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Age
Files
Lines
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*
mesa: more program debug code
Brian Paul
2010-12-14
1
-0
/
+12
*
st/mesa: rename the varient release functions
Brian Paul
2010-12-14
3
-12
/
+12
*
mesa: Clean up header file inclusion in prog_optimize.h.
Vinson Lee
2010-12-14
1
-1
/
+2
*
mesa: Clean up header file inclusion in prog_cache.h.
Vinson Lee
2010-12-14
1
-1
/
+2
*
mesa: Clean up header file inclusion in nvvertparse.h.
Vinson Lee
2010-12-14
1
-1
/
+4
*
i965: Add support for using the BLT ring on gen6.
Eric Anholt
2010-12-13
8
-56
/
+72
*
i965: Improve the hacks for ARB_fp scalar^scalar POW on gen6.
Eric Anholt
2010-12-13
1
-36
/
+17
*
st/mesa: 80-columns wrapping, whitespace fixes in st_cb_bitmap.c
Brian Paul
2010-12-13
1
-16
/
+30
*
st/mesa: add geom program code in destroy_program_variants()
Brian Paul
2010-12-13
1
-0
/
+21
*
st/mesa: program struct comments
Brian Paul
2010-12-13
1
-1
/
+3
*
st/mesa: use st_fragment_program() instead of cast
Brian Paul
2010-12-13
1
-2
/
+2
*
st/mesa: rename variable
Brian Paul
2010-12-13
1
-2
/
+2
*
st/mesa: minor re-indenting
Brian Paul
2010-12-13
1
-17
/
+16
*
st/mesa: make st_delete_program() static
Brian Paul
2010-12-13
2
-4
/
+1
*
st/mesa: add comments, fix formatting in st_cb_program.c
Brian Paul
2010-12-13
1
-29
/
+31
*
Squashed commit of the following (st-mesa-per-context-shaders branch):
Brian Paul
2010-12-13
10
-476
/
+894
*
mesa, st/mesa: disable GL_ARB_geometry_shader4
Brian Paul
2010-12-13
2
-1
/
+4
*
ir_to_mesa: Don't generate swizzles for record derefs of non-scalar/vectors
Ian Romanick
2010-12-13
1
-1
/
+7
*
i965: Fix gl_FragCoord.z setup on gen6.
Eric Anholt
2010-12-13
1
-2
/
+7
*
i956: Fix the old FP path fragment position setup on gen6.
Eric Anholt
2010-12-13
1
-18
/
+20
*
i965: Fix ARL to work on gen6.
Eric Anholt
2010-12-13
1
-1
/
+17
*
intel: Include stdbool so we can stop using GLboolean when we want to.
Eric Anholt
2010-12-13
2
-14
/
+12
*
tnl: a better way to initialize the gl_program_machine memory
Brian Paul
2010-12-13
1
-15
/
+17
*
mesa: Clean up header file inclusion in nvfragparse.h.
Vinson Lee
2010-12-11
1
-1
/
+4
*
mesa: Clean up header file inclusion in ir_to_mesa.h.
Vinson Lee
2010-12-11
1
-2
/
+5
*
r300/compiler: fix swizzle lowering with a presubtract source operand
Marek Olšák
2010-12-11
1
-0
/
+1
*
r300/compiler: fix LIT in VS
Marek Olšák
2010-12-11
1
-1
/
+2
*
i965: Put common info on converting MESA_FORMAT to BRW_FORMAT in a table.
Eric Anholt
2010-12-10
1
-126
/
+42
*
intel: Just use ChooseTextureFormat for renderbuffer format choice.
Eric Anholt
2010-12-10
1
-52
/
+9
*
intel: Add a couple of helper functions to reduce rb code duplication.
Eric Anholt
2010-12-10
5
-138
/
+78
*
intel: Add spans code for the ARB_texture_rg support.
Eric Anholt
2010-12-10
2
-0
/
+154
*
mesa: Don't assertion fail for _mesa_get_format_name(MESA_FORMAT_NONE)
Eric Anholt
2010-12-10
1
-1
/
+0
*
tnl: Initialize gl_program_machine memory in run_vp.
Vinson Lee
2010-12-10
1
-1
/
+1
*
vbo: Avoid the copy to current in dlists if not required.
Mathias Fröhlich
2010-12-10
3
-25
/
+36
*
mesa/meta: fix broken assertion, rename stack depth var
Brian Paul
2010-12-10
1
-5
/
+7
*
mesa: Clean up header file inclusion in arbprogparse.h.
Vinson Lee
2010-12-09
1
-1
/
+5
*
i965: support for two-sided lighting on Sandybridge
Xiang, Haihao
2010-12-10
5
-6
/
+72
*
meta: allow nested meta operations
Xiang, Haihao
2010-12-10
1
-4
/
+10
*
i965: Add support for gen6 reladdr VS constant loading.
Eric Anholt
2010-12-09
2
-11
/
+17
*
i965: Add support for gen6 constant-index constant loading.
Eric Anholt
2010-12-09
2
-3
/
+9
*
intel: Set the swizzling for depth textures using the GL_RED depth mode.
Eric Anholt
2010-12-09
2
-0
/
+8
*
intel: Use plain R8 and RG8 for COMPRESSED_RED and COMPRESSED_RG.
Eric Anholt
2010-12-09
1
-0
/
+2
*
i965: Silence uninitialized variable warning.
Vinson Lee
2010-12-09
1
-0
/
+5
*
i965: remove unused variable since brw_wm_glsl.c removal.
Eric Anholt
2010-12-09
2
-2
/
+1
*
i965: Set render_cache_read_write surface state bit on gen6 constant surfs.
Eric Anholt
2010-12-09
2
-0
/
+9
*
i965: Set up the correct texture border color state struct for Ironlake.
Eric Anholt
2010-12-09
2
-5
/
+45
*
i965: Clean up VS constant buffer location setup.
Eric Anholt
2010-12-09
1
-15
/
+3
*
i965: Fix VS constants regression pre-gen6.
Eric Anholt
2010-12-09
1
-1
/
+1
*
mesa: allow GLfixed arrays for OpenGL ES 2.0
Shuang He
2010-12-09
1
-2
/
+2
*
mesa: Fix glTexCoordPointer with type GL_FIXED.
Chia-I Wu
2010-12-09
1
-1
/
+2
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