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* glsl: Remove ir_unop_any.Matt Turner2015-12-183-126/+0
* swrast: move two global defines to the only place where they are usedMiklós Máté2015-12-172-2/+2
* mesa: improve debug log in atifragshaderMiklós Máté2015-12-171-0/+3
* program: fix comment about the fog formulaMiklós Máté2015-12-171-1/+1
* mesa: Don't leak ATIfs instructions in DeleteFragmentShaderMiklós Máté2015-12-171-1/+1
* i965/screen: Allow OpenGLES 3.1 for gen8+Jordan Justen2015-12-161-0/+5
* i965: Enable compute shaders in more cases for OpenGLES 3.1Jordan Justen2015-12-161-1/+4
* main/version: Don't require ARB_compute_shader for OpenGLES 3.1Jordan Justen2015-12-161-3/+6
* main: Allow compute shaders to be compiled with OpenGLES 3.1Jordan Justen2015-12-161-1/+1
* main: Add MESA_VERBOSE=api for LinkProgram & UseProgramJordan Justen2015-12-161-0/+5
* ir_to_mesa: Skip useless comparison instructions.Matt Turner2015-12-161-1/+7
* osmesa: add new OSMesaCreateContextAttribs functionBrian Paul2015-12-161-1/+99
* Revert "i965: Use MESA_FORMAT_B8G8R8X8_SRGB for RGB visuals"Neil Roberts2015-12-161-6/+7
* i965: Fix crash when calling glViewport with no surface boundNeil Roberts2015-12-161-2/+4
* mesa/blit: Don't require the same format for mulitisample blitsNeil Roberts2015-12-161-2/+11
* mesa/main: use BITSET_FOREACH_SET in perf_monitor_result_sizeNicolai Hähnle2015-12-151-4/+3
* i965: Allocate URB space for HS and DS stages when required.Chris Forbes2015-12-153-36/+170
* i965: Use DIV_ROUND_UP() in gen7_urb.c code.Kenneth Graunke2015-12-141-9/+8
* i965: Make TES inputs match TCS outputs.Kenneth Graunke2015-12-141-0/+11
* i965: Force VS -> TCS varyings to use the SSO VUE map layout.Kenneth Graunke2015-12-142-2/+5
* i965: Handle TCS outputs and TES inputs.Kenneth Graunke2015-12-141-2/+112
* i965: Handle TCS inputs and TES outputs.Kenneth Graunke2015-12-141-1/+3
* i965: Add tessellation shader VUE map code.Kenneth Graunke2015-12-142-7/+107
* i965: Fix partial variable access for geometry shaders in SSO mode.Kenneth Graunke2015-12-141-4/+34
* i965: Separate base offset/constant offset combining from remapping.Kenneth Graunke2015-12-141-25/+70
* meta/generate_mipmap: Work-around GLES 1.x problem with GL_DRAW_FRAMEBUFFERIan Romanick2015-12-141-4/+13
* meta: clear_state structure cleanupTapani Pälli2015-12-142-20/+12
* i965: Use MESA_FORMAT_B8G8R8X8_SRGB for RGB visualsNeil Roberts2015-12-131-7/+6
* i965: Add B8G8R8X8_SRGB to the alpha format overrideNeil Roberts2015-12-131-0/+4
* i965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_mesa_formatNeil Roberts2015-12-131-0/+1
* st/mesa: trivial indentation fixBrian Paul2015-12-111-1/+1
* i965/fs: Use the correct source for local memory load offsetsJason Ekstrand2015-12-111-1/+1
* i965: Add Gen8+ tessellation control shader state (3DSTATE_HS).Kenneth Graunke2015-12-111-13/+51
* i965: Add Gen7+ tessellation engine state (3DSTATE_TE).Kenneth Graunke2015-12-111-8/+28
* i965: Add Gen8+ tessellation evaluation shader state (3DSTATE_DS).Kenneth Graunke2015-12-111-7/+59
* i965: Add tessellation shader push constant support.Kenneth Graunke2015-12-117-29/+63
* i965: Add tessellation shader sampler support.Kenneth Graunke2015-12-114-1/+51
* i965: Add tessellation shader surface support.Kenneth Graunke2015-12-1110-11/+389
* i965: Make fs_visitor::emit_urb_writes set EOT for TES as well.Kenneth Graunke2015-12-111-1/+1
* i965: Don't hardcode g1 for URB handles in fs_visitor::emit_urb_writes().Kenneth Graunke2015-12-111-4/+5
* i965: Make brw_set_message_descriptor() non-static.Kenneth Graunke2015-12-112-1/+9
* i965: Move brw_cs_fill_local_id_payload() to libi965_compilerKristian Høgsberg Kristensen2015-12-114-40/+43
* i965/gen9: Don't do fast clears when GL_FRAMEBUFFER_SRGB is enabledNeil Roberts2015-12-111-0/+11
* i965/gen9: Allow fast clears for non-MSRT SRGB buffersNeil Roberts2015-12-111-1/+2
* i965/gen9: Resolve SRGB color buffers when GL_FRAMEBUFFER_SRGB enabledNeil Roberts2015-12-111-0/+27
* i965/gen8+: Don't upload the MCS buffer for single-sampled texturesNeil Roberts2015-12-111-1/+5
* i965/meta-fast-clear: Disable GL_FRAMEBUFFER_SRGB during clearNeil Roberts2015-12-111-0/+16
* mesa/shader: return correct attribute location for double matrix arraysDave Airlie2015-12-111-3/+8
* nir: Get rid of *_indirect variants of input/output load/store intrinsicsJason Ekstrand2015-12-105-139/+138
* i965/fs_nir: Refactor store_output, load_input, and load_uniformJason Ekstrand2015-12-101-26/+19