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* build: move ARCH_LIBS definition outside of ASM definitionPaul Seidler2014-02-011-6/+6
* i965: Silence unused variable 'ctx' warning.Kenneth Graunke2014-01-311-1/+0
* i965: Fix math instruction hstride assertions on Broadwell.Kenneth Graunke2014-01-311-1/+1
* i965: Disable 3DSTATE_WM_HZ_OP fields.Kenneth Graunke2014-01-312-0/+10
* i965: Update GS state for Broadwell.Kenneth Graunke2014-01-315-1/+155
* i965: Update multisampling state for Broadwell.Kenneth Graunke2014-01-317-1/+135
* i965: Update 3DSTATE_{DEPTH,STENCIL,...}_BUFFER and such for Broadwell.Kenneth Graunke2014-01-314-1/+180
* i965: Update BLEND_STATE for Broadwell.Kenneth Graunke2014-01-314-1/+216
* i965: Update SF_CLIP_VIEWPORT for Broadwell.Kenneth Graunke2014-01-314-1/+121
* i965: Rework SURFACE_STATE entries for Broadwell.Kenneth Graunke2014-01-315-1/+385
* i965: Update SOL state for Broadwell.Kenneth Graunke2014-01-317-19/+215
* i965: Update the code that disables unused shader stages for Broadwell.Kenneth Graunke2014-01-315-1/+122
* i965: Update 3DSTATE_CLIP for Broadwell.Kenneth Graunke2014-01-312-3/+8
* i965: Rework vertex uploads for Broadwell.Kenneth Graunke2014-01-317-3/+274
* i965: Update STATE_BASE_ADDRESS for Broadwell.Kenneth Graunke2014-01-314-1/+76
* i965: Update 3DSTATE_PS, 3DSTATE_WM, and add 3DSTATE_PS_EXTRA.Kenneth Graunke2014-01-315-2/+237
* i965: Rework 3DSTATE_VS for Broadwell.Kenneth Graunke2014-01-315-3/+144
* i965: Add the new 3DSTATE_PS_BLEND state packet.Kenneth Graunke2014-01-315-0/+142
* i965: Replace DEPTH_STENCIL_STATE with Gen8's 3DSTATE_WM_DEPTH_STENCIL.Kenneth Graunke2014-01-315-1/+131
* i965: Update SF, SBE, and RASTER state for Broadwell.Kenneth Graunke2014-01-315-2/+311
* i965: Bump generation assertions on workaround flushes.Kenneth Graunke2014-01-311-2/+2
* i965: Duplicate gen7_atoms to gen8_atoms.Kenneth Graunke2014-01-311-1/+79
* radeon: move driContextSetFlags(ctx) call after ctx var is initializedBrian Paul2014-01-311-2/+3
* r200: move driContextSetFlags(ctx) call after ctx var is initializedBrian Paul2014-01-311-2/+3
* mesa: use _mesa_align_free() in _mesa_delete_buffer_object()Brian Paul2014-01-311-1/+1
* dri3, i915, i965: Add __DRI_IMAGE_FOURCC_SARGB8888Keith Packard2014-01-302-0/+6
* mesa: Add warning to _REV pack/unpack functions with incorrect behaviorMark Mueller2014-01-312-1/+18
* mesa: Return after ScissorArrayv or ScissorIndexed detect a parameter errorCourtney Goeltzenleuchter2014-01-291-0/+2
* mesa: GL_ARB_map_buffer_alignment is not optionalSiavash Eliasi2014-01-295-6/+2
* nouveau: Use gl_constants::MinMapBufferAlignment as the alignment in nouveau_...Siavash Eliasi2014-01-291-1/+2
* radeon / r200: Use gl_constants::MinMapBufferAlignment as the alignment in r...Siavash Eliasi2014-01-291-1/+1
* mesa: Use _mesa_align_malloc in _mesa_buffer_dataSiavash Eliasi2014-01-291-2/+5
* mesa: Set gl_constants::MinMapBufferAlignment to 64 by defaultSiavash Eliasi2014-01-291-1/+1
* mesa/st: Unconditionally enable ARB_map_buffer_alignment.Siavash Eliasi2014-01-291-3/+3
* i965/fs: Add a saturation propagation optimization pass.Matt Turner2014-01-284-0/+107
* i965: Add can_do_saturate() method to backend_instruction.Matt Turner2014-01-282-0/+45
* mesa: Generate correct error code in glDrawBuffers()Anuj Phogat2014-01-281-3/+5
* i965: Ignore 'centroid' interpolation qualifier in case of persample shadingAnuj Phogat2014-01-281-1/+2
* mesa: Allow depth = 0 parameter for TexImage3D.Kevin Rogovin2014-01-281-2/+2
* mesa: Fix Type A _INT formats to MESA_FORMAT naming standardMark Mueller2014-01-2714-368/+368
* mesa: Fix MESA_FORMAT names containg SIGNEDMark Mueller2014-01-2714-356/+356
* mesa: Fix MESA_FORMAT names with ALPH, INTENSITY, and LUMINANCEMark Mueller2014-01-2711-522/+522
* mesa: Change many Type P MESA_FORMATs to meet naming specMark Mueller2014-01-2772-1014/+1013
* mesa: Change many Type A MESA_FORMATs to meet naming standardMark Mueller2014-01-2762-737/+1070
* mesa: Rename 4 color component unsigned byte MESA_FORMATsMark Mueller2014-01-2769-431/+431
* mesa: change gl_format to mesa_formatMark Mueller2014-01-27115-414/+414
* glcpp: Make sure GL_AMD_shader_trinary_minmax is definedIan Romanick2014-01-271-1/+0
* mesa: Clean up bad code formatting left from previous commitIan Romanick2014-01-271-13/+10
* mesa: GL_EXT_framebuffer_blit is not optionalIan Romanick2014-01-2711-42/+5
* radeon: Enable GL_EXT_framebuffer_blitIan Romanick2014-01-271-0/+1