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* fix minor warnings with castsBrian Paul2003-08-292-8/+15
* add arbfragparse.c to project.Karl Schultz2003-08-291-2/+10
* Move clamping of texture LOD bias to texture application time.Brian Paul2003-08-282-6/+9
* Updates from Daniel BorcaBrian Paul2003-08-283-26/+47
* Added OpenGL 1.4's per-texture LOD bias.Brian Paul2003-08-286-2/+27
* make _glapi_get_proc_address() return NULL if function doesn't start with gl ...Brian Paul2003-08-271-1/+5
* Committing in .Jouk Jansen2003-08-271-1/+1
* regenerated for GL_IBM_multimode_draw_arraysBrian Paul2003-08-242-54/+54
* Fix compile problems with `glMultiModeDrawArraysIBM'Jon Smirl2003-08-244-15/+71
* indentation fixBrian Paul2003-08-231-1/+1
* glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't workBrian Paul2003-08-233-36/+92
* Add missing assembly file from radeon buildJon Smirl2003-08-231-0/+492
* Remove files not used in current MGA driverJon Smirl2003-08-233-584/+0
* update fb makefile for new directory structure, add dependsJon Smirl2003-08-231-9/+5
* Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick2003-08-239-42/+70
* Added support for GL_IBM_multimode_draw_arrays.Ian Romanick2003-08-2214-166/+345
* patch to import Jon Smirl's work from BitkeeperBrian Paul2003-08-22126-2491/+42756
* updates from Daniel BorcaBrian Paul2003-08-223-3/+7
* Use correct conversions when translating array colors.Keith Whitwell2003-08-206-247/+191
* DOS and glide driver updates from Daniel BorcaBrian Paul2003-08-1913-2059/+1391
* Fix glPixelMap: s/GLint/GLsizei/Brian Paul2003-08-192-10/+10
* glPixelMap[f/ui/us]v()'s size parameter is GLsizei, not GLint.Brian Paul2003-08-193-10/+27
* simplify some python codeBrian Paul2003-08-191-14/+7
* minor code improvement in glGenTexturesBrian Paul2003-08-181-7/+3
* register file changesBrian Paul2003-08-171-16/+16
* Re-org of register files for vertex/fragment programs. Will be easier toBrian Paul2003-08-1713-631/+561
* Committing in .Jouk Jansen2003-08-111-0/+6
* added arbfrag/vertparseBrian Paul2003-08-061-0/+2
* prep for OpenGL 1.5Brian Paul2003-08-062-1/+11
* fix a bunch of warningsBrian Paul2003-08-061-49/+51
* remove temporary prototypesBrian Paul2003-08-061-18/+2
* placeholder filesBrian Paul2003-08-062-0/+79
* Shared dri driver resourcesKeith Whitwell2003-08-0614-0/+3757
* Not-quite-functional swrast-only dri driverKeith Whitwell2003-08-063-0/+1044
* Shared radeon/r200 init codeKeith Whitwell2003-08-067-0/+4399
* mga driver, brought over by Jon SmirlKeith Whitwell2003-08-0635-0/+12199
* r200 driver, brought over by Jon SmirlKeith Whitwell2003-08-0641-0/+22884
* Newer version of this fileKeith Whitwell2003-08-061-569/+659
* Store material attributes in an Attrib[] style array. This is aKeith Whitwell2003-08-0513-517/+313
* Fix samples/fog.c regression - missing test for NeedEyeCoords.Keith Whitwell2003-08-051-6/+15
* Updates from Daniel Borca.Brian Paul2003-08-053-3/+343
* Fix typo (& instead of &&) to fix olympic.c bugKeith Whitwell2003-08-011-1/+1
* replace assertion with conditionalBrian Paul2003-07-301-2/+1
* Moved.Karl Schultz2003-07-264-1449/+0
* VC 6 Project FileKarl Schultz2003-07-268-0/+1823
* cleanup - add comments and sort names.Karl Schultz2003-07-251-88/+118
* add symbols needed by osmesa.Karl Schultz2003-07-241-0/+3
* Project file for osmesaKarl Schultz2003-07-241-0/+121
* moved to top of tree.Karl Schultz2003-07-241-104/+0
* if texture color table is enabled, use the color table's format to evaluate t...Brian Paul2003-07-241-0/+3