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* gallium: reorganize fragment shader execution, unbreak sseKeith Whitwell2008-02-1512-307/+613
* tgsi: disable dummy sse2 texture codeKeith Whitwell2008-02-151-7/+14
* gallium: Minor cleanups to bitfield sizes, etc.Keith Whitwell2008-02-141-8/+8
* tgsi: partially unbreak sse fragment shaders. more to do.Keith Whitwell2008-02-141-8/+0
* x86: fix assignment in assert typoKeith Whitwell2008-02-131-1/+1
* x86: remove debugKeith Whitwell2008-02-131-2/+0
* x86: emit absolute calls, as reallocating exec mem breaks relative onesKeith Whitwell2008-02-133-2/+19
* tgsi: fail gracefully when sse code can't emit shaderKeith Whitwell2008-02-131-74/+87
* x86: reallocate exec mem when we run outKeith Whitwell2008-02-132-35/+61
* tgsi: include more of the register info in debug dumpsKeith Whitwell2008-02-131-0/+10
* gallium: pipe->surface_copy can flip the contents vertically when necessary.Michel Dänzer2008-02-1315-11/+28
* handle temporaries in llvm code generated pathsZack Rusin2008-02-136-25/+50
* implement addZack Rusin2008-02-131-4/+9
* implement mulZack Rusin2008-02-132-1/+21
* get mov workingZack Rusin2008-02-134-9/+12
* fix fetching input elements and generate a ret on endZack Rusin2008-02-133-3/+6
* add functiontype for the llvm native vs entry pointZack Rusin2008-02-131-3/+35
* disable llvm code in fsZack Rusin2008-02-131-0/+2
* stop generate llvm entry pointsZack Rusin2008-02-125-12/+82
* llvm ir code to fetch the elementsZack Rusin2008-02-122-0/+76
* gallium: initial code for wide/AA line drawingBrian2008-02-121-6/+69
* gallium: fix/finish glReadPixels(GL_DEPTH_COMPONENT).Brian2008-02-121-21/+78
* gallium: clamp min_lod so it's never negativeBrian2008-02-121-1/+1
* gallium: remove dead codeBrian2008-02-121-1/+0
* gallium: added null ptr checkBrian2008-02-121-1/+1
* gallium: rename st_fragment_program's fs field to cso to match st_vertex_programBrian2008-02-127-11/+11
* gallium: move gen-mipmap global/static vars into st_contextBrian2008-02-122-28/+22
* gallium: remove unused first_level param from st_texture_create()Brian2008-02-124-10/+5
* gallium: clean-up, simplification of mipmapped texturesBrian2008-02-1213-109/+115
* gallium: take pitch/stride into account in mipmap generationBrian2008-02-113-33/+57
* gallium: comments about mipmap genBrian2008-02-111-0/+5
* code refactoring, new next_mipmap_level_size() functionBrian2008-02-111-25/+50
* gallium: implement software fallback for mipmap generationBrian2008-02-111-8/+60
* gallium: strip borders from textures passed to st_TexImage.Brian2008-02-111-3/+50
* gallium: use _mesa_tex_target_to_face()Brian2008-02-111-21/+1
* added _mesa_tex_target_to_face()Brian2008-02-112-7/+18
* gallium: update comment about buffer map flagsBrian2008-02-111-1/+1
* gallium: fix fragment/vertex typoBrian2008-02-111-1/+1
* refactor code, export _mesa_generate_mipmap_level()Brian2008-02-112-42/+67
* move _mesa_format_to_type_and_comps() to texformat.cBrian2008-02-113-167/+178
* reorder cases in do_row()Brian2008-02-111-168/+173
* re-indent do_row()Brian2008-02-111-306/+288
* checkpoint- consolidation in do_row()Brian2008-02-111-26/+16
* checkpoint- remove dependencies on gl_texture_format to make code re-usable b...Brian2008-02-111-158/+266
* remove seperate llvm vs entry pointsZack Rusin2008-02-112-195/+0
* start genering soa type code in llvm pathsZack Rusin2008-02-119-12/+782
* disable llvm for fragment shaders for nowZack Rusin2008-02-101-0/+4
* rewrite the way cpu engine is handledZack Rusin2008-02-105-158/+227
* rewrite the way we handle ir in llvm codeZack Rusin2008-02-1011-970/+1079
* add a stub of a lowering passZack Rusin2008-02-104-0/+35