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* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-1169-3967/+9560
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* fix for colormaterialKeith Whitwell1999-11-102-3/+60
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* use glClientActiveTexture in interleaved setupKeith Whitwell1999-11-091-13/+7
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* more fixes for glDrawArraysKeith Whitwell1999-11-092-48/+58
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* second try at drawarrays fixKeith Whitwell1999-11-091-117/+63
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* fix for (some of?) the vertex array problemsKeith Whitwell1999-11-091-75/+13
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* fixed typo: replaced |= with != in conditionalBrian Paul1999-11-091-2/+2
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* header includes clean-up (Daryll)Brian Paul1999-11-082-9/+6
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* changes to silence MSVC warningsBrian Paul1999-11-085-42/+39
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* flush pb after each line segment - for conformanceBrian Paul1999-11-081-16/+16
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* clean-up of header includes (Daryll)Brian Paul1999-11-0822-85/+34
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* clean-up to reduce MSVC warningsBrian Paul1999-11-055-93/+117
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* Fix for glerror on compilation of list containing gldrawelements callsKeith Whitwell1999-11-041-7/+22
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* include assert.h with rest of system headersBrian Paul1999-11-031-2/+2
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* swap operand order for Intel style REGOFFJosh Vanderhoof1999-11-031-6/+6
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* added another fast-path in _mesa_unpack_ubyte_color_spa(), more commentsBrian Paul1999-11-031-6/+9
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* new texture image processingBrian Paul1999-11-035-1564/+2205
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* fixed a typo in a commentBrian Paul1999-10-311-2/+2
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* Added checking for FXMESA_USE_ARGB to disable pixel reformatting when not ↵Ted Jump1999-10-301-1/+3
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* pixel pack/unpack ImageHeight and SkipImages was not initializedBrian Paul1999-10-301-1/+5
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* added a few more scale/bias/lookup functions (for future use)Brian Paul1999-10-302-11/+111
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* disabled glXGetProcAddress codeBrian Paul1999-10-272-3/+5
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* fixed stupid error in GL_RGA case in gl_pack_rgba_span()Brian Paul1999-10-261-5/+5
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* fixed byteswapping bug in gl_pack_rgba_span()Brian Paul1999-10-221-10/+11
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* added optimized GL_RGB, GL_UNSIGNED_BYTE case to gl_pack_rgba_span)Brian Paul1999-10-221-2/+14
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* applied Jonn Carmack's patch for faster glTexSubImage2D() in QuakeBrian Paul1999-10-221-3/+22
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* updated some comments/docsBrian Paul1999-10-211-23/+32
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* silenced some uninitialized var warningsBrian Paul1999-10-211-7/+38
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* silenced ininitialized var warningsBrian Paul1999-10-211-1/+4
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* silenced uninitialized variable warningsBrian Paul1999-10-211-1/+9
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* clean-up of optimized GL_RETURN codeBrian Paul1999-10-201-18/+19
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* fixed divTable precision problem in GL_RETURN caseBrian Paul1999-10-201-28/+46
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* enable lighting even if no light sources are turned onBrian Paul1999-10-201-2/+2
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* Minor patches to cleanup some compiler warnings in MSVCTed Jump1999-10-201-3/+3
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* fixed a number of error-test bugsBrian Paul1999-10-191-7/+13
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* more image type error checking in draw_stencil_pixels()Brian Paul1999-10-191-1/+13
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* clean-up in gl_LightModelfv()Brian Paul1999-10-191-5/+8
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* added more format/type error checking codeBrian Paul1999-10-191-3/+41
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* Changes to reduce the memory footprint of display listsKeith Whitwell1999-10-1912-134/+320
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* negative offsets to TexSubImage w/ texture borders caused memory corruptionBrian Paul1999-10-171-12/+50
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* added glGet cases for vertex array enable stateBrian Paul1999-10-171-4/+73
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* Fixed a MacOS specific compile error.Miklos Fazekas1999-10-161-1/+1
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* removed GL_EXT_get_proc_addressBrian Paul1999-10-161-1/+6
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* removed GL_EXT_get_proc_addressBrian Paul1999-10-163-140/+132
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* fixed an RGB vs CI bug in overlay visual selectionBrian Paul1999-10-141-3/+27
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* Fixed parameter type for notify function pointer parameter to gl_extensions_addTed Jump1999-10-131-2/+2
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* now using MALLOC, CALLOC, FREE, etc macrosBrian Paul1999-10-135-24/+24
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* removed GL_ prefix from memory macrosBrian Paul1999-10-1316-198/+197
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* Repaired definition of GL_CALLOC_STRUCJouk Jansen1999-10-111-2/+2
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* #include <stdlib.h>Jouk Jansen1999-10-112-3/+4
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