summaryrefslogtreecommitdiffstats
path: root/src/mesa
Commit message (Expand)AuthorAgeFilesLines
...
| * | glsl2: Don't try to dump GLSL IR for a shader that didn't compile.Eric Anholt2010-08-051-3/+5
| * | ir_to_mesa: Remove debug force-enablement of EmitNoIfs.Eric Anholt2010-08-051-1/+1
| * | i965: Settle on printing our program debug to stdout.Eric Anholt2010-08-045-26/+34
| * | ir_to_mesa: Print shader source and compiled IR under MESA_GLSL=dump.Eric Anholt2010-08-041-1/+17
| * | glsl2: Add ir_assignment::write_mask and associated methodsIan Romanick2010-08-041-42/+25
| * | ir_to_mesa: Clean up the mapping of samplers to Mesa's sampler uniforms.Eric Anholt2010-08-041-20/+22
| * | mesa: Don't null deref looking for Mesa IR code at compile time.Eric Anholt2010-08-041-5/+3
| * | glsl2: Skip talloc_parent in constant_expression of non-constant arrays.Eric Anholt2010-08-041-1/+1
| * | ir_to_mesa: Add support for 1.20 uniform initializers.Eric Anholt2010-08-021-30/+97
| * | Initialize a couple of HasIndex2 fields on Mesa IR src regs.Eric Anholt2010-08-022-0/+2
| * | ir_to_mesa: Support for struct uniforms.Eric Anholt2010-08-021-0/+78
| * | ir_to_mesa: Add a constructor for ir_to_mesa_src_reg.Eric Anholt2010-08-021-48/+34
| * | Keep a local copy of the symbol name in the symbol tableIan Romanick2010-08-021-3/+4
| * | ir_to_mesa: Add support for MESA_GLSL=log.Eric Anholt2010-08-011-0/+4
| * | glsl2: Add new tree grafting optimization pass.Eric Anholt2010-07-311-0/+1
| * | ir_to_mesa: Add the function name as a comment to BGNSUB and ENDSUB.Eric Anholt2010-07-301-4/+18
| * | ir_to_mesa: Don't emit a duplicate return at the end of a function.Eric Anholt2010-07-291-2/+6
| * | ir_to_mesa: Respect the driver if it rejects a shader.Eric Anholt2010-07-282-9/+11
| * | glsl2: Add support for redeclaring layout of gl_FragCoord for ARB_fcc.Eric Anholt2010-07-281-1/+6
| * | ir_to_mesa: Add remaining state variable (builtin uniforms) support.Eric Anholt2010-07-281-0/+201
| * | ir_to_mesa: Provide a restricted type size to _mesa_add_uniform.Eric Anholt2010-07-271-1/+10
| * | ir_to_mesa: Add support for array constants.Eric Anholt2010-07-271-17/+31
| * | glsl2: Make the dead code handler make its own talloc context.Eric Anholt2010-07-271-1/+1
| * | mesa: Allow large temporary indices coming into the temporary reg allocator.Eric Anholt2010-07-271-21/+27
| * | ir_to_mesa: Set the swizzle on constant struct src regs.Eric Anholt2010-07-271-0/+1
| * | ir_to_mesa: Fix stray "break" that broke functions of >1 argument.Eric Anholt2010-07-271-1/+0
| * | glsl2: Add optimization pass for algebraic simplifications.Eric Anholt2010-07-271-0/+1
| * | ir_to_mesa: Fix up handling of void function returns.Eric Anholt2010-07-261-1/+1
| * | ir_to_mesa: Actually allocate the right size for constant matrix temps.Eric Anholt2010-07-261-1/+1
| * | ir_to_mesa: Add support for structure constants.Eric Anholt2010-07-261-5/+30
| * | Merge remote branch 'origin/master' into glsl2Eric Anholt2010-07-26296-7800/+12406
| |\ \
| * | | ir_to_mesa: Flag when we use the address reg.Eric Anholt2010-07-261-0/+2
| * | | ir_to_mesa: Fix the swizzles on record and array dereferences.Eric Anholt2010-07-221-3/+9
| * | | ir_to_mesa: Pretty up the printing of MESA_GLSL=dumpEric Anholt2010-07-221-3/+13
| * | | mesa: Only complain about an infinite loop in a swrast program once.Eric Anholt2010-07-221-1/+5
| * | | ir_to_mesa: Add support for MESA_GLSL=dump environment var.Eric Anholt2010-07-221-4/+14
| * | | glsl2: Use talloc on InfoLog handling in ValidateProgramEric Anholt2010-07-211-2/+2
| * | | linker: Link built-in functions instead of including them in every shaderIan Romanick2010-07-212-0/+7
| * | | ir_to_mesa: Add missing initializion of lod_info variable.Carl Worth2010-07-211-1/+1
| * | | glsl2: Implement utility routine to talloc reparent an IR treeIan Romanick2010-07-201-9/+1
| * | | glsl2: Add a constructor for _mesa_glsl_parse_stateIan Romanick2010-07-201-32/+2
| * | | glsl2: Add and use new variable mode ir_var_temporaryIan Romanick2010-07-201-0/+1
| * | | ir_to_mesa: Validate the linked shaders as well.Eric Anholt2010-07-201-0/+2
| * | | hash_table: Add new hash_table_remove function.Carl Worth2010-07-202-0/+21
| * | | glsl2: Add definitions of the builtin constants present in GLSL 1.10.Eric Anholt2010-07-201-1/+13
| * | | ir_to_mesa: Fix swizzled writemasks with swapped component ordering.Eric Anholt2010-07-201-34/+27
| * | | linker: Track and validate GLSL versions used in shadersIan Romanick2010-07-192-0/+5
| * | | i915: Ask the compiler to flatten out all the if statements that it can.Eric Anholt2010-07-194-1/+20
| * | | ir_to_mesa: Do validation on the IR tree.Eric Anholt2010-07-191-0/+4
| * | | ir_to_mesa: Don't do lowering passes on an errored-out shader.Eric Anholt2010-07-191-6/+6