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Author
Age
Files
Lines
*
mesa: replace large/MAX_WIDTH stack allocations with heap allocations
Brian Paul
2010-12-02
1
-3
/
+24
*
r600c: bump texture limits to hw limits
Alex Deucher
2010-12-02
1
-2
/
+7
*
mesa: Temporary hack to prevent stack overflow on windows
José Fonseca
2010-12-02
1
-0
/
+17
*
mesa: Add getters for ARB_copy_buffer's attachment points.
Eric Anholt
2010-12-02
1
-0
/
+13
*
mesa: Add getters for the rest of the supported draw buffers.
Eric Anholt
2010-12-02
1
-0
/
+8
*
WIN32_THREADS -> WIN32
José Fonseca
2010-12-02
2
-3
/
+3
*
mesa: raise max texture sizes to 16K
Brian Paul
2010-12-02
4
-114
/
+213
*
r300/compiler: disable the swizzle lowering pass in vertex shaders
Marek Olšák
2010-12-02
1
-1
/
+0
*
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-02
12
-175
/
+196
*
i965: add support for polygon mode on Sandybridge.
Xiang, Haihao
2010-12-02
1
-0
/
+42
*
i965: Add support for loops in the VS.
Eric Anholt
2010-12-01
1
-25
/
+33
*
i965: Enable IF statements in the VS.
Eric Anholt
2010-12-01
1
-3
/
+0
*
i965: Add support for gen6 CONTINUE instruction emit.
Eric Anholt
2010-12-01
3
-4
/
+28
*
i965: Add support for gen6 BREAK ISA emit.
Eric Anholt
2010-12-01
4
-10
/
+112
*
i965: Add support for gen6 DO/WHILE ISA emit.
Eric Anholt
2010-12-01
2
-30
/
+74
*
i965: Dump the WHILE jump distance on gen6.
Eric Anholt
2010-12-01
1
-1
/
+2
*
i915: Correctly generate unconditional KIL instructions
Ian Romanick
2010-12-01
1
-1
/
+5
*
i915: Request that POW instructions be lowered
Ian Romanick
2010-12-01
1
-0
/
+1
*
glsl: Lower ir_binop_pow to a sequence of EXP2 and LOG2
Ian Romanick
2010-12-01
2
-2
/
+4
*
glsl: Use M_LOG2E constant instead of calling log2
Ian Romanick
2010-12-01
1
-0
/
+4
*
glsl: Add a lowering pass to move discards out of if-statements.
Kenneth Graunke
2010-12-01
1
-1
/
+3
*
ir_to_mesa: Add support for conditional discards.
Marek Olšák
2010-12-01
1
-2
/
+7
*
r600c: fix some opcodes on evergreen
Alex Deucher
2010-12-01
1
-8
/
+56
*
r300/compiler: implement and lower OPCODE_CLAMP
Marek Olšák
2010-12-01
3
-0
/
+28
*
i965: also using align1 mode for math2 on sandybridge
Zhenyu Wang
2010-12-01
1
-6
/
+50
*
i965: Fix type of gl_FragData[] dereference for FB write.
Eric Anholt
2010-11-29
1
-1
/
+3
*
drivers/x11: unifdef XFree86Server
Adam Jackson
2010-11-29
13
-389
/
+9
*
st/mesa: fix texture border color for RED and RG base formats
Marek Olšák
2010-11-29
1
-0
/
+12
*
mesa: check for posix_memalign() errors
pontus lidman
2010-11-29
1
-1
/
+2
*
st/mesa: Set PIPE_TRANSFER_DISCARD for GL_MAP_INVALIDATE_RANGE/BUFFFER_BIT
Mathias Fröhlich
2010-11-26
1
-0
/
+6
*
st/mesa: fix mapping of zero-sized buffer objects
Brian Paul
2010-11-26
1
-12
/
+18
*
r300/compiler: move util functions to radeon_compiler_util
Marek Olšák
2010-11-26
10
-89
/
+108
*
r300/compiler: add a function for swizzling a mask
Marek Olšák
2010-11-26
2
-6
/
+15
*
r300/compiler: remove duplicate function rc_mask_to_swz
Marek Olšák
2010-11-26
3
-14
/
+2
*
r300/compiler: fix rc_rewrite_depth_out for it to work with any instruction
Marek Olšák
2010-11-26
1
-21
/
+8
*
r300/compiler: Move declaration before code.
Vinson Lee
2010-11-24
1
-1
/
+1
*
r300/compiler: Move declaration before code.
Vinson Lee
2010-11-24
1
-1
/
+1
*
mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.
Kenneth Graunke
2010-11-24
1
-6
/
+11
*
meta: Mask Stencil.Clear against stencilMax in _mesa_meta_Clear
Peter Clifton
2010-11-24
1
-1
/
+2
*
x11: remove test_proxy_teximage() function
Brian Paul
2010-11-24
1
-38
/
+1
*
mesa: added _mesa_format_image_size64()
Brian Paul
2010-11-24
2
-0
/
+34
*
mesa: add assertion and update comment in _mesa_format_image_size()
Brian Paul
2010-11-24
1
-1
/
+2
*
i965: Don't write mrf assignment for pointsize output
Kristian Høgsberg
2010-11-24
1
-1
/
+2
*
i915: Disallow alpha, red, RG, and sRGB as render targets
Ian Romanick
2010-11-23
1
-1
/
+7
*
glsl: start restoring some geometry shader code
Brian Paul
2010-11-23
1
-0
/
+11
*
glsl: better handling of linker failures
Brian Paul
2010-11-23
1
-19
/
+33
*
mesa: use gl_shader_type enum
Brian Paul
2010-11-23
1
-3
/
+3
*
mesa: replace #defines with new gl_shader_type enum
Brian Paul
2010-11-23
8
-40
/
+53
*
mesa: _mesa_valid_register_index() to validate register indexes
Brian Paul
2010-11-23
2
-0
/
+103
*
mesa: rename, make _mesa_register_file_name() non-static
Brian Paul
2010-11-23
2
-11
/
+12
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