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* build: fix location of generated files in src/mesa (v4)Christopher James Halse Rogers2012-08-133-17/+31
* intel: Reserve enough space to finish occlusion queries on Gen6.Kenneth Graunke2012-08-122-1/+15
* intel: Move finish_batch() call before MI_BATCH_BUFFER_END and padding.Kenneth Graunke2012-08-121-3/+3
* i965: Add perf debug for stalls during shader compiles.Eric Anholt2012-08-124-2/+45
* i965: Add performance debug for when the state cache gets nuked.Eric Anholt2012-08-121-1/+4
* i965: Add performance debug for shader recompiles.Eric Anholt2012-08-126-0/+103
* i965: Add performance debug for fast clear fallbacks.Eric Anholt2012-08-121-1/+9
* intel: Add performance debug for some common GPU stalls.Eric Anholt2012-08-123-1/+19
* i965: Add performance debug for register spilling.Eric Anholt2012-08-122-0/+8
* i965: Add INTEL_DEBUG=perf for failure to compile 16-wide shaders.Eric Anholt2012-08-123-2/+11
* intel: Rename INTEL_DEBUG=fall to INTEL_DEBUG=perf.Eric Anholt2012-08-127-10/+11
* meta: texture rectangle textures may not have mipmapsPauli Nieminen2012-08-121-2/+4
* meta: Use sampler object for mipmap generationPauli Nieminen2012-08-121-25/+27
* mesa/samplerobj: Avoid crash in sampler query if texture unit is disabledPauli Nieminen2012-08-121-1/+3
* mesa: Remove unnecessary parameters CompressedTexImagePauli Nieminen2012-08-126-20/+4
* mesa: Remove unnecessary parameters from AllocTextureImageBufferPauli Nieminen2012-08-129-56/+29
* mesa: Remove unnecessary parameters from TexImagePauli Nieminen2012-08-129-88/+33
* st/mesa: fix renderbuffer validation bugBrian Paul2012-08-101-0/+6
* st/mesa: fix glCopyTexSubImage crashBrian Paul2012-08-101-1/+9
* intel: Always downsample in intel_miptree_map_multisampleChad Versace2012-08-091-3/+0
* i965/gen6+: Add support for edge flags.Eric Anholt2012-08-093-6/+51
* i965/vs: Convert EdgeFlagPointer values appropriately for the VS on gen4.Eric Anholt2012-08-091-0/+10
* i965/vs: Add comment noting copy_edgeflag state dependency.Eric Anholt2012-08-091-0/+2
* i965/vs: Add support for copying user edge flags.Eric Anholt2012-08-091-2/+11
* i965/fs: Fix the FS inputs setup when some SF outputs aren't used in the FS.Olivier Galibert2012-08-092-2/+25
* st/mesa: Initialize tgsi_texture_offset Padding field.Vinson Lee2012-08-081-0/+1
* intel: use _mesa_meta_Clear with OpenGL ES 1.1 v2Tapani Pälli2012-08-082-4/+9
* i965: Rework the extra flushes surrounding occlusion queries.Kenneth Graunke2012-08-081-7/+4
* i965/vs: Protect pow(x,y) MOV of y on gen4 from other instruction flags.Eric Anholt2012-08-081-0/+4
* i965: Drop the confusing saturate argument to math instruction setup.Eric Anholt2012-08-088-44/+6
* i965: Make brw_set_saturate() use stdbool.Eric Anholt2012-08-082-3/+3
* mesa: In conditional rendering fallback, check the query status.Eric Anholt2012-08-081-0/+2
* mesa: Fix glPopAttrib() behavior on GL_FRAMEBUFFER_SRGB.Eric Anholt2012-08-081-0/+13
* i965: Use 64-bit writes for occlusion queries.Kenneth Graunke2012-08-081-2/+3
* i965: Refactor depth count write PIPE_CONTROLs into a helper function.Kenneth Graunke2012-08-081-68/+43
* i965: Emit a CS stall before timestamp writes.Kenneth Graunke2012-08-081-0/+14
* i965: Use 64-bit writes for timestamp queries.Kenneth Graunke2012-08-081-2/+3
* i965: Refactor timestamp write PIPE_CONTROLs into a helper function.Kenneth Graunke2012-08-081-50/+30
* intel: Make the length for PIPE_CONTROL explicit.Kenneth Graunke2012-08-084-20/+20
* swrast: add missing switch case for API_OPENGL_COREBrian Paul2012-08-081-0/+2
* i965: Enable uniform buffer objects on gen6+.Eric Anholt2012-08-071-0/+1
* i965/vs: Add support for loading uniform buffer variables as pull constants.Eric Anholt2012-08-072-2/+55
* i965/fs: Add support for loading uniform buffer variables as pull constants.Eric Anholt2012-08-073-1/+50
* i965/vs: Add a surface index to VS_OPCODE_PULL_CONSTANT instructions.Eric Anholt2012-08-073-10/+17
* i965/fs: Communicate the pull constant block read parameters through fs_regs.Eric Anholt2012-08-073-6/+20
* i965: Bind UBOs as surfaces like we do for pull constants.Eric Anholt2012-08-076-3/+110
* i965: Add an offset argument to constant buffer setup.Eric Anholt2012-08-075-6/+11
* mesa: Add support for glUniformBlockBinding() in display lists.Eric Anholt2012-08-071-0/+27
* mesa: Unbind uniform buffer bindings on glDeleteBuffers().Eric Anholt2012-08-071-0/+7
* mesa: Default to GL 3.1's limits on uniform blocks.Eric Anholt2012-08-071-11/+15