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* i965/blorp: Use blorp_address in brw_blorp_surface instead of bo+offsetJason Ekstrand2016-08-296-68/+64
* i965/blorp: Pull emit_surface_state into genX_blorp_exec.cJason Ekstrand2016-08-293-86/+80
* i965/blorp: Add driver mocs settings to the contextJason Ekstrand2016-08-294-18/+39
* i965/blorp/genX: Move emit_urb_config into another helperJason Ekstrand2016-08-291-13/+17
* i965/blorp: Use gen6_upload_urbJason Ekstrand2016-08-291-4/+2
* i965/gen6: Refactor gen6_upload_urbJason Ekstrand2016-08-292-24/+35
* i965/blorp/genX: Pull emit_3dstate_multisample into a helperJason Ekstrand2016-08-291-5/+11
* i965/blorp/genX: Add helpers for allocating various bits of stateJason Ekstrand2016-08-291-32/+53
* i965/blorp: Expose the shader cache through function pointersJason Ekstrand2016-08-294-18/+47
* i965/blorp: Add a blorp_context struct and init/finish funcsJason Ekstrand2016-08-296-0/+42
* i965/hsw: Enable ARB_ES3_1_compatibility extensionJordan Justen2016-08-291-1/+2
* gallium: Use enum pipe_shader_type in set_shader_images()Kai Wasserbäch2016-08-291-1/+1
* gallium: Use enum pipe_shader_type in set_shader_buffers()Kai Wasserbäch2016-08-292-2/+2
* gallium: Use enum pipe_shader_type in set_sampler_views()Kai Wasserbäch2016-08-295-7/+7
* gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)Kai Wasserbäch2016-08-291-1/+1
* i965/vec4: remove the generator hack for dual instanced GSIago Toral Quiroga2016-08-291-31/+0
* mesa: add EXT_texture_cube_map_array supportIlia Mirkin2016-08-281-0/+1
* mesa: remove OES_shader_io_blocks enableIlia Mirkin2016-08-284-10/+2
* main: use KHR_blend_equation_advanced enable for ES 3.2 availabilityIlia Mirkin2016-08-281-1/+1
* main: add missing EXTRA_END in OES_sample_variables get checkIlia Mirkin2016-08-281-0/+1
* scons: Take indirect gl_and_es_API.xml dependencies in consideration.Jose Fonseca2016-08-271-1/+1
* mesa/version: OpenGL ES 3.2 depends on OES_texture_cube_map_arrayIan Romanick2016-08-261-1/+1
* i965: Enable OES_texture_cube_map_array on Gen8+Ian Romanick2016-08-261-0/+1
* mesa: Add support for OES_texture_cube_map_arrayIan Romanick2016-08-269-11/+16
* mesa: Add and use _mesa_has_texture_cube_map_array helperIan Romanick2016-08-263-8/+13
* mesa: Use _mesa_has_ARB_texture_cube_map_array instead of open-coding itIan Romanick2016-08-263-4/+3
* mesa: Cosmetic changes in legal_texobj_targetIan Romanick2016-08-261-12/+12
* mesa: Rearrange legal_texobj_target to look more like _mesa_legal_get_tex_lev...Ian Romanick2016-08-261-11/+26
* i965: Enable GL_OES_geometry_shader on Gen8+Ian Romanick2016-08-261-0/+1
* mesa: Allow GL_EXT_geometry_shader and GL_EXT_geometry_point_sizeIan Romanick2016-08-262-0/+6
* mesa: Document reasons for allowing XFB drawing modes in GLES 3.1 w/GL_OES_ge...Ian Romanick2016-08-261-2/+31
* mesa: Remove redundant _mesa_has_shader_subroutineIan Romanick2016-08-263-26/+16
* nouveau: Enable EXT_texture_env_dot3 on NV10 and NV20Ian Romanick2016-08-263-1/+17
* nouveau: Fix non-1x post-scale factor with DOT3 combinerIan Romanick2016-08-261-10/+8
* i965: Enable OpenGLES 3.1 for HaswellJordan Justen2016-08-261-0/+5
* i965: Enable ARB_texture_stencil8 for HaswellJordan Justen2016-08-261-1/+1
* i965: Enable ARB_stencil_texturing for HaswellJordan Justen2016-08-261-1/+4
* i965/gen7: Use R8_UINT stencil copy when sampling the stencil textureJordan Justen2016-08-261-2/+10
* i965/gen7: Copy stencil when sampling the stencil textureJordan Justen2016-08-261-0/+5
* i965: Add function to copy a stencil miptree to an R8_UINT miptreeJordan Justen2016-08-262-1/+60
* i965: Track that the stencil data was updated when using Tex*ImageJordan Justen2016-08-262-2/+8
* i965: Track that the stencil data was updated when renderingJordan Justen2016-08-261-0/+1
* i965: Track that the stencil data was updated when clearingJordan Justen2016-08-261-0/+8
* i965/gen7: Add R8_UINT stencil miptree copy for samplingJordan Justen2016-08-262-0/+14
* i965: Fix assert with multisampling and cubemapsJordan Justen2016-08-261-2/+4
* i965/hsw: Adjust uploading default color for stencil surfacesJordan Justen2016-08-261-2/+15
* i965/hsw: Don't advertise more than 64 threads for compute shadersJordan Justen2016-08-261-14/+25
* main: Add MESA_VERBOSE=api support for glClearStencilJordan Justen2016-08-261-0/+3
* main: Add MESA_VERBOSE=api support for glTexImageJordan Justen2016-08-261-0/+5
* vbo: set draw_idMiklós Máté2016-08-261-0/+1