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Author
Age
Files
Lines
*
st/mesa: set the ctx parameter of fence_finish
Marek Olšák
2016-08-10
1
-7
/
+18
*
gallium: add a pipe_context parameter to fence_finish
Marek Olšák
2016-08-10
2
-3
/
+3
*
st/mesa: use PIPE_USAGE_STREAM for GL_CLIENT_STORAGE_BIT without READ_BIT (v2)
Marek Olšák
2016-08-10
1
-3
/
+7
*
util: Move _mesa_fsl/util_last_bit into util/bitscan.h
Mathias Fröhlich
2016-08-09
9
-61
/
+16
*
st/mesa: define ST_NEW_ flags as uint64_t values, not enums
Brian Paul
2016-08-09
1
-4
/
+4
*
mesa: simplify ff fs generator a bit
Miklós Máté
2016-08-09
1
-8
/
+6
*
st/mesa: Make Gallium's BlitFramebuffer follow the GL 4.4 sRGB rules.
Kenneth Graunke
2016-08-08
1
-4
/
+16
*
meta: Make Meta's BlitFramebuffer() follow the GL 4.4 sRGB rules.
Kenneth Graunke
2016-08-08
1
-54
/
+30
*
i965: Make BLORP's BlitFramebuffer follow the GL 4.4 sRGB rules.
Kenneth Graunke
2016-08-08
1
-2
/
+5
*
i965: Make BLORP do sRGB encode/decode on ES 2 as well.
Kenneth Graunke
2016-08-08
1
-2
/
+2
*
Revert "st/mesa: use sRGB formats for MSAA resolving if destination is sRGB"
Kenneth Graunke
2016-08-08
1
-32
/
+0
*
i965: Drop the "do resolves in sRGB" hack.
Kenneth Graunke
2016-08-08
1
-24
/
+0
*
i965: Bail on the BLT path if BlitFramebuffer requires sRGB conversion.
Kenneth Graunke
2016-08-08
2
-2
/
+10
*
mesa: Skip ES 3.0/3.1 transform feedback primitive counting error.
Kenneth Graunke
2016-08-08
1
-1
/
+17
*
mesa: Share code between _mesa_validate_DrawArrays[_Instanced].
Kenneth Graunke
2016-08-08
1
-64
/
+25
*
mesa: Move tessellation shader gets to GL_CORE, GLES31 section.
Kenneth Graunke
2016-08-08
1
-33
/
+36
*
mesa: Add {OES,EXT}_tessellation_shader to the extensions table.
Kenneth Graunke
2016-08-08
2
-2
/
+9
*
mapi: Add PatchParameteriOES and PatchParameteriEXT.
Kenneth Graunke
2016-08-08
1
-0
/
+3
*
mesa: Copy bitmask of VBOs in the VAO on gl{Push,Pop}Attrib.
Mathias Fröhlich
2016-08-06
1
-0
/
+2
*
util: Move format_r11g11b10f.h to src/util
Jason Ekstrand
2016-08-05
6
-6
/
+6
*
util: Move format_rgb9e5.h to src/util
Jason Ekstrand
2016-08-05
5
-5
/
+5
*
i965: Rework the unlit centroid workaround.
Kenneth Graunke
2016-08-05
2
-25
/
+33
*
mesa: Dynamically allocate the matrix stack.
Eric Anholt
2016-08-04
2
-4
/
+25
*
state_tracker: Initialize the draw context only when needed.
Eric Anholt
2016-08-04
5
-12
/
+36
*
i965: Use a separate register for every access to an SSA undef.
Kenneth Graunke
2016-08-04
2
-13
/
+11
*
i965: use mt->offset in intel_miptree_map_movntdqa()
Haixia Shi
2016-08-03
1
-0
/
+3
*
i965: Disable the unlit centroid workaround on Gen7.
Matt Turner
2016-08-02
1
-3
/
+0
*
i915: Avoid aliasing violation.
Matt Turner
2016-08-01
1
-1
/
+3
*
glsl_to_tgsi: Avoid aliasing violations.
Matt Turner
2016-08-01
1
-4
/
+2
*
st/mesa: silence missing braces warning in st_program.c
Brian Paul
2016-08-01
1
-1
/
+1
*
i965: fix comparison warning
Timothy Arceri
2016-08-01
1
-1
/
+1
*
mesa: Remove set but not used gl_client_array::Stride.
Mathias Fröhlich
2016-07-31
8
-9
/
+1
*
mesa: Remove set but not used gl_client_array::Enabled.
Mathias Fröhlich
2016-07-31
8
-10
/
+2
*
vbo: Use the VAO array enabled flags in vbo_exec_array.
Mathias Fröhlich
2016-07-31
1
-7
/
+8
*
vbo: Walk the VAO in check_array_data.
Mathias Fröhlich
2016-07-31
1
-20
/
+29
*
vbo: Walk the VAO in print_draw_arrays.
Mathias Fröhlich
2016-07-31
1
-20
/
+20
*
mesa: Walk the VAO in _mesa_print_arrays.
Mathias Fröhlich
2016-07-31
1
-32
/
+20
*
vbo: Walk the VAO to check for mapped buffers.
Mathias Fröhlich
2016-07-31
1
-10
/
+23
*
vbo: Walk the VAO to see if all varyings are in vbos.
Mathias Fröhlich
2016-07-31
1
-2
/
+2
*
mesa: Implement _mesa_all_varyings_in_vbos.
Mathias Fröhlich
2016-07-31
2
-0
/
+39
*
mesa: Unbind deleted vbo using _mesa_bind_vertex_buffer.
Mathias Fröhlich
2016-07-31
1
-4
/
+7
*
mesa: remove dd_function_table::UseProgram
Marek Olšák
2016-07-30
3
-10
/
+0
*
st/mesa: update sampler states when shaders are changed
Marek Olšák
2016-07-30
1
-6
/
+12
*
st/mesa: don't dirty sample shading on _NEW_PROGRAM
Marek Olšák
2016-07-30
1
-2
/
+1
*
st/mesa: remove excessive shader state dirtying
Marek Olšák
2016-07-30
7
-57
/
+33
*
st/mesa: unreference optional shaders when unbinding
Marek Olšák
2016-07-30
1
-0
/
+4
*
st/mesa: skip updates of states that have no effect
Marek Olšák
2016-07-30
2
-9
/
+28
*
st/mesa: completely rewrite state atoms
Marek Olšák
2016-07-30
33
-516
/
+381
*
st/mesa: remove st_tracked_state::name
Marek Olšák
2016-07-30
20
-58
/
+0
*
st/mesa: remove atom debugging code
Marek Olšák
2016-07-30
1
-67
/
+3
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