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mesa
Commit message (
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Author
Age
Files
Lines
*
mesa: fix incorrect opcode in save_BlendFunci()
Brian Paul
2015-10-21
1
-1
/
+1
*
gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
Marek Olšák
2015-10-21
1
-0
/
+3
*
st/mesa: fix clip state dependencies
Marek Olšák
2015-10-21
1
-1
/
+4
*
mesa: Set api prefix to version string when overriding version
Tapani Pälli
2015-10-21
1
-1
/
+18
*
mesa: android: Fix the incorrect path of sse_minmax.c
Chih-Wei Huang
2015-10-21
1
-1
/
+1
*
st/fbo: use pipe_surface_release instead of pipe_surface_reference
Krzysztof Sobiecki
2015-10-21
1
-1
/
+1
*
vbo: fix incorrect switch statement in init_mat_currval()
Brian Paul
2015-10-21
1
-1
/
+1
*
ff_fragment_shader: Use binding to set the sampler unit
Ian Romanick
2015-10-21
1
-6
/
+4
*
mesa/uniforms: fix get_uniform for doubles (v2)
Dave Airlie
2015-10-21
1
-16
/
+37
*
mesa: Get rid of texture-dependent image unit derived state.
Francisco Jerez
2015-10-21
4
-33
/
+0
*
i965: Use _mesa_is_image_unit_valid() instead of gl_image_unit::_Valid.
Francisco Jerez
2015-10-21
3
-6
/
+10
*
mesa: Skip redundant texture completeness checking during image validation.
Francisco Jerez
2015-10-21
1
-1
/
+2
*
mesa: Expose function to calculate whether a shader image unit is valid.
Francisco Jerez
2015-10-21
2
-4
/
+15
*
i965: Don't tell the hardware about our UAV access.
Francisco Jerez
2015-10-21
6
-19
/
+41
*
mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span
Tapani Pälli
2015-10-21
1
-0
/
+15
*
mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks
Jason Ekstrand
2015-10-10
1
-2
/
+19
*
mesa: Add abs input modifier to base for POW in ffvertex_prog
Daniel Scharrer
2015-10-07
1
-3
/
+14
*
meta: Handle array textures in scaled MSAA blits
Ian Romanick
2015-10-07
1
-15
/
+20
*
i915: Remember to call intel_prepare_render() before blitting
Ville Syrjälä
2015-10-07
1
-0
/
+5
*
i915: Fix texcoord vs. varying collision in fragment programs
Ville Syrjälä
2015-10-07
2
-26
/
+71
*
i830: Fix collision between I830_UPLOAD_RASTER_RULES and I830_UPLOAD_TEX(0)
Ville Syrjälä
2015-10-07
1
-4
/
+4
*
st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture formats
Brian Paul
2015-10-07
1
-1
/
+5
*
i965/fs: Fix hang on IVB and VLV with image format mismatch.
Francisco Jerez
2015-10-07
1
-4
/
+38
*
mesa: fix mipmap generation for immutable, compressed textures
Roland Scheidegger
2015-10-07
1
-21
/
+15
*
st/mesa: fix front buffer regression after dropping st_validate_state in Blit
Marek Olšák
2015-10-07
1
-0
/
+2
*
mesa: Use the effective internal format instead for validation
Eduardo Lima Mitev
2015-09-28
1
-0
/
+151
*
mesa: Move _mesa_base_tex_format() from teximage to glformats files
Eduardo Lima Mitev
2015-09-28
4
-511
/
+507
*
mesa: Fix order of format+type and internal format checks for glTexImageXD ops
Eduardo Lima Mitev
2015-09-28
1
-16
/
+25
*
i965: Respect stride and subreg_offset for ATTR registers
Kristian Høgsberg Kristensen
2015-09-28
1
-1
/
+4
*
t_dd_dmatmp: Use addition instead of subtraction in loop bounds
Ian Romanick
2015-09-23
1
-1
/
+1
*
t_dd_dmatmp: Pull out common 'count -= count & 3' code
Ian Romanick
2015-09-23
1
-9
/
+6
*
t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere
Ian Romanick
2015-09-23
1
-2
/
+2
*
t_dd_dmatmp: Clean up improper code formatting from previous patch
Ian Romanick
2015-09-23
1
-12
/
+6
*
t_dd_dmatmp: Make "count" actually be the count
Ian Romanick
2015-09-23
3
-75
/
+75
*
mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer.
Iago Toral Quiroga
2015-09-23
1
-1
/
+10
*
i965: fix textureGrad for cubemaps
Tapani Pälli
2015-09-23
1
-19
/
+182
*
mesa: fix errors when reading depth with glReadPixels
Tapani Pälli
2015-09-23
2
-1
/
+7
*
mesa: Fix texture compression on big-endian systems
Ulrich Weigand
2015-09-23
4
-7
/
+14
*
st/mesa: avoid integer overflows with buffers >= 512MB
Ilia Mirkin
2015-09-23
1
-2
/
+2
*
meta: Abort meta pbo path if TexSubImage need signed unsigned conversion
Anuj Phogat
2015-09-23
1
-18
/
+25
*
i965/vec4_nir: Load constants as integers
Antia Puentes
2015-09-23
1
-2
/
+2
*
i965/vec4: Fix saturation errors when coalescing registers
Antia Puentes
2015-09-23
1
-0
/
+21
*
i965/vec4: Don't reswizzle hardware registers
Jason Ekstrand
2015-09-23
1
-0
/
+8
*
i965: Use hash tables for brw_fs_vector_splitting().
Kenneth Graunke
2015-09-11
1
-22
/
+22
*
meta: Always bind the texture
Ian Romanick
2015-09-11
1
-3
/
+6
*
i965: Advertise 65536 for GL_MAX_UNIFORM_BLOCK_SIZE.
Kenneth Graunke
2015-09-11
1
-0
/
+9
*
mesa: automake: rework the source generation rules
Emil Velikov
2015-09-11
1
-27
/
+18
*
xmlpool: 'promote' LOCALEDIR variable
Emil Velikov
2015-09-11
1
-1
/
+1
*
st/mesa: increase viewport bounds limits for GL4 hw
Ilia Mirkin
2015-09-11
1
-2
/
+7
*
i965: Disallow fast blit paths for CopyTexImage with PixelTransfer ops
Chris Wilson
2015-09-11
2
-0
/
+8
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