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* mesa: Compute extension string according to APIKristian Høgsberg2010-04-225-324/+113
* es2: Move over es2 code to compute extensionsKristian Høgsberg2010-04-221-3/+106
* main: Report GL_SHADING_LANGUAGE_VERSION according to APIKristian Høgsberg2010-04-222-12/+27
* mesa: Compute GL version according to APIKristian Høgsberg2010-04-223-80/+107
* mesa: Move API specific context intialization into context.cKristian Høgsberg2010-04-224-37/+25
* st/mesa: Use API-aware context constructorKristian Høgsberg2010-04-221-1/+10
* mesa: Track the OpenGL API we're implementing in the contextKristian Høgsberg2010-04-223-11/+65
* radeon: fix warningMarek Olšák2010-04-211-1/+1
* mesa/st: Translate a few more mesa/gallium formats.José Fonseca2010-04-212-5/+17
* mesa: do version checking for GL 3.x queriesBrian Paul2010-04-202-8/+74
* mesa: API and state for GL 3.1 primitive restartBrian Paul2010-04-206-0/+76
* mesa: add GL 3.2 GL_CONTEXT_PROFILE_MASK queryBrian Paul2010-04-204-5/+27
* mesa: remove some commentsBrian Paul2010-04-201-12/+10
* intel: Add Sandybridge mobile chipset idZhenyu Wang2010-04-211-1/+3
* intel: Clean up chipset name and gen num for IronlakeZhenyu Wang2010-04-2124-148/+146
* mesa: better, smaller error handling code for glGet*()Brian Paul2010-04-202-623/+645
* mesa: better, smaller error handling code for glEnable/Disable/IsEnabled()Brian Paul2010-04-201-24/+29
* mesa: raise GL_INVALID_OPERATION for glReadPixels(GL_COLOR_INDEX)Brian Paul2010-04-201-0/+6
* i915: Map sampler indices to texture units correctly for fragment shaders.Eric Anholt2010-04-201-1/+3
* i915: Add missing break; after handling the stub NOISE instructions.Eric Anholt2010-04-201-0/+1
* gallium: replace pipe_resource::_usage with pipe_resource::usageBrian Paul2010-04-202-2/+2
* Merge branch 'gallium-index-bias'José Fonseca2010-04-202-7/+7
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| * mesa/st: Update for index bias interface change.José Fonseca2010-04-192-7/+7
* | glapi: GL 3.x xml fileBrian Paul2010-04-191-0/+581
* | Merge branch '7.8'Jesse Barnes2010-04-196-13/+21
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| * | st/mesa: invert scissor rect depending on FB orientationBrian Paul2010-04-191-5/+8
| * | mesa: Fix build with gcc 3.3.Matthieu Herrb2010-04-192-3/+6
| * | radeon: Let this build with gcc 3.3Matthieu Herrb2010-04-191-3/+5
| * | radeon: Fix command type for DRM_RADEON_IRQ_EMIT ioctl.Owain Ainsworth2010-04-191-1/+1
| * | mesa: Use __OpenBSD__ to check for OpenBSD.Matthieu Herrb2010-04-191-1/+1
* | | mesa: unmap the immediate mode VB before destroying itBrian Paul2010-04-191-1/+4
* | | Merge branch '7.8'Brian Paul2010-04-193-2/+7
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| * | gallium/draw: use correct rasterization state for wide/AA points/linesBrian Paul2010-04-192-2/+2
| * | savage: call _mesa_meta_init/free()Tormod Volden2010-04-161-0/+5
* | | r300c/r300g: add 3155 rv380 pci idDave Airlie2010-04-192-0/+2
* | | st/mesa: s/st_get_stobj_texture/st_get_stobj_resource/Brian Paul2010-04-181-1/+1
* | | st/mesa: s/st_get_texobj_texture/st_get_texobj_resource/Brian Paul2010-04-183-4/+4
* | | st/mesa: remove st_texture_object::pipe fieldBrian Paul2010-04-188-14/+15
* | | st/mesa: s/st_renderbuffer_get_sampler_view/st_get_renderbuffer_sampler_view/Brian Paul2010-04-184-5/+5
* | | st/mesa: s/st_sampler_view_from_texture/st_create_texture_sampler_view/Brian Paul2010-04-185-9/+9
* | | st/mesa: s/st_get_stobj_sampler_view/st_get_texture_sampler_view/Brian Paul2010-04-186-6/+6
* | | r300/compiler: lower CEILMarek Olšák2010-04-193-1/+33
* | | r300/compiler: enable branch emulation for vertex shadersMarek Olšák2010-04-191-21/+22
* | | r300/compiler: optimize CMP for vertex shaders a bitMarek Olšák2010-04-191-20/+9
* | | r300/compiler: Use memory_pool_array_reserve in deadcode eliminationNicolai Hähnle2010-04-191-13/+2
* | | r300/compiler: Use memory_pool_array_reserve in r500-fragprog_emitNicolai Hähnle2010-04-191-17/+2
* | | r300/compiler: enable branch emulation for R500 fragment programsMarek Olšák2010-04-191-4/+13
* | | r300/compiler: Implement branch emulation for R300 fragment programsNicolai Hähnle2010-04-198-104/+512
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* | mesa: Restore comment too.José Fonseca2010-04-182-2/+2
* | glsl: Fix handling of OPCODE_PRINT for no registers case.Vinson Lee2010-04-182-2/+2