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* mesa/imports: let the build system detect strtok_r()Eric Engestrom2019-11-051-1/+1
* mesa: fix call to _mesa_lookup_vao_errPierre-Eric Pelloux-Prayer2019-11-051-1/+1
* util: rename PIPE_ARCH_*_ENDIAN to UTIL_ARCH_*_ENDIANDylan Baker2019-11-0515-28/+28
* mesa/main: delete now unused _mesa_little_endianDylan Baker2019-11-051-12/+0
* mesa/swrast: replace instances of _mesa_little_endian with preprocessorDylan Baker2019-11-052-6/+5
* mesa/main: replace uses of _mesa_little_endian with preprocessorDylan Baker2019-11-056-21/+49
* util/u_endian: set PIPE_ARCH_*_ENDIAN to 1Dylan Baker2019-11-057-14/+14
* dri/osmesa: use preprocessor for selecting endian code pathsDylan Baker2019-11-051-6/+9
* r100: Use preprocessor to select big vs little endian pathsDylan Baker2019-11-053-46/+51
* r200: use preprocessor for big vs little endian checksDylan Baker2019-11-052-45/+38
* mesa: add EXT_dsa glGetVertexArray* 4 functionsPierre-Eric Pelloux-Prayer2019-11-053-4/+279
* mesa: extract helper function from _mesa_GetPointervPierre-Eric Pelloux-Prayer2019-11-052-29/+47
* mesa: add EXT_dsa EnableVertexArrayAttribEXT / DisableVertexArrayAttribEXTPierre-Eric Pelloux-Prayer2019-11-053-2/+38
* mesa: add EXT_dsa glEnableVertexArrayEXT / glDisableVertexArrayEXTPierre-Eric Pelloux-Prayer2019-11-053-2/+69
* mesa: add gl_vertex_array_object parameter to client state helpersPierre-Eric Pelloux-Prayer2019-11-051-22/+25
* mesa: add EXT_dsa glVertexArray* functions implementationPierre-Eric Pelloux-Prayer2019-11-051-0/+308
* mesa: add vao/vbo lookup helper for EXT_dsaPierre-Eric Pelloux-Prayer2019-11-051-0/+32
* mesa: rework _mesa_lookup_vao_err to allow usage from EXT_dsaPierre-Eric Pelloux-Prayer2019-11-053-18/+36
* mesa: add EXT_dsa glVertexArray* functions declarationsPierre-Eric Pelloux-Prayer2019-11-053-11/+148
* mesa: pass vao as a function paramterPierre-Eric Pelloux-Prayer2019-11-051-60/+94
* st/mesa: call nir_lower_flrp only once per shaderMarek Olšák2019-11-041-16/+19
* st/mesa: call nir_opt_access only onceMarek Olšák2019-11-042-2/+2
* state_tracker: Handle texture view min level in st_generate_mipmap()Paul Gofman2019-11-041-1/+7
* mesa: check draw buffer completeness on glClearBufferfi/glClearBufferivLionel Landwerlin2019-11-021-0/+12
* glsl: just use NIR to lower outputs when driver can't read outputsTimothy Arceri2019-11-011-6/+3
* radeon: replace xmlpool_options_h with idep_xmlconfig_headersEric Engestrom2019-10-311-2/+2
* r200: replace xmlpool_options_h with idep_xmlconfig_headersEric Engestrom2019-10-311-2/+2
* nouveau: replace xmlpool_options_h with idep_xmlconfig_headersEric Engestrom2019-10-311-2/+2
* i915: replace xmlpool_options_h with idep_xmlconfig_headersEric Engestrom2019-10-311-2/+2
* dri: replace xmlpool_options_h with idep_xmlconfig_headersEric Engestrom2019-10-311-2/+2
* mesa: enable msaa in clear_with_quad if neededPierre-Eric Pelloux-Prayer2019-10-311-0/+1
* main: fix several 'may be used uninitialized' warningsAndrii Simiklit2019-10-311-0/+2
* mesa: enable ARB_gpu_shader_int64 in compat profileTapani Pälli2019-10-302-39/+39
* mesa: add [Program]Uniform*64ARB display list supportTapani Pälli2019-10-301-0/+979
* st/mesa: lower global vars to local after lowering clipErik Faye-Lund2019-10-281-0/+1
* intel: Support HIZ_CCS in isl_surf_get_ccs_surfNanley Chery2019-10-282-8/+8
* i965/miptree: Avoid -Wswitch for the Gen12 aux modesNanley Chery2019-10-281-0/+3
* util: remove LIST_IS_EMPTY macroTimothy Arceri2019-10-281-4/+4
* util: rename list_empty() to list_is_empty()Timothy Arceri2019-10-281-1/+1
* util: remove LIST_DEL macroTimothy Arceri2019-10-282-3/+3
* util: remove LIST_ADD macroTimothy Arceri2019-10-281-1/+1
* util: remove LIST_ADDTAIL macroTimothy Arceri2019-10-281-2/+2
* util: remove LIST_INITHEAD macroTimothy Arceri2019-10-281-3/+3
* i965: setup sized internalformat for MESA_FORMAT_R10G10B10A2_UNORMTapani Pälli2019-10-281-1/+9
* mesa/main: Ignore filter state for MS texture completenessIllia Iorin2019-10-251-3/+22
* Revert "mesa/main: Fix multisample texture initialize"Illia Iorin2019-10-251-25/+13
* gallium: Fix a bunch of undefined left-shifts in u_format_*Adam Jackson2019-10-241-3/+3
* st/mesa: use pipe_screen::finalize_nirMarek Olšák2019-10-236-25/+89
* st/mesa: update VS shader_info for NIR after lowering passesMarek Olšák2019-10-231-0/+4
* st/mesa: assign driver locations for VS inputs for NIR before cachingMarek Olšák2019-10-234-9/+10