summaryrefslogtreecommitdiffstats
path: root/src/mesa
Commit message (Expand)AuthorAgeFilesLines
* Add .deps/, .libs/, and *.la to toplevel .gitignorePaul Berry2012-03-207-21/+0
* mesa: only test cube face widths in _mesa_test_texobj_completeness()Brian Paul2012-03-201-5/+8
* mesa: add integer texture completeness checkBrian Paul2012-03-203-0/+15
* mesa: rework texture completeness testingBrian Paul2012-03-2010-38/+79
* mesa: add _mesa_is_mipmap_filter() helperBrian Paul2012-03-201-0/+9
* mesa: use _mesa_dirty_texobj() in glTexParameter codeBrian Paul2012-03-201-1/+2
* mesa: use _mesa_dirty_texobj() functionBrian Paul2012-03-201-12/+5
* mesa: rewrite/consolidate code in _mesa_test_texobj_completeness()Brian Paul2012-03-201-138/+45
* mesa: use new baseImage var to simplify _mesa_test_texobj_completeness()Brian Paul2012-03-201-24/+27
* mesa: add comments in _mesa_test_texobj_completeness() related to the specBrian Paul2012-03-201-2/+2
* mesa: better debug message in _mesa_test_texobj_completeness()Brian Paul2012-03-201-1/+1
* mesa: move some code in _mesa_test_texobj_completeness()Brian Paul2012-03-201-7/+7
* mesa: use switch(target) in _mesa_test_texobj_completeness()Brian Paul2012-03-201-15/+19
* mesa: use MAX3() macro for 3D texture in _mesa_test_texobj_completeness()Brian Paul2012-03-201-3/+3
* mesa: make _mesa_reference_sampler_object() an inline functionBrian Paul2012-03-202-6/+15
* mesa: Validate the drawing primitive against the transform feedback mode.Eric Anholt2012-03-193-32/+43
* mesa: Fold error generation into _mesa_valid_prim_mode().Eric Anholt2012-03-194-20/+19
* i915: fallback for NPOT cubemap textureYuanhan Liu2012-03-191-0/+22
* st/mesa: add null pointer check in st_texture_image_map()Brian Paul2012-03-171-0/+3
* dri_util: add copyright/license blurbBrian Paul2012-03-171-0/+24
* i965/fs: Jump from discard statements to the end of the program when done.Eric Anholt2012-03-164-5/+126
* i965: Add disasm for gen6+ UIP/JIP on BREAK/CONT/HALT.Eric Anholt2012-03-161-0/+4
* glsl: Add support for parsing #version 140.Eric Anholt2012-03-151-0/+2
* i965: Enable SIMD16 mode for shaders with loops on Gen6+.Kenneth Graunke2012-03-141-1/+1
* mesa: add back glGetnUniform*v() overflow error reportingDylan Noblesmith2012-03-132-5/+13
* mesa: Fix the cause of piglit test fbo-array failureAnuj Phogat2012-03-121-1/+3
* mesa: fix _mesa_DebugMessageCallbackARB() to silence warningsBrian Paul2012-03-121-2/+2
* radeon: remove use of DD_FLATSHADEBrian Paul2012-03-121-1/+1
* mesa: add more comments about textarget in framebuffer_texture()Brian Paul2012-03-121-2/+10
* mesa: renumber remaining DD_ constantsBrian Paul2012-03-121-10/+10
* mesa: remove unused DD_TRI_CULL_FRONT_BACKBrian Paul2012-03-123-12/+4
* mesa: remove unused DD_FLATSHADEBrian Paul2012-03-124-9/+1
* mesa: remove unused DD_TRI_TWOSTENCILBrian Paul2012-03-124-11/+1
* mesa: remove _DD_NEW_x flagsBrian Paul2012-03-121-21/+0
* tnl: stop using _DD_NEW_x flagsBrian Paul2012-03-121-1/+2
* swrast: s/_DD_NEW_SEPARATE_SPECULAR/_MESA_NEW_SEPARATE_SPECULAR/Brian Paul2012-03-121-3/+3
* mesa: define _MESA_NEW_SEPARATE_SPECULARBrian Paul2012-03-122-2/+8
* i915: remove occurances of _DD_NEW_x flagsBrian Paul2012-03-121-7/+5
* mesa: remove ctx->Driver.ClearColor() hookBrian Paul2012-03-123-34/+0
* mesa/gdi: remove clear_color() functionBrian Paul2012-03-121-32/+15
* xlib: remove clear_color() functionBrian Paul2012-03-121-25/+11
* radeon/r200: remove ClearColor driver functionsBrian Paul2012-03-125-41/+0
* mesa: remove ctx->Driver.ClearDepth(), ClearStencil() driver hooksBrian Paul2012-03-125-28/+0
* radeon/r200: remove ClearDepth() and ClearStencil() driver hooksBrian Paul2012-03-125-86/+0
* radeon/r200: remove hyperz/fast clear testing codeBrian Paul2012-03-122-20/+0
* mapi/glapi: Fix glDebugMessageCallbackARB arg type to GLDEBUGPROCARBJosé Fonseca2012-03-111-2/+2
* mesa: Prevent collision of ERROR define on Windows.José Fonseca2012-03-111-0/+3
* mesa: expose ARB_debug_outputMarek Olšák2012-03-101-0/+1
* mesa: display list dispatch for ARB_debug_outputMarek Olšák2012-03-101-0/+3
* mesa: print GL errors via debug_outputMarek Olšák2012-03-101-31/+66