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* updated version to 3.5Brian Paul2000-08-081-3/+3
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* added GetInteger/Float/Double/Boolean/Pointer device driver functionsBrian Paul2000-08-082-5/+50
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* added NULL parameter checking to API functionsBrian Paul2000-08-031-2/+13
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* updated Phil's email addressBrian Paul2000-08-021-2/+2
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* updates from [email protected]Brian Paul2000-08-022-8/+15
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* fixed return val bug in glAreTexturesResident()Brian Paul2000-08-021-16/+20
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* define GL_GLEXT_PROTOTYPES before including mesa_wgl.hBrian Paul2000-08-021-4/+7
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* initialize texture priorities to 1.0, clean-up of _mesa_PrioritizeTextures()Brian Paul2000-08-021-7/+6
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* glGetTexParameter(GL_TEXTURE_RESIDENT) didn't query device driverBrian Paul2000-08-011-4/+18
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* test against an epsilon magnitude in gl_rotation_matrix()Brian Paul2000-07-311-3/+3
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* removed beta from version stringBrian Paul2000-07-211-4/+4
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* fix for eval regressionKeith Whitwell2000-07-201-5/+6
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* a bunch of thread-safety changesBrian Paul2000-07-191-1/+4
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* initialize GenBit[STRQ] in init_texture_unit()Brian Paul2000-07-191-1/+6
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* restore driver depth test enable/disable state in PopAttrib()Brian Paul2000-07-191-1/+4
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* removed two bugsBrian Paul2000-07-191-12/+1
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* Fixed off-by-one error in compute_shine_table(). Minor code clean-upBrian Paul2000-07-181-47/+51
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* Fix for gloss and sgl eval bugs.Keith Whitwell2000-07-171-12/+34
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* another tweak to optimized GL_RETURN codeBrian Paul2000-07-151-5/+3
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* fixed AA sampling problem, misc clean-upBrian Paul2000-07-151-36/+57
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* removed references to fx_regoff.h and fx_gen_regoff.cBrian Paul2000-07-142-12/+4
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* Fixed pixel color problem in general_flat_rgba_line(). Added debug codeBrian Paul2000-07-141-33/+65
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* added extra check to optimized GL_RETURN caseBrian Paul2000-07-141-2/+3
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* test for MESA_DEBUG = silent in gl_error(), misc clean-upBrian Paul2000-07-141-22/+25
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* first bits of convolution codeBrian Paul2000-07-121-0/+416
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* Fix for miscolored rects in display lists.Keith Whitwell2000-07-101-4/+3
| | | | Forward-port stipple bugfix.
* testKeith Whitwell2000-07-071-2/+1
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* testKeith Whitwell2000-07-071-1/+2
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* testKeith Whitwell2000-07-071-2/+1
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* testKeith Whitwell2000-07-071-1/+2
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* testKeith Whitwell2000-07-071-2/+1
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* testKeith Whitwell2000-07-071-2/+2
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* testKeith Whitwell2000-07-071-2/+1
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* testKeith Whitwell2000-07-071-1/+2
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* testKeith Whitwell2000-07-071-2/+1
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* testKeith Whitwell2000-07-071-1/+2
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* changed MAX_WIDTH to 2048 to handle 2K texturesBrian Paul2000-07-051-3/+3
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* added texture cube map state save/restoreBrian Paul2000-07-051-2/+7
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* Holger's fixes for GL_EXT_texture_env_combineBrian Paul2000-07-051-5/+2
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* added histogram sink testBrian Paul2000-06-301-2/+3
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* initialize some color table scale/bias factorsBrian Paul2000-06-301-1/+5
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* enabled GL_POST_CONVOLUTION_COLOR_TABLEBrian Paul2000-06-302-6/+19
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* NeedEyeCoords if non-uniform scale transformBrian Paul2000-06-301-3/+7
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* fixed GL_ONE_MINUS_CONSTANT_ALPHA bug (geza)Brian Paul2000-06-291-3/+3
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* added GL_TABLE_TOO_LARGE to gl_error()Brian Paul2000-06-291-1/+4
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* several colortable fixesBrian Paul2000-06-291-37/+124
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* don't add light's ambient color to BaseColor in gl_update_lighting()Brian Paul2000-06-291-14/+11
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* add separate specular color support in multitextured_rgba_points()Brian Paul2000-06-281-10/+15
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* added flat_multitextured_line()Brian Paul2000-06-281-2/+103
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* fixed two proxy texture typosBrian Paul2000-06-281-2/+2
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