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* intel: add missing \n to fprintf()Brian Paul2009-08-101-1/+1
* intel: use new _mesa_meta_blit_framebuffer() functionBrian Paul2009-08-102-69/+7
* mesa: new driver meta-ops moduleBrian Paul2009-08-103-1/+883
* mesa: added GLcontext::Meta field for meta rendering stateBrian Paul2009-08-101-0/+3
* radeon_fbo: switch short to byte for 565Dave Airlie2009-08-101-1/+1
* radeon: fix cut-n-paste in alphabits in fbo codeDave Airlie2009-08-101-1/+1
* r600: looks like a typoDave Airlie2009-08-091-1/+1
* r600: load per-pixel position into PS in order to use fragment.position.Cooper Yuan2009-08-091-0/+27
* mesa: update framebuffer status as needed in _mesa_source/dest_buffer_exists()Brian Paul2009-08-081-4/+8
* mesa: simplify glPushAttrib() list building codeBrian Paul2009-08-081-106/+40
* mesa: remove old, prototype codeBrian Paul2009-08-081-65/+0
* swrast: replace GLenum, GLint with GLbitfield for buffer varsBrian Paul2009-08-081-3/+3
* mesa: use _mesa_bufferobj_mapped()Brian Paul2009-08-081-1/+1
* Revert "i965: Disable texture tiling by default."Eric Anholt2009-08-071-1/+5
* intel: Align region height as required for tiled regions.Eric Anholt2009-08-071-0/+5
* i965: Add a note justifying domain choice for the SF VP.Eric Anholt2009-08-071-0/+3
* intel: Add some more safety asserts in the blit code.Eric Anholt2009-08-071-0/+3
* i965: Replace the subroutine-skipping jump in VS with a NOP if it's a NOP.Eric Anholt2009-08-071-1/+5
* radeon: correct fix for tiling with the legacy buildAlex Deucher2009-08-072-6/+6
* intel: Fix googleearth by avoiding GL_VIEWPORT_BIT in meta clear push/popEric Anholt2009-08-071-2/+5
* radeon: fix the build with older drm headersAlex Deucher2009-08-071-0/+6
* dri: Fix problems with unitialized values in dri screen object.Pauli Nieminen2009-08-071-1/+1
* st/mesa: remove redundant calls to _mesa_set_vp_override()Brian Paul2009-08-071-4/+2
* mesa: use _mesa_set_vp_override() in glDraw/CopyPixels and glBitmapBrian Paul2009-08-071-14/+38
* mesa: reformat code to allow setting breakpoints on the true-statementBrian Paul2009-08-071-4/+8
* mesa: use _mesa_bufferobj_mapped()Brian Paul2009-08-073-18/+18
* mesa: new _mesa_bufferobj_mapped() helper functionBrian Paul2009-08-071-0/+8
* mesa: use valid_fragment_program() helperBrian Paul2009-08-071-3/+15
* mesa: test DrawBuffer, not ReadBuffer in _mesa_dest_buffer_exists()Brian Paul2009-08-071-10/+12
* mesa: fix some incorrect error checks in _mesa_error_check_format_type()Brian Paul2009-08-071-17/+34
* mesa: do error checking on glCopyPixels() type parameterBrian Paul2009-08-071-8/+15
* mesa: use a more logical flag in _mesa_set_vp_override()Brian Paul2009-08-071-1/+1
* mesa: new _mesa_copy_client_array() functionBrian Paul2009-08-072-0/+29
* i965: minor context commentsBrian Paul2009-08-071-1/+5
* intel: minor context commentsBrian Paul2009-08-071-1/+5
* intel: move blit call out of assert()Brian Paul2009-08-071-7/+9
* intel: fix typo: s/softare/software/Brian Paul2009-08-071-2/+2
* mesa: fix commentBrian Paul2009-08-071-4/+3
* radeon: enable tiling fallbacks in 3D driver.Dave Airlie2009-08-073-1/+28
* radeon span: add r200 depth/stencil span read/writingDave Airlie2009-08-071-13/+111
* r200: fix scissor emission for r200 under kmsDave Airlie2009-08-071-18/+24
* GL_ARB_vertex_array_bgra is (basically) a synonym for the EXT versionIan Romanick2009-08-061-0/+1
* Ensure GL_EXT_blend_equation_separate is enabled when 2.0 is enabled.Alan Hourihane2009-08-061-0/+1
* mesa: IgnoresJakob Bornecrantz2009-08-061-0/+1
* i965: Fix source depth reg setting for FSes reading and writing to depth.Eric Anholt2009-08-053-1/+5
* mesa/st: Add support for binding pipe surface to texture.Chia-I Wu2009-08-054-16/+107
* mesa/main: Add functions to clear and dirty texture objects.Chia-I Wu2009-08-054-2/+72
* Merge branch 'mesa_7_5_branch'Brian Paul2009-08-057-195/+286
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| * st/mesa: implement BlitFramebuffer() for depth/stencil (incomplete)Brian Paul2009-08-051-29/+80
| * mesa: generate GL_INVALID_OPERATION for missing z/stencil when blittingBrian Paul2009-08-051-2/+6