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* mesa: bump max program local params, max uniforms limitBrian Paul2011-08-311-2/+2
* swrast: initialize program native limitsBrian Paul2011-08-311-0/+22
* i965/vs: Avoid the emit(), remove(), insert_before() for array instructions.Eric Anholt2011-08-312-46/+56
* i965/vs: Move logic for weird CMP type handling to CMP generators.Eric Anholt2011-08-312-40/+23
* i965/vs: Convert emit() calls to the new instruction generators.Eric Anholt2011-08-311-166/+127
* i965/vs: Convert gen6 userclip handling to new generators.Eric Anholt2011-08-311-3/+3
* i965/vs: Create instruction generators outside of the emit() functions.Eric Anholt2011-08-312-0/+90
* intel: Restructure TexSubImage as just the 2D implementation and blit func.Eric Anholt2011-08-301-100/+114
* intel: Remove the passthrough TexSubImage[13]D functions.Eric Anholt2011-08-301-42/+0
* i965/vs: Fix GL_FIXED setup when a writemask is present.Eric Anholt2011-08-302-13/+24
* i965/vs: Pack live uniform vectors together in the push constant upload.Eric Anholt2011-08-304-3/+98
* i965/vs: Track uniforms as separate vectors once we've done array access.Eric Anholt2011-08-303-0/+38
* i965/vs: Don't lower uniform array indexing.Eric Anholt2011-08-301-1/+1
* i965/vs: Add support for pull constant loads for uniform arrays.Eric Anholt2011-08-306-5/+195
* i965/vs: Restructure emit() functions around a vec4_instruction constructor.Eric Anholt2011-08-302-16/+33
* i965: Make the old VS backend record pull constant references in pull_params[].Eric Anholt2011-08-303-9/+25
* mesa: Fix glGetUniform() type conversions.Eric Anholt2011-08-301-58/+79
* mesa: Make the gl_constant_value's bool occupy the same space as float/int.Eric Anholt2011-08-301-1/+1
* i965: Use native integer uniforms when the new VS backend is in use.Eric Anholt2011-08-306-31/+13
* i965/vs: Move the flag for whether to use the new backend to the context.Eric Anholt2011-08-303-5/+4
* i965: Build i965_dri.so for AndroidChad Versace2011-08-302-0/+96
* i965: Fix Android build by removing relative includesChad Versace2011-08-3024-40/+40
* dri: Build libmesa_dri_common for AndroidChad Versace2011-08-302-0/+68
* make: Document imported variablesChad Versace2011-08-301-0/+6
* mesa: Build libmesa_dricore.a for AndroidChad Versace2011-08-301-0/+29
* tnl: fix regression in bind_indices()Brian Paul2011-08-301-1/+2
* tnl: add const qualifier to silence warningBrian Paul2011-08-301-1/+1
* tnl: use buffer helper functions to improve readbilityBrian Paul2011-08-301-1/+3
* make: Factor out source lists from drivers/dri/common into Makefile.sourcesChad Versace2011-08-302-13/+26
* make: Remove duplicate occurence of driverfuncs.cChad Versace2011-08-302-2/+0
* make: Remove duplicate defintion of COMMON_SOURCES in Radeon makefilesChad Versace2011-08-302-18/+0
* mesa: update multisample state on _NEW_BUFFERSChristoph Bumiller2011-08-301-1/+1
* Remove dead Makefiles.José Fonseca2011-08-301-39/+0
* Remote *.mgw stuff.José Fonseca2011-08-301-216/+0
* gdi: Remove mesa_wgl.hJosé Fonseca2011-08-301-23/+0
* glsl_to_tgsi: fix a reference leak on an error pathMarek Olšák2011-08-291-0/+1
* i965: Avoid generating MOVs for most ir_assignment handling.Kenneth Graunke2011-08-292-0/+48
* i965/fs: Revert "Avoid generating MOVs for assignments for expressions."Kenneth Graunke2011-08-292-77/+10
* mesa: Remove all mention of MESA_FORMAT_CI8Ian Romanick2011-08-2911-160/+5
* dri: Remove MESA_FORMAT_CI8 bits from drivers that don't do paletted texturesIan Romanick2011-08-2912-32/+0
* scons: add swrast/s_texture.c to the buildBrian Paul2011-08-291-0/+1
* intel: Rely on Mesa core for the non-blit glTexSubImage* implementation.Eric Anholt2011-08-291-84/+65
* mesa: Convert texture debug dump function to using MapTextureImage().Brian Paul2011-08-292-44/+52
* intel: Remove our custom _mesa_store_compressed_texsubimage2d().Eric Anholt2011-08-291-83/+33
* mesa: Convert texstore.c to accessing textures using MapTextureImage.Brian Paul2011-08-291-107/+231
* nouveau: Add MapTextureImage() implementation.Eric Anholt2011-08-291-0/+81
* radeon: Add MapTextureImage() implementation.Eric Anholt2011-08-291-0/+77
* radeon: Refactor the common texture hook setup to common code.Eric Anholt2011-08-298-146/+52
* swrast: Add implementation of MapTextureImage/UnmapTextureImage.Brian Paul2011-08-294-0/+126
* intel: Add implementation of MapTextureImage/UnmapTextureImage.Eric Anholt2011-08-293-2/+92