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Commit message (
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Author
Age
Files
Lines
*
mesa: remove NV vertex/fragment program print/debug code
Brian Paul
2009-04-14
4
-407
/
+4
*
mesa: use standard offsetof() macro
Brian Paul
2009-04-14
1
-1
/
+1
*
i965: fix VS constant buffer reads
Brian Paul
2009-04-14
3
-35
/
+25
*
mesa: Fix gcc assembly enable logic.
José Fonseca
2009-04-14
1
-1
/
+1
*
DRI2: Don't fault on NULL DrawBuffer
Ian Romanick
2009-04-14
1
-1
/
+1
*
i965: checkpoint commit: VS constant buffers
Brian Paul
2009-04-14
11
-91
/
+477
*
dri glx: Swap before checking for cliprects.
Younes Manton
2009-04-13
1
-3
/
+3
*
i965: remove unused var
Brian Paul
2009-04-10
1
-1
/
+0
*
i965: clean-up in prepare_wm_surfaces()
Brian Paul
2009-04-10
1
-8
/
+4
*
mesa: reduce makefile output
Brian Paul
2009-04-10
1
-4
/
+5
*
i965: added null const_buffer pointer check in update_constant_buffer()
Brian Paul
2009-04-10
1
-1
/
+1
*
intel: added screen->dri2.loader null pointer check in intel_flush()
Brian Paul
2009-04-10
1
-1
/
+2
*
gallium: remove pipe_texture::compressed field
Brian Paul
2009-04-10
1
-1
/
+0
*
swrast: remove some unneeded CHAN_TYPE!=GL_FLOAT code
Brian Paul
2009-04-09
1
-7
/
+0
*
i965: re-org of some of the new constant buffer code
Brian Paul
2009-04-09
4
-48
/
+81
*
i965: new SURF_INDEX_ macros
Brian Paul
2009-04-09
5
-40
/
+49
*
intel / DRI2: Accept fake front-buffer from loader
Ian Romanick
2009-04-09
1
-0
/
+5
*
intel / DRI2: Track and flush front-buffer rendering
Ian Romanick
2009-04-09
3
-0
/
+46
*
st: remove another unneeded 'is compressed' comparison
Brian Paul
2009-04-09
1
-2
/
+3
*
st: remove unneeded "is compressed" check
Brian Paul
2009-04-09
1
-2
/
+1
*
st: rearrange some code to be a little more clear
Brian Paul
2009-04-09
1
-9
/
+7
*
gallium: remove unneeded compressed=0 assignment
Brian Paul
2009-04-09
1
-1
/
+0
*
st: remove comp_byte parameter to st_texture_create()
Brian Paul
2009-04-09
6
-20
/
+9
*
st: consolidate format->usage computation
Brian Paul
2009-04-09
1
-9
/
+23
*
st: add const qualifiers, use GL types
Brian Paul
2009-04-09
1
-13
/
+10
*
st: make loops over 3D texture slices a litte more intuitive
Brian Paul
2009-04-09
1
-10
/
+16
*
st: reformatting and clean-ups in texture code
Brian Paul
2009-04-09
1
-95
/
+67
*
mesa: fix potential recursive locking deadlock in _mesa_HashWalk()
Brian Paul
2009-04-09
1
-4
/
+14
*
i965: free shader's constant buffer in brwDeleteProgram()
Brian Paul
2009-04-09
1
-0
/
+6
*
i965: set BRW_MASK_DISABLE flag in "send" instruction in brw_dp_READ_4()
Brian Paul
2009-04-08
1
-1
/
+2
*
i965: clean-ups, debug code in brw_wm_glsl.c
Brian Paul
2009-04-08
1
-34
/
+15
*
i965: init current_const[i].index = -1
Brian Paul
2009-04-08
1
-3
/
+4
*
i965: move the fetch_constants() call before setting conditional mod state
Brian Paul
2009-04-08
1
-4
/
+4
*
mesa: minor datatype changes in optimization code
Brian Paul
2009-04-08
1
-6
/
+7
*
Mesa: allow suppression of debug messages in a debug build
Robert Ellison
2009-04-08
1
-10
/
+32
*
gallium: when using gl_PointCoord ensure we use the correct attribute.
Alan Hourihane
2009-04-08
1
-3
/
+5
*
mesa: Don't attempt to free the dummy program.
José Fonseca
2009-04-08
1
-3
/
+5
*
st: implement glCopyTexImage() for GL_DEPTH24_STENCIL8 internal format
Brian Paul
2009-04-07
1
-2
/
+4
*
st: implement GL_DEPTH_STENCIL format for glReadPixels and DrawPixels()
Brian Paul
2009-04-07
3
-43
/
+96
*
mesa: add another special/optimized case in _mesa_unpack_depth_span()
Brian Paul
2009-04-07
1
-0
/
+11
*
swrast: fix point rendering function selection
Brian Paul
2009-04-07
1
-1
/
+4
*
mesa: fix incorrect component ordering for sRGB8 texture fetch/store
Brian Paul
2009-04-07
1
-5
/
+6
*
glsl: enable the new linear scan register allocator code
Brian Paul
2009-04-07
1
-3
/
+3
*
glsl: don't optimize program if MESA_GLSL=nopt
Brian Paul
2009-04-07
1
-1
/
+2
*
swrast: restore !shader check around add_specular()
Brian Paul
2009-04-07
1
-4
/
+6
*
swrast: more texcombine clean-ups
Brian Paul
2009-04-06
1
-21
/
+10
*
swrast: asst. clean-ups in texcombine code
Brian Paul
2009-04-06
1
-26
/
+19
*
swrast: fix secondary color add for glBitmap
Brian Paul
2009-04-06
3
-11
/
+30
*
swrast: fix incorrect arithmetic for GL_ADD_SIGNED/GL_COMBINE4_NV mode
Brian Paul
2009-04-06
1
-6
/
+6
*
st: as with swrast, interpret texture border color according to texture format
Brian Paul
2009-04-06
1
-4
/
+37
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