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* | mesa: Factor out the fb initialization details from _mesa_new_framebuffer.Francisco Jerez2010-02-0310-21/+42
* | vbo: fix void * arithmetic warningKeith Whitwell2010-02-031-1/+2
* | vbo: Fix up in-place splitting for non-contiguous/indexed primitives.Francisco Jerez2010-02-031-51/+62
* | mesa/st: bump the gallium version numberKeith Whitwell2010-02-031-1/+1
* | st/mesa: remove some floating point divides in viewport calculationKeith Whitwell2010-02-031-3/+3
* | r300: fix compiler bugs introduced with MRT changes.Dave Airlie2010-02-032-2/+3
* | Track frag shader changes introduced by commit 4769566500be1a53dd9b4cc1a613ae...Scott Moreau2010-02-021-1/+1
* | mesa: Add a BITSET_FFS function.Francisco Jerez2010-02-021-1/+24
* | r300compiler: Add MRT number to debugging output.Corbin Simpson2010-02-022-4/+4
* | r300compiler, r300 classic, r300g: Add support for MRTs in the frag shader.Corbin Simpson2010-02-027-11/+33
* | r200: Fix EXT_fogcoord rendering.Pauli Nieminen2010-02-021-2/+2
* | st/mesa: fix texture deallocation bugBrian Paul2010-02-011-12/+10
* | mesa: change _mesa_find_free_register() to find multiple free regsBrian Paul2010-02-013-29/+62
* | st/mesa: remove duplicate calculation of fp input mappingKeith Whitwell2010-02-015-37/+12
* | st/mesa: remove dead stfp input_map arrayKeith Whitwell2010-02-012-12/+0
* | mesa: added _mesa_print_vp/p_inputs() functions (debug aids)Brian Paul2010-02-012-0/+47
* | glslcompiler: add glapi_nop.o to OBJECTSBrian Paul2010-02-011-0/+1
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* mesa: Remove unnecessary headers.Vinson Lee2010-02-013-7/+0
* r600: Remove duplicate assignment.Vinson Lee2010-01-311-1/+1
* st/mesa: Remove unnecessary headers.Vinson Lee2010-01-313-3/+0
* mesa: Remove unnecessary headers.Vinson Lee2010-01-314-10/+0
* i965: Silence uninitialized variable warning.Vinson Lee2010-01-311-1/+1
* radeon: Remove unnecessary headers.Vinson Lee2010-01-3013-40/+0
* r600: Remove unnecessary headers.Vinson Lee2010-01-3011-24/+0
* r300: Remove unnecessary headers.Vinson Lee2010-01-301-2/+0
* r200: Remove unnecessary headers.Vinson Lee2010-01-309-24/+0
* r128: Remove unnecessary headers.Vinson Lee2010-01-309-20/+0
* intel: Remove unnecessary headers.Vinson Lee2010-01-306-8/+0
* i965: Remove unnecessary headers.Vinson Lee2010-01-303-3/+0
* i915: Remove unnecessary headers.Vinson Lee2010-01-302-2/+0
* intel: Respect texture tiling when doing a PBO blit teximage upload.Eric Anholt2010-01-301-1/+2
* intel: Fix inverting of inversion test for windows in glClear cleanup.Eric Anholt2010-01-301-2/+2
* Merge commit 'lb2/arb_fragment_coord_conventions'Keith Whitwell2010-01-293-4/+74
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| * st/mesa: Gallium support for ARB_fragment_coord_conventions (v4)Luca Barbieri2010-01-292-3/+72
| * mesa: don't expose GL_ARB_fragment_coord_conventions until the GLSL part is doneLuca Barbieri2010-01-291-1/+2
* | tnl: check that state is validated before drawingBrian Paul2010-01-291-0/+3
* | st/mesa: check that state is validated before drawingBrian Paul2010-01-291-0/+3
* | vbo: fix missing state validation bugsBrian Paul2010-01-291-14/+14
* | mesa: do state validation in _mesa_valid_to_render()Brian Paul2010-01-292-9/+4
* | windows: assorted build fixesBrian Paul2010-01-292-14/+2
* | mesa: Warn when indices are out of bounds, but do not skip the draw in debug ...Brian Paul2010-01-291-3/+1
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* intel: Set the region's tiling to none when attaching a PBO to a region.Eric Anholt2010-01-281-0/+1
* i915: Remove unused initial and current state, now that there's nothing else.Eric Anholt2010-01-286-22/+10
* intel: Remove long-disabled meta readpixels, and associated meta support.Eric Anholt2010-01-2811-1178/+20
* Merge commit 'origin/perrtblend'Roland Scheidegger2010-01-283-39/+94
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| * mesa/st: code cleanups for new blend functionalityRoland Scheidegger2010-01-261-9/+23
| * st/mesa: handle EXT_draw_buffers2 per rendertarget blend enables / colormasksRoland Scheidegger2010-01-252-31/+72
| * gallium: prepare for per-rendertarget blend enables, writemasks, blend funcsRoland Scheidegger2010-01-202-23/+23
* | gallium: Enable multiple constant buffers for vertex and geometry shaders.Michal Krol2010-01-281-1/+1
* | radeon: Silence "format" compiler warnings.Vinson Lee2010-01-281-1/+1