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* dri/nouveau: Fix build with --enable-shared-dricore.Johannes Obermayr2011-06-0217-140/+56
* r300: remove MIN3 macro, already defined in macros.hBrian Paul2011-06-021-1/+0
* mesa: faster logbase2Benjamin Bellec2011-06-021-24/+11
* st/mesa: add GL_R11F_G11F_B10F to format tableBrian Paul2011-06-021-0/+4
* i965: Raise const.MaxTextureLevels to 14 (8192)Chris Wilson2011-06-021-3/+3
* st/mesa: add format table entry for GL_RGB9_E5Brian Paul2011-06-011-0/+4
* mesa: queries of non-existent FBO attachments should return INVALID_OPERATIONMarek Olšák2011-06-011-1/+26
* mesa: UseShaderProgramEXT and Uniform* shouldn't be allowed inside Begin/EndMarek Olšák2011-06-012-0/+6
* r600c: add support for llanoAlex Deucher2011-05-316-1/+98
* i965/fs: Use the embedded compare in SEL on gen6+.Eric Anholt2011-05-312-16/+30
* i965: Remove brw_surface_state struct that is now unused.Eric Anholt2011-05-311-74/+0
* i965: Switch brw_state_dump to using bitshifting for surface state.Eric Anholt2011-05-312-9/+17
* i965: Replace struct with bit shifting for WM null surfaces.Eric Anholt2011-05-311-13/+13
* i965: Replace struct with bit shifting for WM pull constant surfaces.Eric Anholt2011-05-312-35/+17
* i965: Replace struct with bit shifting for WM render target surfaces.Eric Anholt2011-05-312-31/+45
* i965: Replace structs with bitfield shifting for WM texture surfaces.Eric Anholt2011-05-311-32/+35
* i965: Add defines for surface state setup using bitfield shifting.Eric Anholt2011-05-311-1/+33
* i965: Don't compute brw->wm.input_size_masks when it's unused.Eric Anholt2011-05-311-1/+11
* i965: Drop a gratuitous "if" that the compiler didn't eliminate at -O2.Eric Anholt2011-05-311-10/+8
* i965: Move prepare_wm_surfaces texobj declarations inside of _ReallyEnabled.Eric Anholt2011-05-311-2/+3
* intel: Remove unused NO_TILE macroIan Romanick2011-05-311-3/+0
* mesa: forbid UseProgram to be called inside Begin/EndMarek Olšák2011-05-301-0/+2
* st/mesa: don't use resource_copy_region for CopyPixels with conditional renderMarek Olšák2011-05-301-1/+2
* st/mesa: conditional rendering should not kill texture decompression via blitMarek Olšák2011-05-301-0/+11
* st/mesa: CopyTex(Sub)Image should not be killed by conditional renderingMarek Olšák2011-05-301-0/+12
* st/mesa: BlitFramebuffer should not be killed by conditional renderingMarek Olšák2011-05-301-1/+13
* swrast: BlitFramebuffer should not be killed by conditional renderingMarek Olšák2011-05-301-3/+0
* st/mesa: GenerateMipmap should not be killed by conditional renderingMarek Olšák2011-05-303-2/+22
* st/mesa: fix typos and add some format fallbacks in format_mapMarek Olšák2011-05-301-11/+11
* st/mesa: consolidate listing of depth formatsMarek Olšák2011-05-301-11/+12
* st/mesa: add GL_DEPTH_COMPONENT32 fallback formatsMarek Olšák2011-05-301-1/+4
* st/mesa: fix changing internal format via RenderbufferStorageMarek Olšák2011-05-301-5/+2
* r300g: Fix non-dri buildsTom Stellard2011-05-282-1/+7
* mesa: set parameter list StateFlags field in _mesa_layout_parameters()Pierre-Eric Pelloux-Prayer2011-05-271-0/+1
* i965/fs: Fix up for 8752764076e5b3f052a57e0134424a37bf2e9164.Eric Anholt2011-05-272-4/+4
* mesa: Include shader target in dumps of GLSL source.Eric Anholt2011-05-271-1/+2
* i965/fs: Do a FS compile up front at link time to produce link errors.Eric Anholt2011-05-275-27/+142
* i965/fs: Split the GLSL IR -> FS LIR visitor to brw_fs_visitor.cpp.Eric Anholt2011-05-274-1679/+1736
* i965/fs: Split the BRW native code emit to brw_fs_emit.cppEric Anholt2011-05-273-839/+876
* i965: Move a couple of GLSL IR -> BRW helper functions to brw_shader.cpp.Eric Anholt2011-05-273-49/+76
* i965: Move non-FS-specific shader support to brw_shader.cpp.Eric Anholt2011-05-273-100/+129
* i965: Avoid generating MOVs for assignments of expressions.Eric Anholt2011-05-272-12/+75
* i965/fs: Move the computation of register block count from unit to compile.Eric Anholt2011-05-274-7/+18
* i965/fs: Track fixed GRF regs separate from allocated GRF file in scheduling.Eric Anholt2011-05-272-1/+22
* i965/fs: Add a helper function for add_dep(before, after, before->latency).Eric Anholt2011-05-271-31/+19
* mesa: s/height/depth/ in texsubimage()Brian Paul2011-05-261-1/+1
* mesa: plug _mesa_GetObjectParameterivAPPLE into display list dispatch tableBrian Paul2011-05-261-0/+1
* mesa: plug in GL_ARB_vertex_array_object display list functionsBrian Paul2011-05-261-0/+4
* mesa: more geometry shader display list functionsBrian Paul2011-05-261-0/+53
* mesa: more transform feedback display list functionsBrian Paul2011-05-261-12/+98