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Author
Age
Files
Lines
*
mesa: Track the TexImage being rendered to in the gl_renderbuffer.
Eric Anholt
2013-05-17
12
-65
/
+34
*
radeon: Remove dead radeon_wrap_texture().
Eric Anholt
2013-05-17
1
-30
/
+0
*
mesa: Make gl_renderbuffers backed by EGL images use FinishRenderTexture.
Eric Anholt
2013-05-17
5
-19
/
+35
*
intel: Don't spam "intelReadPixels: fallback to swrast" in non-PBO case.
Kenneth Graunke
2013-05-16
1
-11
/
+10
*
intel: Do a depth resolve before copying images between miptrees.
Paul Berry
2013-05-16
1
-0
/
+6
*
st/mesa: handle texture_from_pixmap and other surface-based textures correctly
Marek Olšák
2013-05-15
7
-63
/
+22
*
i965: Fill in brw_format_for_mesa_format for some non-rendering formats.
Eric Anholt
2013-05-15
1
-18
/
+18
*
i965: Use native RGB_FLOAT16 support when available.
Eric Anholt
2013-05-15
1
-1
/
+1
*
intel: Add support for blitting 6 byte-per-pixel formats.
Eric Anholt
2013-05-15
1
-7
/
+14
*
i965: Use the Mesa surface formats for float RGB surfaces.
Eric Anholt
2013-05-15
1
-2
/
+2
*
i965: Use the new XRGB UNORM formats.
Eric Anholt
2013-05-15
1
-3
/
+3
*
mesa: Stop clamping stencil reference value at specification time
Chris Forbes
2013-05-15
1
-9
/
+0
*
swrast: Use accessor for stencil reference values
Chris Forbes
2013-05-15
1
-2
/
+4
*
st: Use accessor for stencil reference values
Chris Forbes
2013-05-15
1
-2
/
+5
*
radeon: Use accessor for stencil reference values
Chris Forbes
2013-05-15
2
-2
/
+5
*
nouveau: Use accessor for stencil reference values
Chris Forbes
2013-05-15
2
-2
/
+5
*
intel: Use accessor for stencil reference values
Chris Forbes
2013-05-15
3
-8
/
+11
*
mesa: Use accessor for stencil reference values in glGet
Chris Forbes
2013-05-15
2
-2
/
+6
*
mesa: add accessor for effective stencil ref
Chris Forbes
2013-05-15
1
-0
/
+14
*
draw: try to prevent overflows on index buffers
Zack Rusin
2013-05-14
1
-2
/
+2
*
draw: don't crash on vertex buffer overflow
Zack Rusin
2013-05-14
1
-3
/
+5
*
mesa/st: Temporary workaround for fdo bug 64568.
José Fonseca
2013-05-14
1
-0
/
+5
*
i965: Add missing Haswell GT3 Desktop to IS_HSW_GT3 check.
Rodrigo Vivi
2013-05-13
1
-2
/
+2
*
i965: write layer if gl_Layer is used in VS
Jordan Justen
2013-05-13
1
-0
/
+4
*
extensions: add AMD_vertex_shader_layer
Jordan Justen
2013-05-13
2
-1
/
+3
*
mesa: Expose GL_OES_texture_npot on GLES1
Chad Versace
2013-05-13
1
-1
/
+1
*
glsl: Add lowering pass for ir_triop_vector_insert
Ian Romanick
2013-05-13
3
-0
/
+3
*
glsl: Add ir_triop_vector_insert
Ian Romanick
2013-05-13
1
-0
/
+1
*
glsl: Add ir_binop_vector_extract
Ian Romanick
2013-05-13
1
-0
/
+1
*
i965/vs: Set the PreferDP4 shader compiler option.
Kenneth Graunke
2013-05-12
1
-0
/
+2
*
mesa: Move the mvp_with_dp4 flag to ShaderCompilerOptions.
Kenneth Graunke
2013-05-12
8
-28
/
+11
*
glsl: Pass struct shader_compiler_options into do_common_optimization.
Kenneth Graunke
2013-05-12
4
-5
/
+12
*
mesa: Add comments about bit-ordering of new XRGB/XBGR formats.
Kenneth Graunke
2013-05-12
1
-15
/
+15
*
st/mesa: remove dependency on _NEW_BUFFER_OBJECT for vertex arrays
Marek Olšák
2013-05-11
2
-3
/
+3
*
st/mesa: don't check for _NEW_PROGRAM when binding UBOs
Marek Olšák
2013-05-11
1
-2
/
+2
*
st/mesa: fix a couple of issues in st_bind_ubos
Marek Olšák
2013-05-11
1
-4
/
+16
*
st/mesa: restore the transfer_inline_write path for BufferData
Marek Olšák
2013-05-11
1
-0
/
+15
*
st/mesa: initialize Const.MaxColorAttachments
Marek Olšák
2013-05-11
1
-7
/
+3
*
gallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GL
Marek Olšák
2013-05-11
1
-1
/
+4
*
st/mesa: consolidate setting MaxTextureImageUnits
Marek Olšák
2013-05-11
1
-15
/
+11
*
st/mesa: initialize all program constants and UBO limits
Marek Olšák
2013-05-11
1
-21
/
+43
*
mesa: add & use a new driver flag for UBO updates instead of _NEW_BUFFER_OBJECT
Marek Olšák
2013-05-11
13
-14
/
+41
*
mesa: skip _MaxElement computation unless driver needs strict bounds checking
Marek Olšák
2013-05-11
2
-4
/
+26
*
mesa: remove unused gl_array_object::NewArray
Marek Olšák
2013-05-11
4
-10
/
+0
*
mesa: remove unused gl_constants::MaxColorTableSize
Marek Olšák
2013-05-11
3
-6
/
+0
*
mesa: unify MaxVertexVaryingComponents and MaxGeometryVaryingComponents
Marek Olšák
2013-05-11
5
-9
/
+5
*
mesa: move max texture image unit constants to gl_program_constants
Marek Olšák
2013-05-11
24
-55
/
+53
*
mesa: consolidate definitions of max texture image units
Marek Olšák
2013-05-11
3
-9
/
+5
*
i965: Actually use the user timeout in glClientWaitSync.
Ben Widawsky
2013-05-09
1
-9
/
+1
*
i965: make GT3 machines work as GT3 instead of GT2
Paulo Zanoni
2013-05-09
2
-37
/
+41
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