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Author
Age
Files
Lines
*
intel: Enable GL_OES_depth_texture_cube_map
Ian Romanick
2013-01-20
1
-0
/
+1
*
mesa/es3: Allow unsized depth and depth-stencil formats in ES3
Ian Romanick
2013-01-20
1
-2
/
+5
*
mesa/es2: Allow depth component cube maps in ES2 if the extension is enabled
Ian Romanick
2013-01-20
1
-1
/
+2
*
mesa: Add extension bit tracking for GL_OES_depth_texture_cube_map
Ian Romanick
2013-01-20
2
-0
/
+2
*
mesa: Array uniform name length includes length of [0]
Ian Romanick
2013-01-18
1
-0
/
+10
*
mesa: Array uniform names are supposed to have [0] appended
Ian Romanick
2013-01-18
1
-0
/
+31
*
mesa: Refactor getting a uniform's name to a helper function
Ian Romanick
2013-01-18
3
-3
/
+16
*
mesa: Remove unused field gl_uniform_buffer_variable::Buffer
Ian Romanick
2013-01-18
1
-1
/
+0
*
mesa: Skip updating texgen when not doing fixed function.
Eric Anholt
2013-01-18
1
-31
/
+39
*
mesa: Don't bother updating ff texture state if we have a fragment shader.
Eric Anholt
2013-01-18
1
-1
/
+2
*
mesa: Drop a comment about ff vertex shading and texturing.
Eric Anholt
2013-01-18
1
-5
/
+0
*
mesa: Fix out of bounds writes when uncompressing non-block-aligned ETC1.
Eric Anholt
2013-01-18
1
-2
/
+2
*
i965: Add support for GL_ARB_texture_buffer_object_rgb32.
Eric Anholt
2013-01-18
1
-0
/
+1
*
i965: Add support for MESA_FORMAT_RGB_FLOAT32 surfaces.
Eric Anholt
2013-01-18
1
-1
/
+1
*
intel: Make intel_region's pitch be bytes instead of pixels.
Eric Anholt
2013-01-18
21
-77
/
+67
*
intel: Make intel_blit.c take pitches in bytes.
Eric Anholt
2013-01-18
8
-19
/
+15
*
mesa: Only mark textures as mipmap incomplete on MAX_LEVEL issues.
Kenneth Graunke
2013-01-18
1
-2
/
+2
*
i965/vs: Store texturing results into a vec4 temporary.
Kenneth Graunke
2013-01-18
1
-6
/
+7
*
i965/vs: Set LOD to 0 for ordinary texture() calls.
Kenneth Graunke
2013-01-18
1
-2
/
+5
*
i965/vs: Create a 'lod_type' temporary for ir->lod_info.lod->type.
Kenneth Graunke
2013-01-18
1
-5
/
+8
*
i965: Lower textureGrad() with samplerCubeShadow on pre-Haswell.
Kenneth Graunke
2013-01-18
1
-6
/
+9
*
mesa/es3: Don't check dimensions in _mesa_es3_error_check_format_and_type
Ian Romanick
2013-01-17
3
-12
/
+3
*
mesa: Don't allow DEPTH_STENCIL for 3D textures
Ian Romanick
2013-01-17
1
-1
/
+2
*
swrast: fix assorted bugs in software blit code
Brian Paul
2013-01-17
1
-10
/
+20
*
st/mesa: a couple fixes for st_BlitFramebuffer()
Brian Paul
2013-01-16
1
-30
/
+52
*
st/mesa: simplify some src/dst surface setup in BlitFramebuffer
Brian Paul
2013-01-16
1
-4
/
+4
*
meta: add 'f' suffix to floats to silence some MSVC warnings
Brian Paul
2013-01-16
1
-1
/
+1
*
mesa: add missing ASSERT_OUTSIDE_BEGIN_END() in _mesa_GetInternalformativ()
Brian Paul
2013-01-16
1
-0
/
+3
*
mesa: add new formatquery.c file to SConscript file to fix build
Brian Paul
2013-01-16
1
-0
/
+1
*
intel: Enable GL_ARB_internalformat_query
Ian Romanick
2013-01-15
2
-0
/
+24
*
mesa: Add driver method to determine the possible sample counts
Ian Romanick
2013-01-15
3
-4
/
+44
*
mesa: Add dispatch and extension XML for GL_ARB_internalformat_query
Ian Romanick
2013-01-15
1
-2
/
+4
*
mesa: Add extension tracking bit for GL_ARB_internalformat_query
Ian Romanick
2013-01-15
2
-0
/
+2
*
mesa: Add skeleton implementation of glGetInternalformativ
Ian Romanick
2013-01-15
3
-0
/
+160
*
meta: Move loop variable declaration outside for loop.
Vinson Lee
2013-01-15
1
-1
/
+2
*
mesa: move declarations before code to fix MSVC build
Brian Paul
2013-01-15
1
-4
/
+8
*
mesa: Round float param in glTexparameterf() to nearest integer
Anuj Phogat
2013-01-15
1
-9
/
+4
*
mesa: Add support to allow blitting to multiple color draw buffers
Anuj Phogat
2013-01-15
1
-261
/
+300
*
mesa: Add error checking in _mesa_BlitFramebuffer() for MRTs
Anuj Phogat
2013-01-15
1
-47
/
+62
*
mesa: Fix GL error generation in _mesa_GetFramebufferAttachmentParameteriv()
Anuj Phogat
2013-01-15
1
-1
/
+28
*
intel: Support blitting to multiple color draw buffers
Anuj Phogat
2013-01-15
2
-34
/
+63
*
meta: Add functionality to do _mesa_meta_BlitFrameBuffer() using glsl
Anuj Phogat
2013-01-15
1
-93
/
+344
*
mesa: Fix GL error generation in glBlitFramebuffer()
Anuj Phogat
2013-01-15
1
-15
/
+49
*
mesa: Make ES3 glDrawBuffers() only accept BACK/NONE for the winsys fbo.
Kenneth Graunke
2013-01-15
1
-5
/
+17
*
mesa: Handle GL_BACK correctly for ES 3.0 in glDrawBuffers().
Kenneth Graunke
2013-01-15
1
-4
/
+19
*
intel: Expose support for DRI_API_GLES3
Chad Versace
2013-01-15
1
-0
/
+2
*
dri: Define enum __DRI_API_GLES3
Chad Versace
2013-01-15
2
-0
/
+2
*
intel: Move validation of context version into intelInitContext
Chad Versace
2013-01-15
7
-105
/
+100
*
intel: Set screen's api mask according to hw capabilities (v3)
Chad Versace
2013-01-15
2
-11
/
+96
*
mesa: Return INVALID_ENUM for glReadPixels(..., GL_DEPTH_*, ...) on ES 3
Matt Turner
2013-01-15
1
-9
/
+13
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