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* i965: Correct the size of the state batch space allocated for binding tables.Eric Anholt2012-02-212-2/+2
* i965: Fix a bad comment in gen6 sol setup.Eric Anholt2012-02-211-3/+1
* i965/gen6: Fix the size of the GS surface binding table.Eric Anholt2012-02-211-1/+1
* i965: Only set Last Render Target Select on the last FB write.Kenneth Graunke2012-02-211-1/+1
* intel: Silence valgrind warning for getparam ioctl argument.Eric Anholt2012-02-211-0/+1
* i965: Rename the original binding table to mention that it's the WM now.Eric Anholt2012-02-217-32/+30
* i965: Split the gen6 GS binding table to a separate table.Eric Anholt2012-02-215-10/+75
* i965: Split the VS binding table to a separate table.Eric Anholt2012-02-219-17/+94
* i965/gen6+: Avoid recomputing whether we use noperspective.Eric Anholt2012-02-213-36/+10
* i965/gen7: Skip checking if we need a GS program for now.Eric Anholt2012-02-211-1/+0
* i965: Compute required barycentric interp modes once at FS compile time.Eric Anholt2012-02-214-20/+17
* i965: Move VUE map computation to once at VS compile time.Eric Anholt2012-02-2112-49/+42
* i965: Make the userclip flag for the VUE map come from VS prog data.Eric Anholt2012-02-2110-39/+29
* mesa: fix issues with texture border and array texturesAnuj Phogat2012-02-211-11/+59
* mesa: check for no state change in glPrimitiveRestartIndex()Brian Paul2012-02-201-4/+5
* mesa: check for no state change in Enable/DisableVertexAttribArray()Brian Paul2012-02-201-10/+22
* mesa: add missing return after _mesa_error() in update_array()Brian Paul2012-02-201-0/+1
* i965: Make the dummy fragment shader work in SIMD16 mode.Kenneth Graunke2012-02-181-5/+7
* i965: Fix GPU hangs in the dummy fragment shader.Kenneth Graunke2012-02-181-0/+2
* vbo: Eliminate short-circuiting in invalid-start case.Kenneth Graunke2012-02-171-5/+1
* vbo: Rework checking of 'end' against _MaxElement.Kenneth Graunke2012-02-171-11/+6
* vbo: Ignore invalid element ranges which are outside VBO bounds.Kenneth Graunke2012-02-171-0/+25
* vbo: Remove pedantic warning about 'end' beind out of bounds.Kenneth Graunke2012-02-171-47/+2
* intel: Fix rendering from textures after RenderTexture().Eric Anholt2012-02-175-61/+47
* intel: Improve the fallback debug for framebuffer status checks.Eric Anholt2012-02-171-2/+17
* mesa: Only end render-to-texture at bind time for drawbuffers.Eric Anholt2012-02-171-5/+2
* mesa: Update the version string to 8.1-develIan Romanick2012-02-161-1/+1
* mesa: add missing texture integer test in glTexSubImage()Brian Paul2012-02-161-0/+11
* i965: Emit Ivybridge VS workaround flushes.Kenneth Graunke2012-02-154-2/+29
* mesa: Include the multisample enables under GL_MULTISAMPLE_BIT attrib as well.Eric Anholt2012-02-151-2/+17
* mesa: Fix push/pop of multisample coverage invert.Eric Anholt2012-02-151-5/+0
* swrast: Only avoid empty _TexEnvProgramsIan Romanick2012-02-151-1/+2
* st/mesa: fix typo: s/patent/parent/Brian Paul2012-02-151-1/+1
* st/mesa: remove unused st_equal_formats() functionBrian Paul2012-02-152-21/+0
* st/mesa: use _mesa_format_matches_format_and_type() in decompress_with_blit()Brian Paul2012-02-151-1/+3
* st/mesa: remove INLINE qualifiersBrian Paul2012-02-151-2/+2
* st/mesa: simplify st_create_texture_sampler_view()Brian Paul2012-02-151-12/+9
* st/mesa: remove unused st_get_texture_sampler_view()Brian Paul2012-02-151-16/+0
* st/mesa: use private pipe_sampler_view in decompress_with_blit()Brian Paul2012-02-151-4/+18
* st/mesa: use private pipe_sampler_view in st_render_mipmap()Brian Paul2012-02-151-3/+7
* mesa: use z32f_x24s8 struct in format pack/unpack codeBrian Paul2012-02-152-21/+30
* st/mesa: assorted clean-ups in st_cb_fbo.cBrian Paul2012-02-151-19/+3
* st/mesa: remove st_framebuffer_renderbuffer()Brian Paul2012-02-151-14/+1
* st/mesa: remove st_get_default_texture()Brian Paul2012-02-154-57/+4
* mesa: fix _mesa_get_fallback_texture() to handle all texture targetsBrian Paul2012-02-155-37/+113
* st/mesa: improve assertion/check for stencil formatBrian Paul2012-02-151-8/+2
* mesa: add MESA_FORMAT_Z32_FLOAT_X24S8 case in format unpack codeBrian Paul2012-02-151-0/+13
* st/mesa: use _mesa_pack_ubyte_stencil_row() in draw_stencil_pixels()Brian Paul2012-02-151-42/+2
* st/mesa: don't set PIPE_BIND_DISPLAY_TARGET for user-created renderbuffersBrian Paul2012-02-151-0/+6
* st/mesa: use u_surface_default_template() helperBrian Paul2012-02-151-3/+1