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* mesa/program: Fix -Wunused-param warningGert Wollny2018-01-194-6/+4
* mesa/program/prog_execute.c: Silence -Wunused-paramGert Wollny2018-01-191-6/+3
* mesa: Make numSamples an unsigned intGert Wollny2018-01-196-8/+8
* vbo: fix VBO optimization regressionBrian Paul2018-01-182-4/+7
* i965: Bind null render targets for shadow sampling + color.Kenneth Graunke2018-01-181-1/+32
* i965/screen: Allow drirc to set 'allow_rgb10_configs' again.Mario Kleiner2018-01-181-1/+6
* mesa/st: translate SO info in glsl_to_nir() caseRob Clark2018-01-181-4/+43
* i965: Pass brw_growing_bo to grow_buffer().Kenneth Graunke2018-01-171-11/+9
* i965: Make a helper for recreating growing buffers.Kenneth Graunke2018-01-171-13/+17
* i965: Replace cpu_map pointers with a "use_shadow_copy" boolean.Kenneth Graunke2018-01-172-21/+20
* st/mesa: assume that user constant buffers are always supportedMarek Olšák2018-01-174-34/+6
* gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAPMarek Olšák2018-01-171-3/+3
* st/mesa: expose ARB_sync unconditionallyMarek Olšák2018-01-171-5/+2
* gallium: remove PIPE_CAP_TWO_SIDED_STENCILMarek Olšák2018-01-171-3/+2
* mesa: move gl_external_samplers() to program.[ch]Brian Paul2018-01-173-17/+22
* st/mesa: include util/bitscan.h in st_glsl_to_tgsi_temprename.cppBrian Paul2018-01-171-5/+6
* mesa: remove unneeded #includes of main/compiler.hBrian Paul2018-01-1716-16/+0
* st/mesa: remove unneeded #includes of main/compiler.hBrian Paul2018-01-1713-19/+0
* st/mesa: include main/compiler.h in st_cb_queryobj.cBrian Paul2018-01-171-0/+1
* mesa: include util/macros.h in format_fallback.cBrian Paul2018-01-171-0/+1
* mesa/program: change validate_inputs() local var 'inputs' to GLbitfield64Brian Paul2018-01-171-1/+1
* vbo: reindent vbo_attrib.h to use 3 spacesBrian Paul2018-01-171-50/+50
* vbo: whitespace, formatting fixes in vbo_exec_api.cBrian Paul2018-01-171-99/+98
* vbo: add assertions, comments in vbo_exec_api.cBrian Paul2018-01-171-1/+7
* vbo: whitespace, formatting fixes in vbo_exec_draw.cBrian Paul2018-01-171-64/+64
* vbo: use inputs_read var to simplify codeBrian Paul2018-01-172-8/+8
* vbo: whitespace, formatting fixes in vbo_split_copy.cBrian Paul2018-01-171-160/+144
* vbo: use a new local 'array' variable in bind_vertex_list() loopBrian Paul2018-01-171-12/+13
* vbo: remove unneeded #includes in vbo_context.cBrian Paul2018-01-171-2/+0
* vbo: whitespace, formatting fixes in vbo_context.cBrian Paul2018-01-171-24/+35
* vbo: change vbo_context attribute map arrays to GLubyteBrian Paul2018-01-174-5/+8
* vbo: lift common code out of switch casesBrian Paul2018-01-172-18/+12
* vbo: optimize some display list drawing (v2)Brian Paul2018-01-173-0/+40
* vbo: rewrite some code in playback_copy_to_current()Brian Paul2018-01-171-8/+6
* vbo: add some comments in vbo_save_api.cBrian Paul2018-01-171-0/+17
* vbo: rename some functions in vbo_save_api.cBrian Paul2018-01-171-37/+37
* vbo: rename some functions in vbo_save_draw.cBrian Paul2018-01-171-9/+9
* vbo: add comment that vbo_save_vertex_list::buffer_offset is in bytesBrian Paul2018-01-171-1/+1
* vbo: minor code simplification in _save_compile_vertex_list()Brian Paul2018-01-171-4/+5
* vbo: rename prim to primsBrian Paul2018-01-173-47/+47
* vbo: removed unused ctx parameter for alloc_prim_store()Brian Paul2018-01-171-4/+3
* vbo: rename vbo_save_context::buffer to buffer_mapBrian Paul2018-01-172-9/+9
* vbo: remove unused vbo_save_context::count fieldBrian Paul2018-01-171-1/+0
* vbo: s/GLuint/GLbitfield/ for vbo_save_context::replay_flagsBrian Paul2018-01-171-1/+1
* vbo: rename vbo_save_vertex_list::count to vertex_countBrian Paul2018-01-173-12/+13
* vbo: rename vbo_save_vertex_store::buffer to buffer_mapBrian Paul2018-01-173-14/+15
* vbo: rename vbo_save_primitive_store::buffer to primsBrian Paul2018-01-172-2/+2
* vbo: whitespace fixes in vbo_save.hBrian Paul2018-01-171-15/+17
* vbo: whitespace fixes in vbo_save_draw.cBrian Paul2018-01-171-30/+31
* i915: No longer rely on compatability define in intel_bufmgr.hRhys Kidd2018-01-171-1/+1