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* code cleanup hehehDaniel Borca2004-03-298-113/+96
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* Forgot to set SAVAGE_NEW_CULL in savageDDEnable_s3d.Felix Kuehling2004-03-271-0/+1
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* fix some warningsBrian Paul2004-03-263-7/+9
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* Enable drawing directly to the (now tiled) front buffer.Felix Kuehling2004-03-262-21/+8
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* Don't use pushd/popd.Brian Paul2004-03-262-12/+4
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* Tweaks for make clean / realclean.Brian Paul2004-03-261-0/+1
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* increase MAX_TEXTURE_LOD_BIAS to 11.0Brian Paul2004-03-261-2/+2
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* added OSMESA_DRIVER_OBJECTS and COMMON_DRIVER_OBJECTSBrian Paul2004-03-261-0/+4
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* New Makefile systemBrian Paul2004-03-2616-0/+1803
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* Make sure drivers don't dereference a NULL pointer ifIan Romanick2004-03-265-48/+48
| | | | __driUtilCreateNewScreen returns NULL.
* re-order arguments to mklibBrian Paul2004-03-251-4/+3
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* Recalculate the viewport matrix in savageEmitDrawingRectangle.Felix Kuehling2004-03-251-0/+1
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* The OpenGL Shading Language Runtime Library for Legacy Target.Michal Krol2004-03-253-0/+1916
| | | | Sounds good :)
* small changes (version string)Daniel Borca2004-03-252-8/+9
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* More state management changes:Felix Kuehling2004-03-254-27/+21
| | | | | | | - Don't lock in savageDDUpdateStatte, don't call savageEmitHwStateLocked - Need to grab the lock for texture uploads now - New SAVAGE_NEW_CULL bit in new_state to make sure that culling state and raster_primitive are not examined at the wrong times.
* Make sure hardware culling is disabled for unfilled primitives,Felix Kuehling2004-03-243-15/+29
| | | | points and lines.
* use Driver.WriteMonoRGBAPixels() when possible (Dan Schikore)Brian Paul2004-03-241-11/+29
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* Missing in last commit.Felix Kuehling2004-03-241-0/+4
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* Buffer vertices and emit them in batches. Still using conventional drawingFelix Kuehling2004-03-247-148/+233
| | | | commands, no vertex DMA.
* Slang internal include file defining constructors and operatorsMichal Krol2004-03-241-0/+1654
| | | | for built-in data types.
* Committing in .Jouk Jansen2004-03-231-3/+5
| | | | | | | | Adding s_auxbuffer.c for compilation Modified Files: Mesa/src/mesa/swrast/descrip.mms ----------------------------------------------------------------------
* added s_auxbuffer.cBrian Paul2004-03-221-1/+4
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* more i810 to new interfaceDave Airlie2004-03-211-0/+183
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* ctx->Const.MaxTextureLevels is not the highest mipmap level but the numberFelix Kuehling2004-03-211-2/+2
| | | | > of levels, including 0.
* Improved MaxTextureLevel computation to take the nr. of tex units and bothFelix Kuehling2004-03-211-12/+34
| | | | texture heaps into account.
* Implemented support for software-based AUX color buffers.Brian Paul2004-03-2162-275/+492
| | | | | | Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
* fix array index error in _swsetup_Translate (Felix)Brian Paul2004-03-211-2/+2
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* Removed some useless definitions, artifacts from the Utah-GLX i810 driver.Felix Kuehling2004-03-213-430/+74
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* Add new interface support don't switch on yet ..Dave Airlie2004-03-211-0/+183
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* unsigned int -> uint32_t, unsigned char -> uint8_t where the size matters.Felix Kuehling2004-03-216-340/+361
| | | | | A bit more cosmetics. Improved state emit on Savage 3D/IX/MX.
* Fixed texture LOD bias.Felix Kuehling2004-03-201-63/+24
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* Fixed MAXFIFO_S4. Removed WAIT_IDLE_EMPTY from savage_BCI_swap which resultedFelix Kuehling2004-03-202-2/+3
| | | | | | in another small speedup. Fixed a problem that was masked by that WAIT_IDLE_EMPTY: - flush command buffer and WAIT_IDLE_EMPTY before uploading textures
* Cleaned up and fixed stencil fallback.Felix Kuehling2004-03-201-24/+9
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* minor clean-upsBrian Paul2004-03-201-14/+17
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* make null-terminated copy of program string so that parse works correctlyBrian Paul2004-03-201-16/+42
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* add missing else statementsBrian Paul2004-03-191-6/+6
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* Add includes to make mach64 buildDave Airlie2004-03-192-1/+2
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* remove redundant call to ctx->Driver.Viewport(), and clean-upsBrian Paul2004-03-181-9/+1
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* Convert int(8|32)_t to uint(8|32)_t, like should have been done the first time.Ian Romanick2004-03-1823-152/+152
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* Convert all uses of CARD32 and CARD8 to int32_t and int8_t.Ian Romanick2004-03-1725-154/+154
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* extend SOLO code so the DDX version isn't checkedDave Airlie2004-03-151-5/+5
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* Sketch of codegen templates for t_vtx_api.c, not completeKeith Whitwell2004-03-151-0/+242
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* Streamline the error path in VertexAttrib functions. Makes thingsKeith Whitwell2004-03-152-55/+79
| | | | slightly easier for codegen.
* unfinished SOLO driver for TDFXDaniel Borca2004-03-151-0/+525
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* couple of steps closer still not fully working.. something amiss in ringDave Airlie2004-03-151-22/+18
| | | | buffer ..
* Initial i810_dri.c for miniglx isn't fully functional yet...Dave Airlie2004-03-151-0/+1024
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* use utility function to check versionsDave Airlie2004-03-151-21/+3
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* more TRIANGLE_WALK_DOUBLE tweaks (Justin Novosad)Brian Paul2004-03-141-25/+80
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* fix stride bug in RGB and BGR span renderingBrian Paul2004-03-141-4/+4
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* Added some comments. Minor const, int->GLint type changes, etc.Brian Paul2004-03-132-28/+43
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