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* gallium: fix two-sided lighting test in state trackerBrian Paul2008-12-181-3/+6
* glsl: Fix handling of nested parens in macro actual arguments.Michal Krol2008-12-181-2/+15
* mesa: Pass the context to query object delete cb to avoid null dereference.Eric Anholt2008-12-181-1/+1
* mesa: choose GLSL vertex shader over ARB/internal vertex program in get_fp_in...Brian Paul2008-12-171-1/+13
* mesa: fix fixed-function test in get_fp_input_mask() - again.Brian Paul2008-12-171-3/+5
* mesa: add missing cases for texture array targetsBrian Paul2008-12-171-6/+10
* Revert "mesa: fix vertex program test in get_fp_input_mask()"Brian Paul2008-12-171-1/+3
* mesa: fix vertex program test in get_fp_input_mask()Brian Paul2008-12-171-3/+1
* gallium: fix refcount bug introduced in eb20e2984Keith Whitwell2008-12-121-4/+5
* gallium: avoid mapping same vertex buffer in subsequent framesKeith Whitwell2008-12-1210-25/+99
* st: reduce unnecessary calls to pipe->set_vertex_buffers()Keith Whitwell2008-12-121-5/+14
* st: move feedback draw function to new fileKeith Whitwell2008-12-124-226/+276
* st: don't unilaterally ABS the argument to RSQKeith Whitwell2008-12-121-3/+9
* mesa: Bring in new mesa sub-statetracker.José Fonseca2008-12-1226-0/+4453
* gallium: only mark back color buffer surfaces as undefined after swapbuffersBrian Paul2008-12-101-9/+11
* gallium: fix glBitmap color bugBrian Paul2008-11-261-6/+18
* gallium: replace 2 with PIPE_SHADER_TYPESBrian Paul2008-11-261-1/+1
* gallium: fix inverted raster pos when drawing into FBOBrian Paul2008-11-241-1/+4
* mesa: Don't call fence_finish with a null fence.José Fonseca2008-11-241-2/+4
* mesa: restore the negate flag of dots in build_lighting.Xiang, Haihao2008-11-111-0/+3
* dri: alloc __DRIscreen object with calloc()Brian Paul2008-11-101-1/+1
* mesa: fix logic error in GLSL linker when looking for main() shadersBrian Paul2008-11-101-5/+10
* Mesa: fix number of buffers in st_draw_vbo().Pekka Paalanen2008-11-101-1/+1
* mesa: use _bfc0 instead of _col0 when building back face lighting.Brian Paul2008-11-071-3/+2
* mesa: update the shader programs->TexturesUsed array at link timeBrian Paul2008-11-063-4/+26
* gallium: added st_print_shaders() function to help w/ debuggingBrian Paul2008-11-062-0/+20
* gallium: added check for degenerate drawing callsBrian Paul2008-11-051-0/+3
* gallium: if VERBOSE_GLSL flag is set, check for non-initialized uniforms at d...Brian Paul2008-11-051-0/+27
* mesa: fix a GLSL array indexing codegen bugBrian Paul2008-11-052-8/+101
* mesa: remove extra \n from printf stringBrian Paul2008-11-051-1/+1
* mesa: add Initialized field to gl_uniform struct, for debugging purposes onlyBrian Paul2008-11-053-7/+16
* mesa: fix float-valued GLSL vertex attribute variablesBrian Paul2008-11-041-8/+8
* mesa: silence warningsBrian Paul2008-11-011-3/+3
* mesa: do scope replacement for while/for loops tooBrian Paul2008-11-011-3/+7
* mesa: glsl tree print improvementsBrian Paul2008-11-011-1/+17
* mesa: fix assignment / parameter passing of sampler typesBrian Paul2008-11-013-4/+29
* mesa: additional debug flags for glsl debug/disassemblyBrian Paul2008-11-014-53/+53
* mesa: fix some bugs with precision qualifier parsingBrian Paul2008-10-319-2379/+2456
* mesa: do scope replacement for variable initializers tooBrian Paul2008-10-311-0/+11
* mesa: fix copy/paste error in GLSL error msgBrian Paul2008-10-311-1/+1
* mesa: note that texcoords are generated by setup routines when pointsprite en...Keith Whitwell2008-10-201-0/+12
* gallium: add some checks for null surface pointers in state trackerBrian Paul2008-10-183-12/+25
* gallium: fix mis-matched malloc/free vs. aligned malloc/freeBrian Paul2008-10-171-2/+2
* mesa: modify fixed function vertex programs not to reference constant attributesKeith Whitwell2008-10-142-30/+41
* mesa: new _mesa_set_vp_override() function for driver-override of vertex programBrian Paul2008-10-105-11/+57
* mesa: rasterizer state depends on ST_NEW_VERTEX_PROGRAMBrian Paul2008-10-091-1/+4
* mesa: in _mesa_combine_programs() take new STATE_CURRENT_ATTRIB color into ac...Brian Paul2008-10-081-5/+36
* Mesa: fix the case where there are no vertex attributes.Stephane Marchesin2008-10-071-0/+2
* mesa: replace GLuint with GLbitfield to be clearer about usageBrian Paul2008-10-077-20/+22
* mesa: update state after binding vertex list in dlist pathKeith Whitwell2008-10-071-0/+5