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Files
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*
mesa: Define helper function to get the number of texture layers.
Francisco Jerez
2014-01-15
2
-0
/
+93
*
st/mesa: use signed temporary variable to store _ColorDrawBufferIndexes
Emil Velikov
2014-01-15
1
-1
/
+1
*
automake: include the git sha in the opengl version string for oot builds
Emil Velikov
2014-01-15
1
-6
/
+6
*
mesa: use signed temporary variable to store _ColorDrawBufferIndexes
Emil Velikov
2014-01-15
1
-1
/
+1
*
nouveau: add framebuffer validation callback
Ilia Mirkin
2014-01-15
2
-0
/
+52
*
i965: Emit 3DSTATE_VF on Broadwell too.
Kenneth Graunke
2014-01-14
1
-1
/
+1
*
i965: Disable workaround flush for push constants on Broadwell.
Kenneth Graunke
2014-01-14
1
-1
/
+1
*
i965: Enable native ETC texture support on Broadwell.
Kenneth Graunke
2014-01-14
1
-1
/
+1
*
glsl: Use a new foreach_two_lists macro for walking two lists at once.
Kenneth Graunke
2014-01-13
1
-14
/
+8
*
glsl: Replace foreach_iter and iter.remove() with foreach_list_safe.
Kenneth Graunke
2014-01-13
1
-6
/
+6
*
glsl: Convert piles of foreach_iter to the newer foreach_list macro.
Kenneth Graunke
2014-01-13
3
-58
/
+57
*
i965: Ensure that all necessary state is re-emitted if we run out of aperture.
Paul Berry
2014-01-13
3
-0
/
+21
*
st/mesa: bind NULL colorbuffers as specified by glDrawBuffers
Marek Olšák
2014-01-13
4
-14
/
+15
*
mesa: handle GL_NONE draw buffers correctly in glClear
Marek Olšák
2014-01-13
1
-1
/
+5
*
st/mesa: use sRGB formats for MSAA resolving if destination is sRGB
Marek Olšák
2014-01-13
1
-0
/
+32
*
st/mesa: check depth and stencil writemask before clearing
Marek Olšák
2014-01-13
1
-2
/
+15
*
st/mesa: always prefer pipe->clear over clear_with_quad (v2)
Marek Olšák
2014-01-13
1
-5
/
+14
*
dri: set yInverted default to GL_TRUE
Tapani Pälli
2014-01-13
1
-0
/
+1
*
mesa: Set the correct error in _mesa_BeginConditionalRender
Ian Romanick
2014-01-10
1
-11
/
+30
*
i965: Delete duplicate write_timestamp function.
Kenneth Graunke
2014-01-10
3
-39
/
+8
*
i965: Fix clears of layered framebuffers with mismatched layer counts.
Paul Berry
2014-01-10
8
-30
/
+29
*
main: check texture target when validating layered framebuffers.
Paul Berry
2014-01-10
1
-3
/
+9
*
i965/gen6/blorp: Remove redundant HiZ workaround
Chad Versace
2014-01-09
1
-14
/
+0
*
i965/gen6/blorp: Set need_workaround_flush at top of blorp
Chad Versace
2014-01-09
1
-1
/
+3
*
i965/gen6/blorp: Set need_workaround_flush immediately after primitive
Chad Versace
2014-01-09
2
-1
/
+3
*
mesa: add missing SNORM formats in _mesa_base_fbo_format()
Brian Paul
2014-01-09
1
-0
/
+16
*
mesa: remove dead geom shader code
Brian Paul
2014-01-09
1
-4
/
+0
*
mesa: check bits per channel for GL_RGBA_SIGNED_COMPONENTS_EXT query
Brian Paul
2014-01-09
1
-7
/
+30
*
mesa: check for MESA_FORMAT_RGB9_E5_FLOAT in _mesa_is_format_signed()
Brian Paul
2014-01-09
1
-2
/
+3
*
st/mesa: fix breakage from gl_constant::Program[] change
Brian Paul
2014-01-09
1
-13
/
+13
*
mesa: Use functions to convert gl_shader_stage to PROGRAM enum or pipe target.
Paul Berry
2014-01-09
3
-36
/
+39
*
main: Change init_program_limits() to use gl_shader_stage.
Paul Berry
2014-01-09
1
-9
/
+9
*
mesa: Index into ctx->Const.Program[] rather than using ad-hoc code.
Paul Berry
2014-01-09
1
-15
/
+2
*
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
2014-01-09
30
-196
/
+194
*
i965: Don't do the temporary-and-blit-copy for INVALIDATE_RANGE maps.
Eric Anholt
2014-01-09
1
-1
/
+2
*
i965: Fix handling of MESA_pack_invert in blit (PBO) readpixels.
Eric Anholt
2014-01-09
1
-1
/
+3
*
i965: Fix incorrect bounds tracking for blit readpixels's GPU access.
Eric Anholt
2014-01-09
1
-2
/
+1
*
i965: Use SET_FIELD to safety check our x/y offsets in blits.
Eric Anholt
2014-01-09
2
-7
/
+14
*
i965: Add an assert for when SET_FIELD's value exceeds the field size.
Eric Anholt
2014-01-09
1
-1
/
+7
*
i965: Add a safety check for emitting blits.
Eric Anholt
2014-01-09
1
-0
/
+4
*
i965: Don't call the blitter on addresses it can't handle.
Eric Anholt
2014-01-09
2
-3
/
+40
*
i965: fold offset into coord for textureOffset(gsampler2DRect)
Chris Forbes
2014-01-09
1
-1
/
+1
*
mesa: Remove _mesa_progshader_enum_to_string(), which is no longer used.
Paul Berry
2014-01-08
2
-2
/
+2
*
glsl: Make more use of gl_shader_stage enum in ir_set_program_inouts.cpp.
Paul Berry
2014-01-08
3
-3
/
+3
*
glsl: Change _mesa_glsl_parse_state ctor to use gl_shader_stage enum.
Paul Berry
2014-01-08
1
-1
/
+1
*
mesa: Use gl_shader::Stage instead of gl_shader::Type where possible.
Paul Berry
2014-01-08
5
-21
/
+26
*
mesa: Store gl_shader_stage enum in gl_shader objects.
Paul Berry
2014-01-08
4
-0
/
+4
*
mesa: Move declaration of gl_shader_stage earlier in mtypes.h.
Paul Berry
2014-01-08
1
-17
/
+17
*
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
2014-01-08
15
-55
/
+55
*
i965/fs: do SEL optimization only when src type for MOV matches
Tapani Pälli
2014-01-08
1
-0
/
+6
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