summaryrefslogtreecommitdiffstats
path: root/src/mesa
Commit message (Expand)AuthorAgeFilesLines
...
* i965: remove unused variable since brw_wm_glsl.c removal.Eric Anholt2010-12-092-2/+1
* i965: Set render_cache_read_write surface state bit on gen6 constant surfs.Eric Anholt2010-12-092-0/+9
* i965: Set up the correct texture border color state struct for Ironlake.Eric Anholt2010-12-092-5/+45
* i965: Clean up VS constant buffer location setup.Eric Anholt2010-12-091-15/+3
* i965: Fix VS constants regression pre-gen6.Eric Anholt2010-12-091-1/+1
* mesa: allow GLfixed arrays for OpenGL ES 2.0Shuang He2010-12-091-2/+2
* mesa: Fix glTexCoordPointer with type GL_FIXED.Chia-I Wu2010-12-091-1/+2
* mesa: Fix GL_FIXED arrays.Chia-I Wu2010-12-091-0/+2
* i965: Drop push-mode reladdr constant loading and always use constant_map.Eric Anholt2010-12-084-93/+96
* radeon: bump mip tree levels to 15Alex Deucher2010-12-091-1/+1
* mesa: simplify target checking for TexImage functionsBrian Paul2010-12-081-8/+18
* mesa: revamp error checking for compressed texture imagesBrian Paul2010-12-081-67/+44
* i965: Drop KIL_NV from the ff/ARB_fp path since it was only used for GLSL.Eric Anholt2010-12-083-21/+0
* i965: Use the new pixel mask location for gen6 ARB_fp KIL instructions.Eric Anholt2010-12-081-2/+8
* i965: Set the render target index in gen6 fixed-function/ARB_fp path.Eric Anholt2010-12-081-0/+7
* i965: Set up the per-render-target blend state on gen6.Eric Anholt2010-12-081-46/+49
* i965: Set up the color masking for the first drawbuffer on gen6.Eric Anholt2010-12-081-0/+9
* mesa: Do not advertise GL_OES_texture_3D.Chia-I Wu2010-12-081-0/+4
* vbo: Fix GLES2 glVertexAttrib.Chia-I Wu2010-12-083-60/+74
* vbo: Drop second ATTR macro.Chia-I Wu2010-12-081-27/+1
* mesa: make _mesa_test_proxy_teximage() easier to readBrian Paul2010-12-071-55/+71
* mesa: consolidate glCompressedTexImage1/2/3D() functionsBrian Paul2010-12-071-374/+190
* mesa: consolidate glCopyTexSubImage1/2/3D() functionsBrian Paul2010-12-071-145/+63
* mesa: consolidate glCopyTexImage1/2D() codeBrian Paul2010-12-071-148/+90
* mesa: consolidate the glTexSubImage1/2/3D() functionsBrian Paul2010-12-071-165/+86
* mesa: simplify proxy texture code in texture_error_check()Brian Paul2010-12-071-49/+51
* r300/compiler: remove at least unused immediates if externals cannot be removedMarek Olšák2010-12-083-8/+6
* r300/compiler: make lowering passes possibly use up to two less tempsMarek Olšák2010-12-081-63/+86
* r300/compiler: handle DPH and XPD in rc_compute_sources_for_writemaskMarek Olšák2010-12-081-0/+5
* r300/compiler: do not print pair/tex/presub program stats for vertex shadersMarek Olšák2010-12-081-16/+30
* r300/compiler: cleanup rc_run_compilerMarek Olšák2010-12-084-15/+36
* r300/compiler: add a function to query program stats (alu, tex, temps..)Marek Olšák2010-12-082-15/+39
* r300/compiler: don't terminate regalloc if we surpass max temps limitMarek Olšák2010-12-081-11/+6
* i965: Don't try to store gen6 (float) blend constant color in bytes.Eric Anholt2010-12-071-1/+1
* i965: Fix flipped value of the not-embedded-in-if on gen6.Eric Anholt2010-12-071-1/+1
* i965: Work around gen6 ignoring source modifiers on math instructions.Eric Anholt2010-12-073-3/+26
* i965: Add disabled debug code for dumping out the WM constant payload.Eric Anholt2010-12-071-0/+15
* i965: Correctly emit constants for aggregate types (array, matrix, struct)Ian Romanick2010-12-071-19/+61
* i965: Always hand the absolute value to RSQ.Eric Anholt2010-12-072-1/+6
* i965: Handle saturates on gen6 math instructions.Eric Anholt2010-12-071-0/+2
* i965: Fix comment about gen6_wm_constants.Eric Anholt2010-12-071-1/+1
* i965: upload WM state for _NEW_POLYGON on sandybridgeZhenyu Wang2010-12-071-1/+1
* r200: Silence uninitialized variable warning.Vinson Lee2010-12-071-0/+1
* i965: set minimum/maximum Point Width on SandybridgeXiang, Haihao2010-12-071-1/+3
* mesa: Clean up header file inclusion in viewport.h.Vinson Lee2010-12-071-1/+2
* mesa: Clean up header file inclusion in varray.h.Vinson Lee2010-12-071-1/+5
* mesa: Clean up header file inclusion in transformfeedback.h.Vinson Lee2010-12-071-1/+6
* mesa: Clean up header file inclusion in texrender.h.Vinson Lee2010-12-071-1/+3
* mesa: consolidate glTexImage1/2/3D() codeBrian Paul2010-12-061-294/+161
* mesa: set gl_texture_object::_Complete=FALSE in incomplete()Brian Paul2010-12-061-27/+5