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* mesa: Disallow SNORM formats for renderbuffers in OpenGL ESIan Romanick2013-01-041-16/+4
* mesa: Disallow deprecated SNORM formats for renderbuffersIan Romanick2013-01-041-18/+0
* xlib: allow GLX_DONT_CARE for glXChooseFBConfig() attribute valuesBrian Paul2013-01-041-0/+14
* i965: Fix glCompressedTexSubImage2D offsets for ETC textures.Paul Berry2013-01-041-0/+3
* st/mesa: fix assertion failures with 2101010 vertex formatsMarek Olšák2013-01-041-3/+4
* st/mesa: accelerate CopyTexSubImage for 1D array texturesMarek Olšák2013-01-041-26/+66
* st/mesa: fix CopyTexSubImage fallback for 1D array texturesMarek Olšák2013-01-043-17/+42
* st/mesa: fix GetTexImage for compressed 2D array texturesMarek Olšák2013-01-041-23/+32
* st/mesa: try to find the format matching format+type in decompressed_with_blitMarek Olšák2013-01-041-19/+50
* st/mesa: fix GetTexImage for compressed cubemapsMarek Olšák2013-01-041-1/+1
* mesa: allow TEXTURE_CUBE_MAP_ARRAY in GetTexImageMarek Olšák2013-01-041-0/+2
* gallium: extend pipe_context::flush for it to accept an END_OF_FRAME flagMarek Olšák2013-01-044-8/+16
* i965: Replace structs with bit-shifting for Gen7 SURFACE_STATE entries.Kenneth Graunke2013-01-036-360/+252
* radeon/r200: Fix tcl cullingsmoki2013-01-032-18/+8
* i965: Add break statement at end of BRW_OPCODE_CONTINUE case.Vinson Lee2013-01-021-0/+1
* mesa: Add missing ASSERT_OUTSIDE_BEGIN_END to GetSamplerParameter*Matt Turner2013-01-021-0/+8
* mesa: Add missing ASSERT_OUTSIDE_BEGIN_END to SamplerParameter*Matt Turner2013-01-021-0/+8
* mesa: Mark _mesa_{init,delete}_sampler_object as staticMatt Turner2013-01-022-9/+2
* mesa: Implement compressed 2D array textures.Paul Berry2013-01-022-30/+40
* mesa: Fix error reporting in _mesa_invalidate_pbo_{compressed_,}teximage.Paul Berry2013-01-024-10/+16
* mesa: fix signed/unsignd mix-up in fetch_signed_l_latc1()Brian Paul2013-01-021-2/+3
* glsl: add cast to silence signed/unsigned comparision warningBrian Paul2013-01-011-1/+1
* xlib: handle _mesa_initialize_visual()'s return valueBrian Paul2012-12-311-9/+12
* i965: Fail to blit rather than assert on invalid pitch requirements.Kenneth Graunke2012-12-291-2/+2
* intel: Skip texture validation logic when nothing has changed.Eric Anholt2012-12-285-2/+30
* intel: Turn a test in miptree_match_image into an assert.Eric Anholt2012-12-281-2/+5
* i965: Stop making a copy of non-builtin uniforms in ParameterValues[].Eric Anholt2012-12-281-3/+0
* i965: Consistently use nr_pull_params instead of NumParameters.Eric Anholt2012-12-282-4/+3
* i965/vs: Reference the core GL uniform storage for non-builtin uniforms.Eric Anholt2012-12-282-54/+35
* i965/fs: Reference the core GL uniform storage for non-builtin uniforms.Eric Anholt2012-12-283-44/+30
* i965/fs: Remove the param_index/param_offset indirection.Eric Anholt2012-12-284-46/+10
* i965: Add asserts to check that we don't realloc ParameterValues.Eric Anholt2012-12-284-0/+19
* i965: Add texrect scale parameters before pointers to ParameterValues.Eric Anholt2012-12-283-0/+24
* i965: Fix a typo in a comment.Eric Anholt2012-12-281-1/+1
* i965: Add a note about a bug from the no-recompile-on-sampler-updates change.Eric Anholt2012-12-281-0/+4
* mesa: add missing texel fetch code for sRGB DXT formatsBrian Paul2012-12-262-0/+86
* i965: Fix border color handling for deprecated SNORM formats.Eric Anholt2012-12-261-2/+29
* i965: Start using HIZ for Z16 textures.Eric Anholt2012-12-261-0/+1
* intel: Use the parent miptree's format for setting up HiZ miptrees.Eric Anholt2012-12-261-1/+1
* intel: Remove a couple of dead function prototypes.Eric Anholt2012-12-221-5/+0
* i965: Add perf debug for depth/stencil alignment workaround.Eric Anholt2012-12-221-0/+16
* i965: Assert that relayout laid out something that won't need it again.Eric Anholt2012-12-221-0/+6
* i965: Also fix validation of Z32F_S8 textures.Eric Anholt2012-12-221-0/+2
* i965: Fix validation of ETC miptrees.Eric Anholt2012-12-221-5/+7
* qi965: Add perf debug for texture relayout.Eric Anholt2012-12-221-0/+5
* i965: Fix hiz resolves getting stomped by depth offset validation.Eric Anholt2012-12-221-5/+5
* Make IsVertexArray() return false before BindVertexArray()Matt Turner2012-12-212-4/+6
* Make IsTransformFeedback() return false before BindTransformFeedback()Matt Turner2012-12-212-3/+11
* mesa: add bounds checking for uniform array accessFrank Henigman2012-12-211-13/+13
* mesa: Allow glReadBuffer(GL_NONE) for winsys framebuffers.Paul Berry2012-12-201-2/+2