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Commit message (
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Author
Age
Files
Lines
*
mesa: use _mesa_readpixels() as default driver hook
Brian Paul
2011-11-15
1
-1
/
+2
*
mesa: move swrast ReadPixels code into core Mesa
Brian Paul
2011-11-15
2
-0
/
+493
*
st/mesa: check renderbuffer orientation in st_MapRenderbuffer()
Brian Paul
2011-11-15
1
-5
/
+27
*
mesa: remove support for software alpha buffers
Brian Paul
2011-11-15
2
-376
/
+0
*
xlib: remove xm_image.[ch] files
Brian Paul
2011-11-15
3
-117
/
+0
*
xlib: remove a ton of old xlib driver cruft
Brian Paul
2011-11-15
9
-3409
/
+4
*
xlib: use MESA_FORMAT_XRGB8888 for pixmap surfaces
Brian Paul
2011-11-15
1
-12
/
+1
*
xlib: remove software alpha buffer support
Brian Paul
2011-11-15
4
-26
/
+1
*
mesa: replace GLstencil with GLubyte
Brian Paul
2011-11-15
13
-149
/
+124
*
intel: Fix intel_map_renderbuffer() for depthstencil buffers with separate st...
Chad Versace
2011-11-15
1
-1
/
+149
*
intel: Fix software detiling of system stencil buffers
Chad Versace
2011-11-15
2
-4
/
+6
*
intel: Fix intel_unmap_renderbuffer_s8()
Chad Versace
2011-11-15
1
-2
/
+2
*
intel: Refactor intel_map_renderbuffer()
Chad Versace
2011-11-15
1
-134
/
+256
*
ir_to_mesa: don't init unfirom if link failed
Yuanhan Liu
2011-11-15
1
-1
/
+3
*
glsl: Remove resource count checks from ir_to_mesa and st_glsl_to_tgsi
Ian Romanick
2011-11-14
2
-106
/
+0
*
linker: Count the number of uniform components used by a shader during linking
Ian Romanick
2011-11-14
1
-0
/
+7
*
linker: Count the number of samplers used by a shader during linking
Ian Romanick
2011-11-14
1
-0
/
+3
*
meta: Fix restoring of fixed function texture enables.
Eric Anholt
2011-11-14
1
-27
/
+9
*
meta: Don't forget to flag state when restoring texobjects.
Eric Anholt
2011-11-14
1
-2
/
+5
*
st/mesa: fix system value to semantic mapping
Christoph Bumiller
2011-11-14
2
-0
/
+2
*
radeon: further cleanup of shared code
Fabio Pedretti
2011-11-14
3
-23
/
+6
*
radeon: add some missing FireMV pci ids
Alex Deucher
2011-11-14
1
-0
/
+1
*
mesa/st: Flush stdout after pritingin the GLSL.
José Fonseca
2011-11-14
1
-0
/
+1
*
i965: Don't try to normalize cubemap coordinates for textureSize.
Kenneth Graunke
2011-11-12
1
-0
/
+3
*
mesa: Fix glFramebufferTexture*() for depth and stencil attachments
Chad Versace
2011-11-11
1
-3
/
+55
*
i965: Expose GLSL 1.30 on gen6+.
Eric Anholt
2011-11-11
1
-1
/
+4
*
i965: Add support for gl_VertexID and gl_InstanceID.
Eric Anholt
2011-11-11
4
-6
/
+63
*
i965: Replace a should-never-happen fallback with asserts where it matters.
Eric Anholt
2011-11-11
2
-13
/
+15
*
mesa: Make gl_VertexID be a system value like gl_InstanceID.
Eric Anholt
2011-11-11
1
-0
/
+1
*
state_tracker: remove written but never used variable.
Mathias Fröhlich
2011-11-11
1
-2
/
+0
*
radeon: fix build.
Dave Airlie
2011-11-11
1
-1
/
+1
*
radeon: drop unused constant_cliprect field
Dave Airlie
2011-11-11
2
-2
/
+0
*
radeon: disable texobj state for 3d texture
Dave Airlie
2011-11-11
1
-0
/
+1
*
radeon: use meta bitmap
Dave Airlie
2011-11-11
1
-0
/
+1
*
radeon: fix bug with wrong stride being used for rectangluar textures.
Dave Airlie
2011-11-11
4
-6
/
+6
*
i965: remove #include of api_noop.h
Brian Paul
2011-11-11
1
-1
/
+0
*
xlib: set alpha to 0xff when mapping RGB pixmaps
Brian Paul
2011-11-11
1
-0
/
+11
*
swrast: avoid calling _mesa_get_srgb_format_linear() inside a loop
Brian Paul
2011-11-11
1
-3
/
+3
*
swrast: remove bogus assertion
Brian Paul
2011-11-11
1
-1
/
+0
*
st/mesa: fix OOM failure in bitmap code
Brian Paul
2011-11-11
1
-5
/
+10
*
vbo: better handling of VBO allocation failures
Brian Paul
2011-11-11
5
-39
/
+125
*
mesa: replace api_noop.[ch] with vbo_noop.[ch]
Brian Paul
2011-11-11
5
-1116
/
+530
*
vbo: pull some code from api_noop.c into vbo module
Brian Paul
2011-11-11
2
-16
/
+208
*
mesa: remove ancient, unused gl_free_control_points prototoype
Brian Paul
2011-11-11
1
-4
/
+0
*
i965: Make Gen6+ renderbuffer surface updates not depend on NEW_COLOR.
Kenneth Graunke
2011-11-10
3
-2
/
+12
*
i965: Reorder state atom lists so all the surface state is together.
Kenneth Graunke
2011-11-10
1
-16
/
+19
*
i965: Put a proper sampler count in 3DSTATE_VS.
Kenneth Graunke
2011-11-10
2
-3
/
+5
*
i965: Upload SAMPLER_STATE pointers for the VS on Ivybridge.
Kenneth Graunke
2011-11-10
1
-1
/
+7
*
i965: Move and rename "wm sampler" fields to just "sampler".
Kenneth Graunke
2011-11-10
9
-33
/
+37
*
i965: Clean up code for VS pull constant surface creation.
Kenneth Graunke
2011-11-10
3
-64
/
+20
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