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* i965: Move curb_read_length/total_scratch to brw_stage_prog_data.Kenneth Graunke2014-09-0316-38/+40
* i965/copy_image: Divide the x offsets by block width when using the blitterJason Ekstrand2014-09-031-10/+21
* i965/copy_image: Use the correct block dimensionJason Ekstrand2014-09-031-6/+6
* meta/copy_image: Use the correct texture level when creating viewsJason Ekstrand2014-09-031-1/+1
* i965/copy_image: Use the correct texture levelJason Ekstrand2014-09-031-4/+6
* main: Don't leak temporary texture rowsJason Ekstrand2014-09-021-0/+4
* meta: Make MESA_META_DRAW_BUFFERS restore properlyKristian Høgsberg2014-09-021-34/+4
* Revert "mesa: fix make tarballs"Emil Velikov2014-09-021-2/+1
* mesa/program_cache: calloc the correct size for the cache.Dave Airlie2014-09-021-1/+1
* main/cs: Add gl_context::ComputeProgramPaul Berry2014-09-011-0/+15
* mesa: Convert NewDriverState to 64-bitsJordan Justen2014-09-016-13/+25
* i965: Modify state upload to allow 2 different sets of state atoms.Paul Berry2014-09-012-25/+32
* i965: Modify dirty bit handling to support 2 pipelines.Paul Berry2014-09-014-16/+46
* i965: Create a macro for checking a dirty bit.Paul Berry2014-09-012-1/+7
* i965: Create a macro for setting all dirty bits.Paul Berry2014-09-014-7/+18
* i965: Create a macro for setting a dirty bit.Paul Berry2014-09-0132-67/+74
* i965: add missing parens in vec4 visitorDave Airlie2014-09-021-1/+2
* mesa: force height of 1D textures to be 1 in texture viewsIlia Mirkin2014-09-011-0/+3
* i965/fs: Don't segfault when debug-logging a null programJason Ekstrand2014-09-011-2/+2
* i965/vec4: Don't segfault when debug-logging a null programJason Ekstrand2014-09-011-2/+2
* glsl_to_tgsi: allocate and enlarge arrays for temporaries on demandMarek Olšák2014-09-011-18/+33
* i965/fs: don't use ir->shadow_comparitor in emit_texture_*Connor Abbott2014-09-012-7/+5
* i965/fs: don't pass ir_variable * to emit_samplepos_setup()Connor Abbott2014-09-013-5/+4
* i965/fs: don't pass ir_variable * to emit_frontfacing_interpolation()Connor Abbott2014-09-014-6/+6
* i965: Fix GPU hangs when INTEL_DEBUG=no16 is set.Kenneth Graunke2014-08-311-1/+2
* mesa: fix make tarballsEmil Velikov2014-09-011-1/+2
* i965/vec4: Remove try_emit_saturateAbdiel Janulgue2014-08-312-22/+0
* i965/fs: Refactor try_emit_saturateAbdiel Janulgue2014-08-311-15/+8
* ir_to_mesa, glsl_to_tgsi: Remove try_emit_saturateAbdiel Janulgue2014-08-312-99/+0
* i965/vec4: Allow propagation of instructions with saturate flag to selAbdiel Janulgue2014-08-311-27/+58
* i965/fs: Allow propagation of instructions with saturate flag to selAbdiel Janulgue2014-08-311-1/+17
* yi965/vec4: Add support for ir_unop_saturateAbdiel Janulgue2014-08-311-0/+4
* i965/fs: Add support for ir_unop_saturateAbdiel Janulgue2014-08-312-0/+5
* ir_to_mesa, glsl_to_tgsi: Add support for ir_unop_saturateAbdiel Janulgue2014-08-312-0/+12
* ir_to_mesa, glsl_to_tgsi: lower ir_unop_saturateAbdiel Janulgue2014-08-312-2/+9
* i965/vec4/fs: Count loops in shader debugAbdiel Janulgue2014-08-312-4/+8
* i965/vec4: inline generate_vec4_instruction() within generate_code()Abdiel Janulgue2014-08-312-316/+296
* i965: Add 2x MSAA support to Broadwell fast clear code.Kenneth Graunke2014-08-311-0/+1
* i965/vec4: Update register coalescing test.Matt Turner2014-08-301-4/+1
* i965: Use unreachable() to silence warning.Matt Turner2014-08-301-2/+1
* glsl: Eliminate ir_variable::data.atomic.buffer_indexIan Romanick2014-08-292-2/+2
* mesa: Delete ctx->GeometryProgram.Cache.Kenneth Graunke2014-08-292-5/+0
* mesa: fix fallback texture for cube map arrayRoland Scheidegger2014-08-301-6/+10
* i965: Mark BRW_CONDITIONAL_R as Gen <= 5.Matt Turner2014-08-281-1/+1
* i965/disasm: Show jump count for if/iff/halt.Matt Turner2014-08-281-1/+1
* i965/disasm: Disassemble JMPI's source properly.Matt Turner2014-08-281-1/+2
* i965/disasm: Add break/cont/halt to list of has_uip().Matt Turner2014-08-281-1/+4
* i965/disasm: Disassemble Z/NZ conditional modifiers as .z/.nz.Matt Turner2014-08-281-2/+2
* gallium: add cap for MAX_VERTEX_ATTRIB_STRIDETimothy Arceri2014-08-271-0/+3
* mesa: implement GL_MAX_VERTEX_ATTRIB_STRIDETimothy Arceri2014-08-274-0/+31