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* intel: extend current vertex buffersChris Wilson2011-02-215-23/+73
* intel: Use specified alignment for writes into the upload bufferChris Wilson2011-02-213-30/+57
* i965: Clean up brw_prepare_vertices()Chris Wilson2011-02-211-21/+20
* intel: combine short memcpy using a temporary allocated bufferChris Wilson2011-02-213-38/+27
* i965: upload normal arrays as interleavedChris Wilson2011-02-211-30/+72
* i965: interleaved vboChris Wilson2011-02-211-12/+27
* i965: emit one vb packet per vboChris Wilson2011-02-213-77/+83
* i965: upload transient indices into the same discontiguous bufferChris Wilson2011-02-212-13/+8
* i965: suppress repeat-emission of identical vertex elementsChris Wilson2011-02-211-3/+2
* i965: Move repeat-instruction-suppression to batchbuffer coreChris Wilson2011-02-219-152/+120
* intel: use pwrite for batchChris Wilson2011-02-2127-302/+219
* i965: drop state_bo references to batch_boChris Wilson2011-02-219-105/+74
* i965: directly write wm state to batchChris Wilson2011-02-211-63/+48
* i965: write cc straight to batchChris Wilson2011-02-211-48/+46
* i965: switch gen6 to use its own cc state boChris Wilson2011-02-211-6/+6
* intel: Buffered uploadChris Wilson2011-02-215-17/+82
* intel: Replace the bo for a complete updateChris Wilson2011-02-211-6/+13
* i965: Combine vb upload buffer with the general upload bufferChris Wilson2011-02-216-97/+71
* intel: Pack dynamic draws togetherChris Wilson2011-02-217-20/+88
* intel: Use system memory for DYNAMIC_DRAW source objectsChris Wilson2011-02-211-20/+31
* i965: Trim the trailing NOOP from 3DSTATE_INDEX_BUFFERChris Wilson2011-02-211-23/+12
* i965: Fallback on encountering a NULL render bufferChris Wilson2011-02-211-0/+5
* vbo: add debug code to verify that buffers are unmapped before drawingBrian Paul2011-02-181-0/+25
* mesa: MESA_VERBOSE logging for glRead/Draw/CopyPixels, glBlitFramebufferBrian Paul2011-02-183-0/+38
* st/mesa: set renderbuffer _BaseFormat in a few placesBrian Paul2011-02-181-0/+2
* st/mesa: check buffer orientation in blit_copy_pixels()Brian Paul2011-02-181-3/+4
* st/mesa: fix geometry corruption by always re-binding vertex arraysMarek Olšák2011-02-181-1/+3
* Point to bugs.freedesktop.org rather than bugzilla.freedesktop.orgCyril Brulebois2011-02-181-1/+1
* st/mesa: implement blit-based path for glCopyPixelsBrian Paul2011-02-171-0/+114
* mesa: fix comments for _mesa_clip_readpixels()Brian Paul2011-02-171-2/+2
* st/mesa: indentation fixBrian Paul2011-02-171-1/+1
* st/mesa: fix incorrect glCopyPixels position on fallback pathBrian Paul2011-02-171-3/+4
* mesa: Do copy propagation across if-else-endif.José Fonseca2011-02-171-2/+28
* st/mesa: remove unused screen variablesBrian Paul2011-02-171-2/+0
* mesa: remove the MESA_NO_DITHER env varBrian Paul2011-02-173-16/+0
* mesa: make _mesa_write_renderbuffer_image() non-staticBrian Paul2011-02-162-3/+14
* mesa: 80-column wrapBrian Paul2011-02-161-2/+2
* mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2 and 4_4Marek Olšák2011-02-161-2/+2
* mesa: fix mipmap generation for MESA_FORMAT_AL44Marek Olšák2011-02-164-1/+61
* mesa: Remove the DXT compression via blit path.José Fonseca2011-02-162-157/+1
* mesa: use gl_format type instead of GLuintBrian Paul2011-02-161-2/+2
* tnl: Add support for datatype GL_FIXED in vertex arraysChad Versace2011-02-151-0/+40
* gallium: add usage parameter to pipe_buffer_createMarek Olšák2011-02-155-6/+31
* st/mesa: fix compressed mipmap generation.Dave Airlie2011-02-151-6/+4
* st/mesa: fix GLES buildMarek Olšák2011-02-151-1/+1
* st/mesa: Use blend equation and function of first render target for all rende...Fabian Bieler2011-02-141-8/+11
* gallium: notify drivers about possible changes in user buffer contentsMarek Olšák2011-02-143-0/+48
* st/mesa: set vertex arrays state only when necessaryMarek Olšák2011-02-141-182/+110
* gallium: remove pipe_vertex_buffer::max_indexMarek Olšák2011-02-142-6/+0
* gallium: always save and restore vertex buffers using cso_cacheMarek Olšák2011-02-145-4/+13