikas
2010-08-26
2
-12
/
+2
*
st/mesa: Fix glEGLImageTargetTexture2DOES.
Chia-I Wu
2010-08-26
2
-1
/
+10
*
st/mesa: Add support for surfaceless current contexts.
Chia-I Wu
2010-08-26
1
-4
/
+27
*
mesa: Disable the debug spam for x86 CPU detection with a compile-time flag.
Eric Anholt
2010-08-25
1
-7
/
+13
*
mesa: Move the x86 detection debug messages next to the detection.
Eric Anholt
2010-08-25
2
-33
/
+39
*
mesa: Don't warn when the desired result of s3tc lib available occurs.
Eric Anholt
2010-08-25
1
-1
/
+0
*
r600: Remove unnecessary headers.
Vinson Lee
2010-08-25
5
-8
/
+0
*
r300: Remove unnecessary header.
Vinson Lee
2010-08-25
1
-1
/
+0
*
Revert "mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH."
Eric Anholt
2010-08-25
1
-0
/
+2
*
i965: Fix detection of implicit MOVs to message regs in brw_optimize.c.
Eric Anholt
2010-08-25
1
-24
/
+38
*
mesa: Remove now-unused _mesa_add_sampler().
Eric Anholt
2010-08-25
2
-41
/
+0
*
ir_to_mesa: Add support for samplers in structures.
Eric Anholt
2010-08-25
1
-109
/
+122
*
mesa: Remove now-unused _mesa_add_uniform.
Eric Anholt
2010-08-25
2
-35
/
+0
*
ir_to_mesa: Convert this code to using linker.cpp's uniform locations.
Eric Anholt
2010-08-25
2
-127
/
+77
*
mesa: Remove the "Used" flag in gl_program_parameter.
Eric Anholt
2010-08-25
3
-33
/
+1
*
r300/compiler: emulate relative addressing with negative offsets in VS
Marek Olšák
2010-08-25
1
-0
/
+74
*
st/mesa: Remove unnecessary header.
Vinson Lee
2010-08-25
1
-1
/
+0
*
glsl/mesa: fixes for MSVC
Aras Pranckevicius
2010-08-25
1
-0
/
+1
*
intel: Support EGL_MESA_image_drm
Kristian Høgsberg
2010-08-25
3
-0
/
+87
*
intel: Take an intel_screen pointer in intel_alloc_region_* functions
Kristian Høgsberg
2010-08-25
6
-37
/
+32
*
gallium: Use draw_set_index_buffer and others.
Chia-I Wu
2010-08-25
1
-20
/
+26
*
i965: Remove unnecessary header.
Vinson Lee
2010-08-25
1
-1
/
+0
*
r600: Include missing header in evergreen_fragprog.c.
Vinson Lee
2010-08-25
1
-0
/
+1
*
r600: Include missing header in evergreen_vertprog.c.
Vinson Lee
2010-08-25
1
-0
/
+1
*
r300/compiler: Silence uninitialized variable warning.
Vinson Lee
2010-08-24
1
-5
/
+11
*
r300g: Add missing comma in SConscript.
Vinson Lee
2010-08-24
1
-1
/
+1
*
r600: Include missing header in evergreen_render.c.
Vinson Lee
2010-08-24
1
-0
/
+1
*
r600: Remove unused variable.
Vinson Lee
2010-08-24
1
-1
/
+0
*
i965: Fix printf format warnings on 32-bit builds.
Vinson Lee
2010-08-24
1
-4
/
+4
*
r600: Remove unused variable.
Vinson Lee
2010-08-24
1
-1
/
+0
*
r600: Remove spaces between backslash and newline.
Vinson Lee
2010-08-24
1
-2
/
+2
*
r300/compiler: implement elimination of unused constants
Marek Olšák
2010-08-25
8
-1
/
+189
*
r300/compiler: terminate vertex shader compilation immediately after an error
Marek Olšák
2010-08-25
1
-36
/
+56
*
r300/compiler: fail to compile if we hit hw limits or an unimplemented feature
Marek Olšák
2010-08-25
3
-0
/
+62
*
r300/compiler: handle indexable temporaries correctly in deadcode elimination
Marek Olšák
2010-08-25
1
-1
/
+30
*
r300/compiler: disable register allocation for indexable temporaries in VS
Marek Olšák
2010-08-25
1
-5
/
+25
*
ir_to_mesa: set IndirectRegisterFiles
Marek Olšák
2010-08-25
1
-0
/
+8
*
glsl: Set up uniform initializers by walking the shaders after linking.
Eric Anholt
2010-08-24
3
-122
/
+181
*
make: Use C++ compiler to link stdc++ library.
Brian Paul
2010-08-24
1
-2
/
+3
*
prog_execute: Implement OPCODE_TXL
Ian Romanick
2010-08-24
1
-0
/
+16
*
mesa: added isblank() for MSVC
Brian Paul
2010-08-24
1
-0
/
+1
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